Player Matchup

Chernobog
Chernobog
Derpfeesh
Chernobog
Level 88
God Stats
2W - 2L
1,202 SR
Queue Stats
57W - 44L
1,572 Elo+
Party 1
Baba Yaga
Baba Yaga
DigitalCatfish
Baba Yaga
Level 129
God Stats
1W - 2L
1,312 SR
Queue Stats
147W - 145L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
Ghost3698
Xbalanque
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,458 Elo+
Solo
Jormungandr
Jormungandr
boman95
Jormungandr
Level 108
God Stats
4W - 0L
1,774 SR
Queue Stats
120W - 105L
1,589 Elo+
Party 1
Chang'e
Chang'e
legopikmin
Chang'e
Level 100
God Stats
2W - 2L
1,629 SR
Queue Stats
45W - 34L
1,571 Elo+
Party 1
Team Averages
Level 94
1,483 SR
1,547 Elo+

VS

Team Averages
Level 112
1,532 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AnabellaMariel
Freya
Level 111
God Stats
1W - 5L
1,276 SR
Queue Stats
146W - 153L
1,559 Elo+
Solo
Sylvanus
Sylvanus
Compy Lock
Sylvanus
Level 125
God Stats
3W - 4L
1,636 SR
Queue Stats
646W - 613L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MidwayChill
Ah Muzen Cab
Level 85
God Stats
12W - 12L
1,748 SR
Queue Stats
475W - 429L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Derpfeesh
Chernobog
19
2 / 1 / 13
11,889
626
14,081
20,024
9,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
DigitalCatfish
Baba Yaga
20
8 / 2 / 11
13,114
690
42,695
16,519
8,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Ghost3698
Xbalanque
20
6 / 4 / 11
12,674
667
29,285
18,183
8,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
boman95
Jormungandr
20
3 / 2 / 15
13,476
709
33,357
27,861
36,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
legopikmin
Chang'e
19
2 / 0 / 15
11,651
613
9,125
20,241
10,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
1 / 3 / 8
11,321
596
19,007
20,948
16,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
 
Cabrakan
15
2 / 8 / 5
10,753
566
12,345
30,504
43,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 5
9,607
506
9,563
20,996
13,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Compy Lock
Sylvanus
19
2 / 3 / 7
12,141
639
10,543
32,942
35,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
MidwayChill
Ah Muzen Cab
20
4 / 2 / 4
11,882
625
37,873
30,876
20,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
21
Kills
9
9
Deaths
21
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
8
1.67
L
Cabrakan
 
Cabrakan
2
8
5
0.56
L
0
5
5
0.5
L
Sylvanus
Compy Lock
Sylvanus
2
3
7
1.83
W
Chernobog
Derpfeesh
Chernobog
2
1
13
8.5
W
Baba Yaga
DigitalCatfish
Baba Yaga
8
2
11
6.75
W
Xbalanque
Ghost3698
Xbalanque
6
4
11
2.88
L
Ah Muzen Cab
MidwayChill
Ah Muzen Cab
4
2
4
3
W
Jormungandr
boman95
Jormungandr
3
2
15
5.25
W
Chang'e
legopikmin
Chang'e
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,543
Damage
89,331
102,828
Taken
136,266
74,751
Mitigated
129,773
68,376
Healing
57,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,007
893
2,381
2,630
20,948
16,739
508
13,793
6,710
56,299
0
L
Cabrakan
 
Cabrakan
12,345
1,349
2,232
4,493
30,504
43,933
0
13,329
16,807
15,044
0
L
9,563
3,482
1,654
2,240
20,996
13,278
364
15,160
5,488
17,619
0
L
Sylvanus
Compy Lock
Sylvanus
10,543
1,390
18,448
13,260
32,942
35,789
330
19,823
12,538
17,250
0
W
Chernobog
Derpfeesh
Chernobog
14,081
7,449
2,615
4,436
20,024
9,848
3,181
10,868
9,156
0
37,240
W
Baba Yaga
DigitalCatfish
Baba Yaga
42,695
1,087
2,766
7,299
16,519
8,639
1,196
8,569
7,950
60,640
0
W
Xbalanque
Ghost3698
Xbalanque
29,285
11,311
1,599
673
18,183
8,852
2,730
7,265
10,918
0
54,122
L
Ah Muzen Cab
MidwayChill
Ah Muzen Cab
37,873
11,208
1,688
8,393
30,876
20,034
1,054
20,586
9,546
0
74,644
W
Jormungandr
boman95
Jormungandr
33,357
2,827
6,067
6,899
27,861
36,970
256
13,377
14,484
67,402
0
W
Chang'e
legopikmin
Chang'e
9,125
604
23,922
12,100
20,241
10,442
747
11,379
8,862
18,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,804
Gold Earned
55,704
308
Minions Killed
188
0
Camps Cleared
0
1,865,526
Distance Traveled
1,631,352
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,321
596
73
4
0
349,675
7
L
Cabrakan
10,753
566
3
0
0
290,211
1
L
Freya
9,607
506
25
1
0
321,891
0
L
Sylvanus
12,141
639
17
1
0
301,074
0
W
Chernobog
11,889
626
55
3
0
347,188
1
W
Baba Yaga
13,114
690
45
2
0
395,945
0
W
Xbalanque
12,674
667
77
4
0
330,782
2
L
Ah Muzen Cab
11,882
625
70
4
0
368,501
0
W
Jormungandr
13,476
709
78
4
0
369,698
0
W
Chang'e
11,651
613
53
3
0
421,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role