Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DarthMilk
Anhur
Level 158
God Stats
1W - 1L
1,402 SR
Queue Stats
54W - 56L
1,488 Elo+
Party 1
Neith
Neith
Sturbs
Neith
Level 157
God Stats
0W - 1L
1,317 SR
Queue Stats
18W - 18L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
koofiii
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,275 SR
Queue Stats
44W - 51L
1,519 Elo+
Party 1
Mercury
Mercury
s2kwaveees
Mercury
Level 109
God Stats
3W - 3L
1,545 SR
Queue Stats
265W - 253L
1,544 Elo+
Solo
Team Averages
Level 128
1,408 SR
1,504 Elo+

VS

Team Averages
Level 98
1,479 SR
1,397 Elo+
Fenrir
Fenrir
PeanutSkin
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Soulz IX
Cthulhu
Level 141
God Stats
2W - 3L
1,688 SR
Queue Stats
62W - 56L
1,500 Elo+
Party 2
Sol
Sol
Vaeldawn
Sol
Level 105
God Stats
1W - 0L
1,513 SR
Queue Stats
48W - 41L
1,525 Elo+
Party 2
Skadi
Skadi
YEETSSPAGEETS
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,096 Elo+
Party 2
Tiamat
Tiamat
ZeniTurtle
Tiamat
Level 142
God Stats
1W - 2L
1,193 SR
Queue Stats
27W - 24L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 4 / 7
9,070
648
13,688
12,981
6,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
DarthMilk
Anhur
18
4 / 7 / 9
10,334
738
13,155
17,190
8,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Sturbs
Neith
17
2 / 5 / 8
9,517
680
15,927
14,391
6,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
koofiii
Morgan Le Fay
15
3 / 5 / 6
9,063
647
11,577
12,822
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
s2kwaveees
Mercury
16
4 / 6 / 6
9,479
677
10,460
13,427
6,701
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PeanutSkin
Fenrir
18
8 / 6 / 12
11,162
797
14,132
20,934
21,285
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Soulz IX
Cthulhu
20
7 / 2 / 16
12,053
861
7,916
18,242
31,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 2 / 14
10,710
765
9,933
14,174
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 6
9,804
700
11,250
12,770
5,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
ZeniTurtle
Tiamat
19
5 / 1 / 16
11,208
801
19,561
13,276
14,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
15
Kills
27
27
Deaths
16
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
7
1.38
L
Anhur
DarthMilk
Anhur
4
7
9
1.21
W
Fenrir
PeanutSkin
Fenrir
8
6
12
2.33
W
Cthulhu
Soulz IX
Cthulhu
7
2
16
7.5
L
Neith
Sturbs
Neith
2
5
8
1.2
W
3
2
14
5
W
4
5
6
1.4
W
Tiamat
ZeniTurtle
Tiamat
5
1
16
13
L
Morgan Le Fay
koofiii
Morgan Le Fay
3
5
6
1.2
L
Mercury
s2kwaveees
Mercury
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,807
Damage
62,792
70,811
Taken
79,396
35,016
Mitigated
79,317
19,846
Healing
35,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,688
4,293
1,419
2,436
12,981
6,874
143
7,442
5,539
0
25,919
L
Anhur
DarthMilk
Anhur
13,155
4,009
1,799
2,385
17,190
8,073
0
8,866
8,324
0
22,440
W
Fenrir
PeanutSkin
Fenrir
14,132
3,887
2,092
6,733
20,934
21,285
378
3,783
16,518
0
20,415
W
Cthulhu
Soulz IX
Cthulhu
7,916
111
4,170
3,574
18,242
31,022
219
2,722
15,520
23,230
0
L
Neith
Sturbs
Neith
15,927
6,408
1,149
3,512
14,391
6,994
317
7,080
7,311
0
35,225
W
9,933
1,751
4,146
7,013
14,174
6,237
4,524
966
13,208
30,491
0
W
11,250
2,262
701
321
12,770
5,873
1,848
1,522
11,248
0
17,975
W
Tiamat
ZeniTurtle
Tiamat
19,561
1,499
2,099
4,657
13,276
14,900
1,283
2,584
10,692
42,096
0
L
Morgan Le Fay
koofiii
Morgan Le Fay
11,577
2,353
2,293
2,759
12,822
6,374
24
6,978
5,844
26,968
0
L
Mercury
s2kwaveees
Mercury
10,460
2,095
944
1,150
13,427
6,701
0
7,044
6,383
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
54,937
135
Minions Killed
146
0
Camps Cleared
0
1,163,888
Distance Traveled
1,339,926
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,070
648
23
2
0
255,935
0
L
Anhur
10,334
738
21
2
0
199,576
1
W
Fenrir
11,162
797
11
1
0
257,821
2
W
Cthulhu
12,053
861
49
4
0
275,370
0
L
Neith
9,517
680
55
4
0
208,985
0
W
Sol
10,710
765
39
3
0
287,599
1
W
Skadi
9,804
700
5
0
0
243,537
0
W
Tiamat
11,208
801
42
3
0
275,599
0
L
Morgan Le Fay
9,063
647
26
2
0
236,620
0
L
Mercury
9,479
677
10
1
0
262,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role