Player Matchup

Rama
Rama
DBOY911
Rama
Level 18
God Stats
1W - 3L
1,278 SR
Queue Stats
7W - 11L
1,324 Elo+
Party 2
Jormungandr
Jormungandr
Diviryu
Jormungandr
Level 23
God Stats
0W - 2L
1,256 SR
Queue Stats
11W - 16L
1,343 Elo+
Party 2
Olorun
Olorun
ssewerr
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,328 Elo+
Party 2
Team Averages
Level 36
1,345 SR
1,331 Elo+

VS

Team Averages
Level 58
1,454 SR
1,308 Elo+
Fenrir
Fenrir
Aardvarkgodx
Fenrir
Level 45
God Stats
8W - 13L
1,457 SR
Queue Stats
159W - 118L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
RushGMS
Kukulkan
Level 5
God Stats
8W - 7L
1,188 SR
Queue Stats
89W - 71L
933 Elo+
Party 1
King Arthur
King Arthur
sabbyrinaxo
King Arthur
Level 123
God Stats
8W - 6L
1,717 SR
Queue Stats
184W - 143L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DBOY911
Rama
18
3 / 7 / 6
12,953
682
18,095
22,322
11,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Diviryu
Jormungandr
16
3 / 5 / 5
13,038
686
16,615
28,122
37,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
ssewerr
Olorun
16
5 / 9 / 5
13,180
694
19,462
22,511
13,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 1 / 12
13,684
720
19,557
28,986
30,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
RushGMS
Kukulkan
17
4 / 5 / 10
12,908
679
14,441
12,980
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
sabbyrinaxo
King Arthur
19
9 / 5 / 12
14,152
745
31,004
34,448
39,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
11
Kills
21
21
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
1
12
14
L
Rama
DBOY911
Rama
3
7
6
0.86
L
Jormungandr
Diviryu
Jormungandr
3
5
5
1.1
W
Kukulkan
RushGMS
Kukulkan
4
5
10
1.8
W
King Arthur
sabbyrinaxo
King Arthur
9
5
12
3
L
Olorun
ssewerr
Olorun
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,172
Damage
65,002
72,955
Taken
76,414
63,077
Mitigated
76,109
11,510
Healing
31,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,557
4,863
1,446
11,158
28,986
30,708
1,524
15,275
13,711
0
42,176
L
Rama
DBOY911
Rama
18,095
13,745
0
3,851
22,322
11,691
776
4,615
17,071
0
46,899
L
Jormungandr
Diviryu
Jormungandr
16,615
3,899
0
1,063
28,122
37,954
225
6,047
20,536
44,072
0
W
Kukulkan
RushGMS
Kukulkan
14,441
2,107
0
2,576
12,980
6,186
616
6,605
6,375
63,481
0
W
King Arthur
sabbyrinaxo
King Arthur
31,004
2,060
925
15,284
34,448
39,215
441
15,439
19,009
0
67,584
L
Olorun
ssewerr
Olorun
19,462
11,592
1,475
5,121
22,511
13,432
456
4,157
17,706
47,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
40,744
180
Minions Killed
195
5
Camps Cleared
9
909,331
Distance Traveled
992,468
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,684
720
27
1
2
360,888
0
L
Rama
12,953
682
68
4
0
296,843
3
L
Jormungandr
13,038
686
52
3
1
330,364
8
W
Kukulkan
12,908
679
99
5
3
294,981
1
W
King Arthur
14,152
745
69
4
4
336,599
2
L
Olorun
13,180
694
60
3
4
282,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role