Player Matchup

Arachne
Arachne
CulioGod
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
IsaacAG24
Kukulkan
Level 128
God Stats
1W - 0L
1,799 SR
Queue Stats
36W - 39L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Lxncii
Guan Yu
Level 84
God Stats
1W - 0L
1,833 SR
Queue Stats
9W - 4L
1,596 Elo+
Party 2
Poseidon
Poseidon
NoSkillHuh
Poseidon
Level 104
God Stats
1W - 0L
1,330 SR
Queue Stats
10W - 7L
1,557 Elo+
Party 2
Geb
Geb
Shamar107
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 2
Team Averages
Level 90
1,592 SR
1,560 Elo+

VS

Team Averages
Level 99
1,477 SR
1,496 Elo+
Thoth
Thoth
 
Thoth
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
MissPsychotic
Achilles
Level 121
God Stats
0W - 4L
1,166 SR
Queue Stats
140W - 140L
1,509 Elo+
Solo
Tyr
Tyr
Yorgh
Tyr
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
72W - 68L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
skrOObs
Nu Wa
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 78L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CulioGod
Arachne
20
4 / 3 / 12
13,651
594
14,177
22,096
16,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
IsaacAG24
Kukulkan
20
8 / 1 / 9
16,586
721
35,164
14,278
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Lxncii
Guan Yu
18
1 / 4 / 17
12,393
539
8,484
22,340
27,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
NoSkillHuh
Poseidon
20
4 / 2 / 14
14,380
625
25,579
20,245
8,757
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 16
12,931
562
9,303
13,511
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
2 / 5 / 5
13,367
581
20,167
23,178
14,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
 
Terra
20
1 / 2 / 6
13,143
571
6,471
22,571
35,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
MissPsychotic
Achilles
20
3 / 6 / 3
12,776
555
15,131
29,152
29,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Yorgh
Tyr
14
3 / 2 / 3
10,610
461
7,411
11,582
12,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
skrOObs
Nu Wa
19
1 / 3 / 6
11,599
504
19,052
12,044
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
18
Kills
10
11
Deaths
18
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
5
0.9
L
Terra
 
Terra
1
2
6
2
W
Arachne
CulioGod
Arachne
4
3
12
3.33
W
Kukulkan
IsaacAG24
Kukulkan
8
1
9
12.5
W
Guan Yu
Lxncii
Guan Yu
1
4
17
2.38
L
Achilles
MissPsychotic
Achilles
3
6
3
0.75
W
Poseidon
NoSkillHuh
Poseidon
4
2
14
5.5
W
1
1
16
9
L
Tyr
Yorgh
Tyr
3
2
3
2.25
L
Nu Wa
skrOObs
Nu Wa
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,707
Damage
68,232
92,470
Taken
98,527
75,098
Mitigated
98,343
51,291
Healing
43,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,167
1,559
2,761
4,638
23,178
14,256
0
17,866
5,312
67,860
0
L
Terra
 
Terra
6,471
594
16,696
9,193
22,571
35,617
0
16,144
6,427
16,381
0
W
Arachne
CulioGod
Arachne
14,177
10,314
3,484
6,242
22,096
16,850
2,732
9,956
12,140
0
27,641
W
Kukulkan
IsaacAG24
Kukulkan
35,164
2,592
2,762
2,276
14,278
7,650
2,889
8,010
6,268
115,222
0
W
Guan Yu
Lxncii
Guan Yu
8,484
903
10,604
7,815
22,340
27,631
481
10,589
11,751
0
18,466
L
Achilles
MissPsychotic
Achilles
15,131
1,604
1,256
4,731
29,152
29,328
0
18,668
10,484
0
43,316
W
Poseidon
NoSkillHuh
Poseidon
25,579
3,225
3,132
7,770
20,245
8,757
3,359
10,332
9,913
79,333
0
W
9,303
537
3,686
3,520
13,511
14,210
497
6,803
6,708
14,563
0
L
Tyr
Yorgh
Tyr
7,411
601
810
1,548
11,582
12,921
0
7,041
4,541
0
14,862
L
Nu Wa
skrOObs
Nu Wa
19,052
2,916
0
1,583
12,044
6,221
0
10,327
1,717
53,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,941
Gold Earned
61,495
306
Minions Killed
284
0
Camps Cleared
0
2,221,841
Distance Traveled
1,696,223
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,367
581
94
4
0
383,100
0
L
Terra
13,143
571
24
1
0
359,744
0
W
Arachne
13,651
594
23
1
0
488,955
3
W
Kukulkan
16,586
721
160
7
0
431,175
4
W
Guan Yu
12,393
539
19
1
0
434,171
1
L
Achilles
12,776
555
61
3
0
360,294
0
W
Poseidon
14,380
625
101
4
0
411,524
0
W
Geb
12,931
562
3
0
0
456,016
0
L
Tyr
10,610
461
24
1
0
211,834
0
L
Nu Wa
11,599
504
81
4
0
381,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role