Player Matchup

Anhur
Anhur
CryNFeed23
Anhur
Level 28
God Stats
6W - 5L
1,755 SR
Queue Stats
29W - 30L
1,479 Elo+
Solo
Arachne
Arachne
Smiv
Arachne
Level 157
God Stats
2W - 2L
1,630 SR
Queue Stats
57W - 40L
1,671 Elo+
Party 2
Scylla
Scylla
Spindiferous
Scylla
Level 26
God Stats
5W - 3L
1,607 SR
Queue Stats
11W - 13L
1,547 Elo+
Party 2
Bacchus
Bacchus
Yeonus
Bacchus
Level 22
God Stats
13W - 16L
1,563 SR
Queue Stats
13W - 16L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
bookofmaciah
Danzaburou
Level 21
God Stats
8W - 6L
1,403 SR
Queue Stats
28W - 25L
1,516 Elo+
Party 2
Team Averages
Level 51
1,592 SR
1,550 Elo+

VS

Team Averages
Level 95
1,648 SR
1,572 Elo+
Agni
Agni
AmaterasuOkami1
Agni
Level 159
God Stats
6W - 11L
1,568 SR
Queue Stats
240W - 223L
1,550 Elo+
Solo
Bastet
Bastet
ExKitty
Bastet
Level 75
God Stats
8W - 3L
1,610 SR
Queue Stats
387W - 376L
1,628 Elo+
Party 1
Mulan
Mulan
LaraCharms
Mulan
Level 160
God Stats
7W - 9L
1,800 SR
Queue Stats
307W - 318L
1,553 Elo+
Party 1
Cerberus
Cerberus
SixxDaGawd
Cerberus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 25L
1,533 Elo+
Party 1
Artemis
Artemis
xThrillzZo
Artemis
Level 77
God Stats
7W - 5L
1,763 SR
Queue Stats
233W - 247L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
1 / 7 / 0
10,089
631
8,584
14,981
5,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
Smiv
Arachne
17
2 / 6 / 1
10,423
651
9,830
23,088
16,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
1 / 8 / 1
9,805
613
8,897
17,555
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Yeonus
Bacchus
17
1 / 6 / 3
10,106
632
8,976
18,876
13,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bookofmaciah
Danzaburou
16
0 / 7 / 1
9,725
608
7,941
18,545
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 12
13,653
853
25,627
9,292
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
ExKitty
Bastet
20
9 / 0 / 15
12,683
793
19,984
17,916
8,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mulan
20
8 / 0 / 11
12,506
782
12,444
10,737
12,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
SixxDaGawd
Cerberus
18
1 / 3 / 11
11,539
721
4,536
16,916
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
xThrillzZo
Artemis
19
7 / 2 / 13
12,283
768
17,240
11,137
5,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
5
Kills
34
34
Deaths
5
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
L
Anhur
1
7
0
0.14
W
Bastet
ExKitty
Bastet
9
0
15
16.5
W
Mulan
8
0
11
13.5
W
Cerberus
SixxDaGawd
Cerberus
1
3
11
2.17
L
Arachne
Smiv
Arachne
2
6
1
0.42
L
Scylla
1
8
1
0.19
L
Bacchus
Yeonus
Bacchus
1
6
3
0.42
L
Danzaburou
bookofmaciah
Danzaburou
0
7
1
0.07
W
Artemis
xThrillzZo
Artemis
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
79,831
93,045
Taken
65,998
49,670
Mitigated
45,234
8,628
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,627
1,955
214
5,659
9,292
4,171
2,755
1,688
7,402
80,594
0
L
Anhur
8,584
2,189
0
528
14,981
5,945
0
4,326
10,432
0
41,590
W
Bastet
ExKitty
Bastet
19,984
6,548
0
5,259
17,916
8,480
2,270
2,758
14,764
0
56,857
W
Mulan
12,444
1,702
461
3,385
10,737
12,448
546
2,685
7,856
0
43,310
W
Cerberus
SixxDaGawd
Cerberus
4,536
440
0
2,775
16,916
14,555
245
7,399
9,009
16,279
0
L
Arachne
Smiv
Arachne
9,830
5,552
0
4,454
23,088
16,949
0
6,498
15,965
0
30,474
L
Scylla
8,897
1,314
0
195
17,555
5,496
0
5,580
11,774
25,666
0
L
Bacchus
Yeonus
Bacchus
8,976
578
0
1,028
18,876
13,241
0
7,937
10,603
20,553
0
L
Danzaburou
bookofmaciah
Danzaburou
7,941
2,796
0
2,423
18,545
8,039
0
5,291
12,970
0
40,406
W
Artemis
xThrillzZo
Artemis
17,240
6,216
0
2,360
11,137
5,580
2,260
1,901
9,094
0
50,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,148
Gold Earned
62,664
233
Minions Killed
358
0
Camps Cleared
0
1,410,344
Distance Traveled
1,567,745
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,653
853
132
8
0
313,208
2
L
Anhur
10,089
631
45
3
0
250,762
3
W
Bastet
12,683
793
67
4
0
415,305
3
W
Mulan
12,506
782
71
4
0
287,438
4
W
Cerberus
11,539
721
35
2
0
239,873
0
L
Arachne
10,423
651
58
4
0
319,372
0
L
Scylla
9,805
613
39
2
0
262,349
0
L
Bacchus
10,106
632
33
2
0
306,309
0
L
Danzaburou
9,725
608
58
4
0
271,552
0
W
Artemis
12,283
768
53
3
0
311,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role