Player Matchup

Serqet
Serqet
DR FROST MD3731
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,280 Elo+
Party 2
Neith
Neith
Pepe Ie PewPew
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,217 Elo+
Party 1
Danzaburou
Danzaburou
PewPew la Panda
Danzaburou
Level 36
God Stats
5W - 6L
1,690 SR
Queue Stats
12W - 34L
1,207 Elo+
Party 1
Xing Tian
Xing Tian
Rackz22
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,093 Elo+
Party 2
Nemesis
Nemesis
ShioFoxx
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 1
Team Averages
Level 39
1,538 SR
1,215 Elo+

VS

Team Averages
Level 61
1,415 SR
1,331 Elo+
Raijin
Raijin
ExplosiveSquirts
Raijin
Level 49
God Stats
3W - 0L
1,479 SR
Queue Stats
7W - 7L
1,304 Elo+
Solo
Cerberus
Cerberus
ItzMonkei
Cerberus
Level 41
God Stats
22W - 13L
1,557 SR
Queue Stats
377W - 480L
1,322 Elo+
Party 3
Hachiman
Hachiman
Jugnation
Hachiman
Level 108
God Stats
3W - 1L
1,269 SR
Queue Stats
173W - 178L
1,392 Elo+
Party 3
Bastet
Bastet
Maniac_3-D
Bastet
Level 49
God Stats
12W - 4L
1,538 SR
Queue Stats
519W - 630L
1,332 Elo+
Party 3
Scylla
Scylla
Soaringbirdman
Scylla
Level 59
God Stats
3W - 4L
1,234 SR
Queue Stats
80W - 99L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
10,739
895
820
7,472
3,707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 13 / 4
12,157
1,013
19,901
27,232
11,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PewPew la Panda
Danzaburou
18
0 / 10 / 8
12,165
1,014
19,113
24,595
10,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Rackz22
Xing Tian
19
2 / 5 / 5
13,902
1,159
15,178
27,424
39,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
ShioFoxx
Nemesis
18
6 / 9 / 2
13,695
1,141
23,264
23,849
10,959
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 18
14,293
1,191
24,777
13,505
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ItzMonkei
Cerberus
20
4 / 1 / 27
14,455
1,205
14,666
26,480
39,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Jugnation
Hachiman
20
11 / 3 / 16
14,555
1,213
32,676
17,084
8,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Maniac_3-D
Bastet
19
7 / 2 / 13
13,061
1,088
14,027
15,264
6,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 18
14,600
1,217
17,266
12,971
5,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
131
10
Kills
39
39
Deaths
10
21
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
8
2
18
8.5
W
Cerberus
ItzMonkei
Cerberus
4
1
27
17.5
W
Hachiman
Jugnation
Hachiman
11
3
16
6.33
W
Bastet
Maniac_3-D
Bastet
7
2
13
6.75
L
2
13
4
0.31
L
Danzaburou
PewPew la Panda
Danzaburou
0
10
8
0.4
L
Xing Tian
Rackz22
Xing Tian
2
5
5
0.9
L
Nemesis
ShioFoxx
Nemesis
6
9
2
0.78
W
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,276
Damage
103,412
110,572
Taken
85,304
76,417
Mitigated
66,022
14,718
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
820
69
0
0
7,472
3,707
0
2,352
5,082
0
4,932
W
24,777
3,284
0
2,962
13,505
6,089
0
2,798
10,467
55,865
0
W
Cerberus
ItzMonkei
Cerberus
14,666
1,599
180
7,562
26,480
39,721
0
4,856
21,624
27,891
0
W
Hachiman
Jugnation
Hachiman
32,676
20,624
0
3,589
17,084
8,338
0
3,009
14,075
0
53,191
W
Bastet
Maniac_3-D
Bastet
14,027
5,838
645
2,044
15,264
6,617
0
3,262
12,002
0
20,493
L
19,901
13,267
0
4,744
27,232
11,604
0
12,548
14,384
0
43,101
L
Danzaburou
PewPew la Panda
Danzaburou
19,113
8,395
0
3,593
24,595
10,853
0
13,611
10,752
0
47,166
L
Xing Tian
Rackz22
Xing Tian
15,178
2,124
0
1,385
27,424
39,294
0
13,488
13,569
28,034
0
L
Nemesis
ShioFoxx
Nemesis
23,264
11,231
0
4,996
23,849
10,959
0
13,459
10,076
0
32,795
W
17,266
3,560
0
2,552
12,971
5,257
0
1,253
11,718
42,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
70,964
174
Minions Killed
266
3
Camps Cleared
12
1,034,000
Distance Traveled
1,072,489
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,739
895
5
0
0
196,260
1
W
Raijin
14,293
1,191
94
8
2
212,244
0
W
Cerberus
14,455
1,205
39
3
0
226,175
0
W
Hachiman
14,555
1,213
41
3
3
194,774
0
W
Bastet
13,061
1,088
27
2
0
223,608
0
L
Neith
12,157
1,013
58
5
1
143,218
0
L
Danzaburou
12,165
1,014
66
6
0
190,579
0
L
Xing Tian
13,902
1,159
28
2
0
266,698
2
L
Nemesis
13,695
1,141
17
1
2
237,245
0
W
Scylla
14,600
1,217
65
5
7
215,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role