Player Matchup

Chiron
Chiron
FireElementals
Chiron
Level 144
God Stats
1W - 2L
1,872 SR
Queue Stats
41W - 9L
1,884 Elo+
Party 1
King Arthur
King Arthur
Lashoxa
King Arthur
Level 125
God Stats
17W - 7L
1,690 SR
Queue Stats
836W - 458L
1,805 Elo+
Party 1
Scylla
Scylla
Ozzyrulesxd
Scylla
Level 143
God Stats
60W - 68L
1,570 SR
Queue Stats
555W - 597L
1,556 Elo+
Solo
Atlas
Atlas
Twash
Atlas
Level 29
God Stats
117W - 9L
2,003 SR
Queue Stats
561W - 60L
2,075 Elo+
Party 1
Ra
Ra
ziggmeist
Ra
Level 134
God Stats
3W - 2L
1,490 SR
Queue Stats
257W - 267L
1,488 Elo+
Solo
Team Averages
Level 115
1,725 SR
1,762 Elo+

VS

Team Averages
Level 90
1,662 SR
1,539 Elo+
Ne Zha
Ne Zha
Cannibalcarebear
Ne Zha
Level 154
God Stats
3W - 1L
2,002 SR
Queue Stats
66W - 38L
1,626 Elo+
Party 2
Vulcan
Vulcan
ColtraneMiles
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,271 Elo+
Party 2
Khepri
Khepri
Devilnumber2
Khepri
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 43L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Nochuk
Gilgamesh
Level 125
God Stats
2W - 1L
1,677 SR
Queue Stats
33W - 14L
1,680 Elo+
Party 2
Rama
Rama
Ryu096
Rama
Level 141
God Stats
0W - 1L
1,630 SR
Queue Stats
172W - 150L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 13
14,946
1,495
41,174
9,812
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Lashoxa
King Arthur
19
10 / 1 / 22
13,181
1,318
29,047
17,520
26,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
18
3 / 5 / 14
10,512
1,051
9,039
11,296
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Twash
Atlas
18
2 / 0 / 21
12,306
1,231
13,950
10,047
15,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 0 / 21
11,595
1,160
11,765
7,633
4,213
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
10,069
1,007
14,649
24,156
13,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 10 / 3
10,480
1,048
3,751
14,409
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
16
1 / 6 / 2
9,883
988
4,265
22,776
20,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Nochuk
Gilgamesh
16
2 / 6 / 3
10,514
1,051
12,355
28,032
27,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Ryu096
Rama
16
2 / 5 / 2
10,507
1,051
13,022
21,833
11,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
19
37
Kills
6
6
Deaths
37
91
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
1
10
3
0.25
L
Khepri
1
6
2
0.33
W
19
0
13
25.5
W
King Arthur
Lashoxa
King Arthur
10
1
22
21
L
Gilgamesh
Nochuk
Gilgamesh
2
6
3
0.58
W
Scylla
3
5
14
2
L
Rama
Ryu096
Rama
2
5
2
0.6
W
Atlas
Twash
Atlas
2
0
21
12.5
W
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,975
Damage
48,042
56,308
Taken
111,206
57,306
Mitigated
80,972
13,293
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,649
4,555
0
1,816
24,156
13,538
0
8,096
16,060
0
32,613
L
3,751
1,124
0
32
14,409
7,879
0
2,675
11,734
18,446
0
L
Khepri
4,265
718
227
4,280
22,776
20,490
0
9,532
13,244
15,906
0
W
41,174
19,467
1,659
3,294
9,812
5,565
0
1,209
8,603
0
62,665
W
King Arthur
Lashoxa
King Arthur
29,047
3,589
0
0
17,520
26,793
0
2,688
14,832
0
44,990
L
Gilgamesh
Nochuk
Gilgamesh
12,355
3,821
0
1,766
28,032
27,768
0
7,698
20,334
0
29,263
W
Scylla
9,039
783
0
65
11,296
5,292
0
2,360
8,936
12,219
0
L
Rama
Ryu096
Rama
13,022
8,001
0
3,238
21,833
11,297
0
6,753
15,080
0
40,940
W
Atlas
Twash
Atlas
13,950
5,724
1,996
1,098
10,047
15,443
0
1,139
8,248
32,017
0
W
11,765
1,205
3,650
1,531
7,633
4,213
0
620
7,013
35,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,540
Gold Earned
51,453
196
Minions Killed
189
7
Camps Cleared
10
1,075,874
Distance Traveled
966,254
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,069
1,007
38
4
2
195,655
0
L
Vulcan
10,480
1,048
46
5
1
181,063
0
L
Khepri
9,883
988
13
1
0
187,303
0
W
Chiron
14,946
1,495
49
5
1
233,058
1
W
King Arthur
13,181
1,318
31
3
1
221,784
0
L
Gilgamesh
10,514
1,051
24
2
2
219,434
4
W
Scylla
10,512
1,051
10
1
1
166,737
0
L
Rama
10,507
1,051
68
7
5
182,799
0
W
Atlas
12,306
1,231
36
4
0
218,530
6
W
Ra
11,595
1,160
70
7
4
235,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role