Player Matchup

Charybdis
Charybdis
BeyoncéVEVO
Charybdis
Level 38
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artio
Artio
Octua
Artio
Level 60
God Stats
1W - 1L
1,517 SR
Queue Stats
6W - 7L
1,392 Elo+
Party 3
Amaterasu
Amaterasu
RannisThong
Amaterasu
Level 49
God Stats
2W - 1L
1,430 SR
Queue Stats
44W - 51L
1,286 Elo+
Party 1
Baba Yaga
Baba Yaga
Xenalie
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,091 Elo+
Party 1
Mercury
Mercury
monscaprae
Mercury
Level 123
God Stats
1W - 0L
1,274 SR
Queue Stats
9W - 4L
1,792 Elo+
Party 3
Team Averages
Level 60
1,403 SR
1,412 Elo+

VS

Team Averages
Level 66
1,491 SR
1,340 Elo+
Ares
Ares
Pazzzcu
Ares
Level 57
God Stats
10W - 11L
1,508 SR
Queue Stats
322W - 422L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
Ruster4907
Ao Kuang
Level 136
God Stats
2W - 2L
1,474 SR
Queue Stats
211W - 231L
1,402 Elo+
Party 2
Ra
Ra
Th3SuspectAU
Ra
Level 70
God Stats
22W - 28L
1,455 SR
Queue Stats
802W - 888L
1,381 Elo+
Party 2
Hades
Hades
homero144
Hades
Level 59
God Stats
0W - 1L
1,517 SR
Queue Stats
26W - 36L
1,391 Elo+
Party 2
Izanami
Izanami
ruyon1
Izanami
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
68W - 85L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeyoncéVEVO
Charybdis
20
6 / 0 / 8
16,334
583
28,047
16,479
8,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Octua
Artio
17
0 / 3 / 17
12,905
461
8,343
29,934
36,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
RannisThong
Amaterasu
20
6 / 0 / 8
17,137
612
22,555
31,242
31,710
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Xenalie
Baba Yaga
19
3 / 4 / 11
13,312
475
17,704
17,056
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
monscaprae
Mercury
20
5 / 1 / 2
16,020
572
7,727
26,872
13,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Pazzzcu
Ares
16
0 / 4 / 6
10,820
386
10,023
26,108
32,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Ruster4907
Ao Kuang
18
3 / 5 / 2
11,551
413
16,520
30,552
14,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 3
12,617
451
17,623
17,799
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
homero144
Hades
17
1 / 3 / 3
11,088
396
9,811
19,142
17,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ruyon1
Izanami
18
1 / 5 / 0
11,946
427
9,538
19,477
8,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
20
Kills
8
8
Deaths
20
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BeyoncéVEVO
Charybdis
6
0
8
10
W
Artio
Octua
Artio
0
3
17
2.83
L
Ares
Pazzzcu
Ares
0
4
6
0.75
W
Amaterasu
RannisThong
Amaterasu
6
0
8
10
L
Ao Kuang
Ruster4907
Ao Kuang
3
5
2
0.8
L
3
3
3
1.5
W
Baba Yaga
Xenalie
Baba Yaga
3
4
11
2.13
L
Hades
homero144
Hades
1
3
3
0.83
W
Mercury
monscaprae
Mercury
5
1
2
6
L
Izanami
ruyon1
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,376
Damage
63,515
121,583
Taken
113,078
97,594
Mitigated
82,976
51,640
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BeyoncéVEVO
Charybdis
28,047
17,289
0
7,436
16,479
8,033
8,553
3,063
13,416
0
170,500
W
Artio
Octua
Artio
8,343
1,302
1,321
7,627
29,934
36,230
1,104
16,259
13,675
35,659
0
L
Ares
Pazzzcu
Ares
10,023
450
638
2,997
26,108
32,665
165
6,821
19,287
40,691
0
W
Amaterasu
RannisThong
Amaterasu
22,555
7,631
0
20,445
31,242
31,710
1,900
17,806
13,436
0
156,782
L
Ao Kuang
Ruster4907
Ao Kuang
16,520
5,293
0
7,982
30,552
14,955
345
7,163
23,389
103,143
0
L
17,623
673
3,185
3,539
17,799
9,720
546
5,002
12,797
144,534
0
W
Baba Yaga
Xenalie
Baba Yaga
17,704
1,169
0
3,994
17,056
8,389
1,366
12,616
4,440
103,153
0
L
Hades
homero144
Hades
9,811
1,341
0
5,101
19,142
17,427
1,104
3,073
16,069
60,585
0
W
Mercury
monscaprae
Mercury
7,727
4,956
0
10,817
26,872
13,232
4,479
7,344
19,528
0
208,355
L
Izanami
ruyon1
Izanami
9,538
5,470
0
3,687
19,477
8,209
1,494
3,988
15,489
0
94,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,708
Gold Earned
58,022
860
Minions Killed
675
0
Camps Cleared
0
2,928,520
Distance Traveled
2,643,580
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,334
583
221
8
0
522,449
3
W
Artio
12,905
461
44
2
0
587,073
9
L
Ares
10,820
386
38
1
0
545,038
1
W
Amaterasu
17,137
612
240
9
0
623,663
8
L
Ao Kuang
11,551
413
142
5
0
549,870
2
L
Ra
12,617
451
216
8
0
544,419
3
W
Baba Yaga
13,312
475
123
4
0
531,041
3
L
Hades
11,088
396
117
4
0
493,358
0
W
Mercury
16,020
572
232
8
0
664,294
3
L
Izanami
11,946
427
162
6
0
510,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role