Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MysticKitty7
Sol
Level 131
God Stats
23W - 27L
1,422 SR
Queue Stats
634W - 727L
1,459 Elo+
Party 2
Geb
Geb
Sonofwaffle8127
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Wafflethis
Janus
Level 129
God Stats
2W - 8L
1,392 SR
Queue Stats
225W - 264L
1,403 Elo+
Party 2
Olorun
Olorun
WewaWizard96
Olorun
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,513 Elo+
Solo
Team Averages
Level 91
1,463 SR
1,475 Elo+

VS

Team Averages
Level 43
1,579 SR
1,808 Elo+
Hachiman
Hachiman
AJCap123
Hachiman
Level 102
God Stats
2W - 6L
1,465 SR
Queue Stats
240W - 230L
1,433 Elo+
Solo
Medusa
Medusa
ClownPresident
Medusa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,996 Elo+
Party 1
Shiva
Shiva
CoolGuyPR
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,870 Elo+
Party 1
Eset
Eset
JØhnnySins
Eset
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 5L
1,870 Elo+
Party 1
Odin
Odin
ShreksualLover
Odin
Level 25
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 3L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
6 / 6 / 5
9,435
1,048
5,283
15,577
17,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 7 / 5
6,928
770
6,180
10,608
4,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 8
7,555
839
4,810
12,227
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
15
5 / 6 / 5
8,201
911
12,850
9,021
3,876
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
14
2 / 4 / 6
7,730
859
9,016
12,449
5,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AJCap123
Hachiman
15
6 / 2 / 9
8,897
989
11,730
9,110
4,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 11
9,073
1,008
8,064
10,157
4,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
CoolGuyPR
Shiva
15
2 / 3 / 11
8,514
946
8,591
14,217
7,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
10 / 4 / 11
9,760
1,084
17,865
10,960
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 4 / 12
8,899
989
8,756
12,661
9,946
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
14
Kills
27
27
Deaths
16
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
6
5
1.42
W
Hachiman
AJCap123
Hachiman
6
2
9
5.25
W
4
3
11
3.17
W
Shiva
CoolGuyPR
Shiva
2
3
11
2.5
W
10
4
11
3.88
L
0
7
5
0.36
W
5
4
12
2.75
L
1
4
8
1.25
L
Janus
5
6
5
1.25
L
Olorun
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
55,006
59,882
Taken
57,105
43,183
Mitigated
32,215
12,118
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,283
1,567
1,219
2,869
15,577
17,291
0
3,065
12,512
0
8,698
W
Hachiman
AJCap123
Hachiman
11,730
5,987
1,291
2,909
9,110
4,128
3,684
4,033
5,077
0
25,935
W
8,064
4,142
798
2,397
10,157
4,864
1,862
6,511
3,646
0
18,528
W
Shiva
CoolGuyPR
Shiva
8,591
2,535
2,415
4,638
14,217
7,306
628
9,167
5,050
0
18,735
W
17,865
1,249
1,758
2,453
10,960
5,971
516
6,951
4,009
25,213
0
L
6,180
1,597
328
888
10,608
4,291
0
3,862
6,746
12,977
0
W
8,756
1,833
599
1,591
12,661
9,946
405
6,194
6,467
0
12,194
L
4,810
543
446
749
12,227
12,040
0
1,896
10,331
8,971
0
L
Janus
12,850
405
750
601
9,021
3,876
0
3,670
5,351
22,079
0
L
Olorun
9,016
3,327
406
3,862
12,449
5,685
0
5,372
7,077
17,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
45,143
74
Minions Killed
103
0
Camps Cleared
0
779,328
Distance Traveled
945,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,435
1,048
11
1
0
146,199
0
W
Hachiman
8,897
989
37
4
0
176,455
0
W
Medusa
9,073
1,008
24
3
0
204,714
0
W
Shiva
8,514
946
18
2
0
195,528
0
W
Eset
9,760
1,084
13
1
0
164,072
0
L
Sol
6,928
770
14
2
0
135,427
0
W
Odin
8,899
989
11
1
0
204,393
1
L
Geb
7,555
839
9
1
0
140,495
0
L
Janus
8,201
911
22
2
0
177,165
0
L
Olorun
7,730
859
18
2
0
180,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role