Player Matchup

Cernunnos
Cernunnos
Direwolfboi
Cernunnos
Level 25
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2
Kukulkan
Kukulkan
GuiltyGh0st
Kukulkan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2
Neith
Neith
LordHashiraNiz
Neith
Level 2
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2
Bellona
Bellona
orsalsa
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
serjayr
King Arthur
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2
Team Averages
Level 26
1,355 SR
1,208 Elo+

VS

Team Averages
Level 68
1,445 SR
1,425 Elo+
Da Ji
Da Ji
ArepadeCasabeV2
Da Ji
Level 99
God Stats
3W - 2L
1,390 SR
Queue Stats
110W - 106L
1,445 Elo+
Solo
Charybdis
Charybdis
ToasterMain1321
Charybdis
Level 59
God Stats
33W - 24L
1,555 SR
Queue Stats
85W - 65L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WeeziBoi
Ah Muzen Cab
Level 109
God Stats
7W - 3L
1,518 SR
Queue Stats
358W - 364L
1,489 Elo+
Solo
Anubis
Anubis
Zafrel
Anubis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 81L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
cerberus2012
Jormungandr
Level 46
God Stats
7W - 7L
1,263 SR
Queue Stats
105W - 92L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Direwolfboi
Cernunnos
17
6 / 3 / 2
10,774
431
12,862
16,894
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
GuiltyGh0st
Kukulkan
17
4 / 5 / 3
10,963
439
14,791
13,856
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 8 / 3
11,346
454
15,012
17,178
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
orsalsa
Bellona
13
0 / 16 / 1
8,285
331
3,515
24,159
19,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
serjayr
King Arthur
17
5 / 7 / 8
11,942
478
17,096
21,303
27,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
14,265
571
18,669
22,395
12,741
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ToasterMain1321
Charybdis
17
3 / 4 / 12
11,447
458
15,107
18,019
9,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
WeeziBoi
Ah Muzen Cab
20
6 / 3 / 9
13,681
547
13,827
17,877
10,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Zafrel
Anubis
16
3 / 6 / 10
10,805
432
8,414
19,565
19,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
cerberus2012
Jormungandr
19
14 / 3 / 15
14,197
568
16,982
24,418
29,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
18
Kills
37
39
Deaths
19
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
L
Cernunnos
Direwolfboi
Cernunnos
6
3
2
2.33
L
Kukulkan
GuiltyGh0st
Kukulkan
4
5
3
1.1
L
3
8
3
0.56
W
Charybdis
ToasterMain1321
Charybdis
3
4
12
2.25
W
Ah Muzen Cab
WeeziBoi
Ah Muzen Cab
6
3
9
3.5
W
Anubis
Zafrel
Anubis
3
6
10
1.33
W
Jormungandr
cerberus2012
Jormungandr
14
3
15
7.17
L
Bellona
orsalsa
Bellona
0
16
1
0.03
L
King Arthur
serjayr
King Arthur
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,276
Damage
72,999
93,390
Taken
102,274
68,602
Mitigated
81,242
9,878
Healing
28,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,669
5,647
0
8,428
22,395
12,741
966
2,708
19,687
0
133,262
L
Cernunnos
Direwolfboi
Cernunnos
12,862
5,864
0
4,311
16,894
6,611
489
3,718
13,016
0
78,488
L
Kukulkan
GuiltyGh0st
Kukulkan
14,791
595
0
435
13,856
6,117
822
1,271
12,585
75,185
0
L
15,012
6,678
0
2,191
17,178
8,336
2,856
6,293
10,885
0
65,435
W
Charybdis
ToasterMain1321
Charybdis
15,107
10,032
0
8,438
18,019
9,305
2,278
1,471
16,548
0
93,678
W
Ah Muzen Cab
WeeziBoi
Ah Muzen Cab
13,827
5,577
0
4,796
17,877
10,110
4,773
3,531
14,346
0
132,799
W
Anubis
Zafrel
Anubis
8,414
817
0
4,449
19,565
19,356
348
3,848
15,717
58,717
0
W
Jormungandr
cerberus2012
Jormungandr
16,982
6,767
1,322
1,459
24,418
29,730
1,178
3,976
20,442
82,970
0
L
Bellona
orsalsa
Bellona
3,515
2,678
0
1,463
24,159
19,828
779
7,729
16,282
0
14,114
L
King Arthur
serjayr
King Arthur
17,096
1,039
0
1,478
21,303
27,710
99
6,385
14,918
357
47,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,310
Gold Earned
64,395
432
Minions Killed
699
0
Camps Cleared
0
2,100,672
Distance Traveled
2,137,109
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,265
571
158
6
0
487,093
4
L
Cernunnos
10,774
431
121
5
0
385,684
0
L
Kukulkan
10,963
439
135
5
0
449,570
2
L
Neith
11,346
454
112
4
0
420,375
3
W
Charybdis
11,447
458
124
5
0
402,391
4
W
Ah Muzen Cab
13,681
547
181
7
0
467,135
7
W
Anubis
10,805
432
83
3
0
375,313
1
W
Jormungandr
14,197
568
153
6
0
405,177
2
L
Bellona
8,285
331
11
0
0
417,782
1
L
King Arthur
11,942
478
53
2
0
427,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role