Player Matchup

Sun Wukong
Sun Wukong
CityInSlumber
Sun Wukong
Level 123
God Stats
20W - 17L
1,542 SR
Queue Stats
171W - 216L
1,467 Elo+
Party 2
Artemis
Artemis
FergNa5ty
Artemis
Level 112
God Stats
4W - 5L
1,494 SR
Queue Stats
297W - 339L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Sunvader
Sylvanus
Level 24
God Stats
4W - 3L
1,843 SR
Queue Stats
67W - 74L
1,481 Elo+
Party 2
Eset
Eset
TMsnow
Eset
Level 26
God Stats
2W - 3L
1,868 SR
Queue Stats
89W - 77L
1,546 Elo+
Party 1
Awilix
Awilix
ziibbyy
Awilix
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
247W - 265L
1,494 Elo+
Party 1
Team Averages
Level 75
1,649 SR
1,491 Elo+

VS

Team Averages
Level 63
1,470 SR
1,520 Elo+
Atlas
Atlas
Averycoolname
Atlas
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 45L
1,541 Elo+
Party 3
Janus
Janus
Kict
Janus
Level 81
God Stats
7W - 11L
1,291 SR
Queue Stats
51W - 46L
1,485 Elo+
Party 4
Bellona
Bellona
MythicReaper2425
Bellona
Level 44
God Stats
12W - 9L
1,502 SR
Queue Stats
93W - 74L
1,542 Elo+
Party 3
Heimdallr
Heimdallr
NordVLord
Heimdallr
Level 143
God Stats
2W - 2L
1,462 SR
Queue Stats
305W - 261L
1,543 Elo+
Party 3
Bakasura
Bakasura
yagababa1444
Bakasura
Level 15
God Stats
2W - 2L
1,595 SR
Queue Stats
6W - 3L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CityInSlumber
Sun Wukong
10
0 / 3 / 0
6,077
467
5,756
10,228
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
FergNa5ty
Artemis
10
1 / 3 / 1
5,525
425
7,461
8,312
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Sunvader
Sylvanus
9
2 / 1 / 1
6,178
475
3,879
7,577
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
TMsnow
Eset
12
0 / 2 / 2
6,737
518
3,483
5,119
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
ziibbyy
Awilix
11
2 / 2 / 0
6,333
487
3,930
10,189
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,803
446
3,054
8,868
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
Kict
Janus
12
0 / 1 / 2
6,715
517
3,301
4,536
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 2
6,701
515
5,093
12,053
11,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
NordVLord
Heimdallr
10
2 / 1 / 2
6,250
481
6,835
10,617
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
yagababa1444
Bakasura
15
9 / 1 / 0
8,559
658
8,802
9,794
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Sun Wukong
CityInSlumber
Sun Wukong
0
3
0
0
L
Artemis
FergNa5ty
Artemis
1
3
1
0.5
W
Janus
Kict
Janus
0
1
2
1
W
0
0
2
1
W
Heimdallr
NordVLord
Heimdallr
2
1
2
3
L
Sylvanus
Sunvader
Sylvanus
2
1
1
2.5
L
Eset
TMsnow
Eset
0
2
2
0.5
W
Bakasura
yagababa1444
Bakasura
9
1
0
9
L
Awilix
ziibbyy
Awilix
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
27,085
41,425
Taken
45,868
26,704
Mitigated
24,986
10,399
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,054
1,447
0
2,646
8,868
4,468
132
2,030
6,838
12,912
0
L
Sun Wukong
CityInSlumber
Sun Wukong
5,756
1,647
0
2,510
10,228
12,685
0
0
8,832
0
40,751
L
Artemis
FergNa5ty
Artemis
7,461
2,469
0
2,770
8,312
3,028
0
1,514
6,688
0
43,713
W
Janus
Kict
Janus
3,301
87
0
1,000
4,536
1,474
0
1,397
3,139
51,407
0
W
5,093
3,324
0
6,736
12,053
11,113
917
0
11,366
0
41,941
W
Heimdallr
NordVLord
Heimdallr
6,835
3,907
0
5,564
10,617
3,722
504
2,188
8,429
0
49,064
L
Sylvanus
Sunvader
Sylvanus
3,879
2,041
634
2,138
7,577
5,350
0
1,331
6,191
16,004
0
L
Eset
TMsnow
Eset
3,483
554
280
980
5,119
1,765
0
1,253
3,307
58,726
0
W
Bakasura
yagababa1444
Bakasura
8,802
5,302
0
2,856
9,794
4,209
0
1,747
8,014
0
60,753
L
Awilix
ziibbyy
Awilix
3,930
1,261
0
1,087
10,189
3,876
0
1,954
7,680
0
36,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
34,028
320
Minions Killed
401
0
Camps Cleared
0
1,210,786
Distance Traveled
1,228,339
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,803
446
20
2
0
243,402
2
L
Sun Wukong
6,077
467
81
6
0
211,730
3
L
Artemis
5,525
425
53
4
0
283,830
0
W
Janus
6,715
517
92
7
0
240,988
4
W
Bellona
6,701
515
78
6
0
230,169
0
W
Heimdallr
6,250
481
78
6
0
227,789
1
L
Sylvanus
6,178
475
20
2
0
234,049
1
L
Eset
6,737
518
114
9
0
208,279
2
W
Bakasura
8,559
658
133
10
0
285,991
4
L
Awilix
6,333
487
52
4
0
272,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role