Player Matchup

Medusa
Medusa
ChefCatDaddy
Medusa
Level 61
God Stats
17W - 27L
1,435 SR
Queue Stats
101W - 114L
1,470 Elo+
Party 1
Olorun
Olorun
KingOfHearts719
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
NicklearFallout
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 187L
1,458 Elo+
Party 1
Horus
Horus
Redkaveman710
Horus
Level 29
God Stats
0W - 2L
1,508 SR
Queue Stats
37W - 63L
1,332 Elo+
Party 1
Bastet
Bastet
SoulsBabe_
Bastet
Level 67
God Stats
3W - 6L
1,388 SR
Queue Stats
117W - 137L
1,454 Elo+
Party 1
Team Averages
Level 46
1,466 SR
1,443 Elo+

VS

Team Averages
Level 73
1,497 SR
1,435 Elo+
Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Beandor
Artemis
Level 88
God Stats
2W - 0L
1,605 SR
Queue Stats
44W - 43L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
KingChicken336
Baron Samedi
Level 83
God Stats
8W - 7L
1,473 SR
Queue Stats
51W - 78L
1,356 Elo+
Solo
Poseidon
Poseidon
Trappy Scaletta
Poseidon
Level 28
God Stats
3W - 5L
1,463 SR
Queue Stats
38W - 59L
1,330 Elo+
Solo
Mercury
Mercury
gogy000
Mercury
Level 85
God Stats
19W - 14L
1,445 SR
Queue Stats
113W - 114L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 3 / 0
7,616
692
11,162
12,011
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
7,168
652
2,582
11,373
5,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 5 / 0
7,352
668
3,892
18,069
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 0
7,612
692
3,163
13,998
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
SoulsBabe_
Bastet
14
0 / 3 / 1
7,468
679
5,483
12,599
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 0 / 9
8,971
816
13,727
5,685
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Beandor
Artemis
15
2 / 1 / 6
8,398
763
7,379
9,865
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KingChicken336
Baron Samedi
16
2 / 1 / 12
8,427
766
10,407
8,699
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
2 / 0 / 10
8,897
809
10,268
6,370
1,894
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
gogy000
Mercury
17
10 / 0 / 6
9,447
859
10,044
7,875
3,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
21
21
Deaths
2
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
9
9.5
W
Artemis
Beandor
Artemis
2
1
6
5
L
Medusa
1
3
0
0.33
W
Baron Samedi
KingChicken336
Baron Samedi
2
1
12
8
L
0
7
0
0
L
0
5
0
0
L
1
3
0
0.33
L
Bastet
SoulsBabe_
Bastet
0
3
1
0.17
W
Poseidon
2
0
10
7
W
Mercury
gogy000
Mercury
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
51,825
68,050
Taken
38,494
46,399
Mitigated
15,943
15,215
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,727
8,236
0
2,829
5,685
2,303
0
785
4,837
0
37,202
W
Artemis
Beandor
Artemis
7,379
3,157
0
2,635
9,865
4,262
2,220
914
8,757
0
34,224
L
Medusa
11,162
1,910
0
1,855
12,011
5,656
0
4,669
7,342
0
33,457
W
Baron Samedi
KingChicken336
Baron Samedi
10,407
653
1,659
4,673
8,699
4,003
649
2,077
6,558
29,085
0
L
2,582
1,459
89
778
11,373
5,751
0
3,631
7,742
14,649
0
L
3,892
1,218
494
3,763
18,069
16,953
0
6,439
11,630
14,975
0
L
3,163
1,825
1,110
3,302
13,998
12,608
0
4,631
9,367
0
18,821
L
Bastet
SoulsBabe_
Bastet
5,483
1,166
0
3,824
12,599
5,431
0
1,305
11,294
0
29,634
W
Poseidon
10,268
2,993
121
1,092
6,370
1,894
587
386
5,881
35,517
0
W
Mercury
gogy000
Mercury
10,044
7,125
0
3,350
7,875
3,481
998
2,312
5,532
0
31,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
44,140
177
Minions Killed
256
0
Camps Cleared
0
1,013,756
Distance Traveled
1,209,110
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,971
816
56
5
0
241,522
4
W
Artemis
8,398
763
62
6
0
207,561
2
L
Medusa
7,616
692
46
4
0
223,417
0
W
Baron Samedi
8,427
766
28
3
0
216,739
0
L
Olorun
7,168
652
32
3
0
138,557
1
L
Athena
7,352
668
20
2
0
200,729
1
L
Horus
7,612
692
27
2
0
211,582
0
L
Bastet
7,468
679
52
5
0
239,471
1
W
Poseidon
8,897
809
62
6
0
253,037
0
W
Mercury
9,447
859
48
4
0
290,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role