Player Matchup

Anhur
Anhur
Bamabiskit
Anhur
Level 124
God Stats
0W - 5L
1,515 SR
Queue Stats
301W - 290L
1,529 Elo+
Party 1
Hercules
Hercules
DatBoiSuggs
Hercules
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 250L
1,516 Elo+
Party 1
Yu Huang
Yu Huang
EDP445CHILDLOVER
Yu Huang
Level 41
God Stats
2W - 1L
1,845 SR
Queue Stats
10W - 18L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
SchweaddyBallz
Kuzenbo
Level 83
God Stats
0W - 2L
1,271 SR
Queue Stats
147W - 151L
1,518 Elo+
Party 1
Shiva
Shiva
YaBoiHath
Shiva
Level 120
God Stats
1W - 2L
1,573 SR
Queue Stats
28W - 19L
1,575 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,544 Elo+

VS

Team Averages
Level 83
1,637 SR
1,575 Elo+
Medusa
Medusa
KumBucha
Medusa
Level 120
God Stats
4W - 1L
1,493 SR
Queue Stats
272W - 243L
1,606 Elo+
Party 3
Terra
Terra
NuzzlesEar
Terra
Level 27
God Stats
6W - 3L
1,818 SR
Queue Stats
136W - 111L
1,633 Elo+
Party 3
Loki
Loki
RedSkullXXX007
Loki
Level 105
God Stats
4W - 8L
1,304 SR
Queue Stats
322W - 283L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
Zenofiend
Ne Zha
Level 142
God Stats
5W - 6L
1,811 SR
Queue Stats
168W - 151L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
lulNever
Baron Samedi
Level 23
God Stats
3W - 0L
1,762 SR
Queue Stats
33W - 23L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 6 / 0
8,820
519
7,766
14,204
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DatBoiSuggs
Hercules
15
0 / 2 / 1
8,631
508
6,876
13,568
14,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 8 / 0
6,709
395
5,535
12,959
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
7,360
433
5,351
17,572
19,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
YaBoiHath
Shiva
13
2 / 3 / 1
7,742
455
5,391
15,527
9,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KumBucha
Medusa
16
9 / 2 / 2
10,120
595
14,741
14,074
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
13
2 / 2 / 9
7,877
463
5,356
12,756
11,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 2 / 3
8,791
517
8,085
11,229
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Zenofiend
Ne Zha
14
0 / 0 / 3
8,862
521
8,262
10,134
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
lulNever
Baron Samedi
16
7 / 1 / 4
9,809
577
13,545
10,850
5,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
23
23
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
6
0
0.5
L
Hercules
DatBoiSuggs
Hercules
0
2
1
0.25
L
1
8
0
0.13
W
Medusa
KumBucha
Medusa
9
2
2
5
W
Terra
2
2
9
3.25
W
5
2
3
3.25
L
1
4
3
0.63
L
Shiva
YaBoiHath
Shiva
2
3
1
0.83
W
Ne Zha
Zenofiend
Ne Zha
0
0
3
1.5
W
Baron Samedi
lulNever
Baron Samedi
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,919
Damage
49,989
73,830
Taken
59,043
53,521
Mitigated
32,177
14,842
Healing
26,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,766
4,104
0
4,192
14,204
5,312
0
867
13,337
0
68,110
L
Hercules
DatBoiSuggs
Hercules
6,876
2,969
0
4,845
13,568
14,149
0
2,200
11,368
0
64,731
L
5,535
349
46
1,123
12,959
5,309
0
5,841
7,118
47,719
0
W
Medusa
KumBucha
Medusa
14,741
8,203
0
5,643
14,074
4,605
822
2,054
11,384
0
80,093
W
Terra
5,356
873
2,085
2,962
12,756
11,553
68
3,595
9,005
26,512
0
W
8,085
1,997
0
3,438
11,229
4,464
0
1,654
9,437
0
63,551
L
5,351
2,144
0
2,984
17,572
19,694
0
6,102
11,470
27,812
0
L
Shiva
YaBoiHath
Shiva
5,391
1,374
206
1,446
15,527
9,057
0
3,891
11,636
0
62,798
W
Ne Zha
Zenofiend
Ne Zha
8,262
2,748
0
4,996
10,134
6,314
146
117
10,017
0
75,531
W
Baron Samedi
lulNever
Baron Samedi
13,545
487
2,058
5,215
10,850
5,241
795
2,952
7,728
69,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
45,459
468
Minions Killed
525
0
Camps Cleared
0
1,463,651
Distance Traveled
1,690,150
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,820
519
122
7
0
263,144
7
L
Hercules
8,631
508
137
8
0
328,543
5
L
Yu Huang
6,709
395
74
4
0
251,429
1
W
Medusa
10,120
595
127
7
0
335,387
1
W
Terra
7,877
463
42
2
0
310,911
4
W
Loki
8,791
517
95
6
0
349,344
4
L
Kuzenbo
7,360
433
34
2
0
319,510
3
L
Shiva
7,742
455
101
6
0
301,025
3
W
Ne Zha
8,862
521
132
8
0
381,110
8
W
Baron Samedi
9,809
577
129
8
0
313,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role