Player Matchup

Fafnir
Fafnir
GreenCorp
Fafnir
Level 125
God Stats
0W - 2L
1,736 SR
Queue Stats
462W - 460L
1,639 Elo+
Solo
Bellona
Bellona
Nebula
Bellona
Level 128
God Stats
0W - 2L
1,518 SR
Queue Stats
94W - 82L
1,627 Elo+
Party 2
Agni
Agni
ReeverDerchie
Agni
Level 109
God Stats
1W - 3L
1,455 SR
Queue Stats
204W - 201L
1,623 Elo+
Solo
Kali
Kali
Zunoz
Kali
Level 110
God Stats
2W - 1L
1,852 SR
Queue Stats
87W - 72L
1,600 Elo+
Party 2
Chiron
Chiron
mìltank
Chiron
Level 157
God Stats
2W - 8L
1,665 SR
Queue Stats
435W - 418L
1,638 Elo+
Solo
Team Averages
Level 126
1,645 SR
1,626 Elo+

VS

Team Averages
Level 124
1,610 SR
1,663 Elo+
Ravana
Ravana
Artorias Abysss
Ravana
Level 160
God Stats
7W - 6L
1,707 SR
Queue Stats
219W - 225L
1,660 Elo+
Solo
Geb
Geb
Ausfphenom
Geb
Level 145
God Stats
4W - 0L
1,523 SR
Queue Stats
76W - 57L
1,675 Elo+
Party 1
Jormungandr
Jormungandr
Promachos390
Jormungandr
Level 121
God Stats
5W - 4L
1,732 SR
Queue Stats
354W - 303L
1,619 Elo+
Solo
Medusa
Medusa
Protocol17
Medusa
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 46L
1,686 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxAtMcMattXx
Tsukuyomi
Level 66
God Stats
4W - 3L
1,590 SR
Queue Stats
170W - 154L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GreenCorp
Fafnir
10
0 / 0 / 3
6,218
565
2,316
6,077
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Nebula
Bellona
11
2 / 0 / 0
7,016
638
7,183
10,437
9,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 1
5,698
518
7,276
8,622
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Zunoz
Kali
10
1 / 1 / 3
6,160
560
4,384
7,367
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
mìltank
Chiron
12
4 / 1 / 0
6,869
624
6,207
7,225
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,156
560
7,406
12,001
5,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 2
6,047
550
4,308
8,634
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Promachos390
Jormungandr
11
1 / 2 / 1
6,358
578
4,853
8,104
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Protocol17
Medusa
10
1 / 1 / 3
5,872
534
3,589
6,005
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
XxAtMcMattXx
Tsukuyomi
10
2 / 2 / 1
6,038
549
3,103
7,482
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
7
7
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
3
1
2
4
L
Fafnir
GreenCorp
Fafnir
0
0
3
1.5
L
Bellona
Nebula
Bellona
2
0
0
2
W
Jormungandr
Promachos390
Jormungandr
1
2
1
0.75
W
Medusa
Protocol17
Medusa
1
1
3
2.5
L
0
5
1
0.1
W
Tsukuyomi
XxAtMcMattXx
Tsukuyomi
2
2
1
1.25
L
Kali
Zunoz
Kali
1
1
3
2.5
L
Chiron
mìltank
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
23,259
39,728
Taken
42,226
24,498
Mitigated
20,242
15,593
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,406
1,865
0
5,844
12,001
5,758
0
1,521
10,480
0
47,823
W
4,308
1,056
0
2,401
8,634
5,524
0
4,626
4,008
9,749
0
L
Fafnir
GreenCorp
Fafnir
2,316
611
283
2,362
6,077
5,555
0
1,724
4,353
19,434
0
L
Bellona
Nebula
Bellona
7,183
3,464
0
4,007
10,437
9,582
0
0
10,437
0
48,014
W
Jormungandr
Promachos390
Jormungandr
4,853
1,218
0
1,522
8,104
4,239
0
106
7,998
57,529
0
W
Medusa
Protocol17
Medusa
3,589
1,812
0
2,703
6,005
2,183
0
2,781
3,224
0
46,941
L
7,276
1,766
0
2,706
8,622
2,876
0
1,918
6,704
48,060
0
W
Tsukuyomi
XxAtMcMattXx
Tsukuyomi
3,103
1,151
0
3,662
7,482
2,538
0
558
6,924
0
34,703
L
Kali
Zunoz
Kali
4,384
1,845
0
3,322
7,367
3,484
0
1,346
6,021
0
42,039
L
Chiron
mìltank
Chiron
6,207
3,172
311
2,602
7,225
3,001
0
4,157
3,052
0
54,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
30,471
384
Minions Killed
359
0
Camps Cleared
0
1,104,739
Distance Traveled
1,120,132
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,156
560
91
8
0
200,492
2
W
Geb
6,047
550
9
1
0
233,910
3
L
Fafnir
6,218
565
29
3
0
226,165
3
L
Bellona
7,016
638
98
9
0
224,954
3
W
Jormungandr
6,358
578
98
9
0
231,414
4
W
Medusa
5,872
534
86
8
0
198,623
5
L
Agni
5,698
518
80
7
0
204,688
1
W
Tsukuyomi
6,038
549
75
7
0
255,693
2
L
Kali
6,160
560
73
7
0
252,533
4
L
Chiron
6,869
624
104
9
0
196,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role