Player Matchup

Sun Wukong
Sun Wukong
Berserk3750
Sun Wukong
Level 39
God Stats
1W - 1L
1,314 SR
Queue Stats
11W - 21L
1,181 Elo+
Party 1
Ares
Ares
ClutchFinn
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,033 Elo+
Party 1
Zhong Kui
Zhong Kui
SPECTRESMILE
Zhong Kui
Level 49
God Stats
0W - 2L
1,154 SR
Queue Stats
16W - 40L
1,143 Elo+
Party 1
Team Averages
Level 38
1,323 SR
1,119 Elo+

VS

Team Averages
Level 86
1,547 SR
1,468 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CyberSiphon
Yu Huang
Level 124
God Stats
12W - 12L
1,576 SR
Queue Stats
20W - 38L
1,482 Elo+
Solo
Bacchus
Bacchus
NatureBoiiFX
Bacchus
Level 29
God Stats
12W - 12L
1,566 SR
Queue Stats
93W - 135L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berserk3750
Sun Wukong
7
0 / 7 / 1
5,060
633
3,212
11,658
5,046
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 6 / 1
5,404
676
2,876
11,583
9,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SPECTRESMILE
Zhong Kui
7
0 / 6 / 0
4,906
613
3,877
9,484
5,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
7 / 0 / 9
7,319
915
8,759
5,251
2,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
CyberSiphon
Yu Huang
12
9 / 0 / 10
7,926
991
12,924
2,325
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
NatureBoiiFX
Bacchus
11
3 / 1 / 16
7,596
950
6,638
7,849
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
0
Kills
19
19
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
0
9
11.5
L
Sun Wukong
Berserk3750
Sun Wukong
0
7
1
0.07
L
0
6
1
0.08
W
Yu Huang
CyberSiphon
Yu Huang
9
0
10
14
W
Bacchus
NatureBoiiFX
Bacchus
3
1
16
11
L
Zhong Kui
SPECTRESMILE
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,965
Damage
28,321
32,725
Taken
15,425
19,508
Mitigated
12,440
2,699
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,759
2,654
0
0
5,251
2,209
963
2,360
2,891
0
19,906
L
Sun Wukong
Berserk3750
Sun Wukong
3,212
1,205
0
309
11,658
5,046
0
7,297
3,997
0
8,720
L
2,876
945
463
1,121
11,583
9,015
0
6,162
5,055
6,644
0
W
Yu Huang
CyberSiphon
Yu Huang
12,924
2,441
0
923
2,325
990
687
938
1,387
31,125
0
W
Bacchus
NatureBoiiFX
Bacchus
6,638
1,363
0
976
7,849
9,241
258
3,887
3,962
12,375
0
L
Zhong Kui
SPECTRESMILE
Zhong Kui
3,877
856
118
688
9,484
5,447
0
5,139
4,111
11,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,370
Gold Earned
22,841
32
Minions Killed
77
1
Camps Cleared
5
348,599
Distance Traveled
448,985
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,319
915
19
2
2
153,508
1
L
Sun Wukong
5,060
633
8
1
0
125,476
1
L
Ares
5,404
676
7
1
0
116,199
2
W
Yu Huang
7,926
991
48
6
3
143,534
2
W
Bacchus
7,596
950
10
1
0
151,943
1
L
Zhong Kui
4,906
613
17
2
1
106,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role