Player Matchup

Fafnir
Fafnir
Diamond IV
Extra Blacc
Fafnir
Diamond IV
Level 69
God Stats
0W - 2L
1,292 SR
Queue Stats
36W - 25L
2,126 MMR
Party 1
Rama
Rama
Platinum II
Extra Feelings
Rama
Platinum II
Level 155
God Stats
0W - 1L
1,276 SR
Queue Stats
25W - 17L
2,095 MMR
Party 1
Ra
Ra
Diamond IV
Perfect Jougan
Ra
Diamond IV
Level 43
God Stats
2W - 1L
1,811 SR
Queue Stats
22W - 10L
2,364 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 89
1,459 SR
2,195 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,514 SR
2,115 MMR
Bastet
Bastet
Diamond V
EatingSeeker309
Bastet
Diamond V
Level 149
God Stats
4W - 2L
1,209 SR
Queue Stats
85W - 98L
2,011 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Jeff559
Kuzenbo
Platinum III
Level 155
God Stats
25W - 24L
1,672 SR
Queue Stats
81W - 82L
1,950 MMR
Solo
Artemis
Artemis
Diamond III
Lumioso
Artemis
Diamond III
Level 152
God Stats
200W - 199L
1,660 SR
Queue Stats
256W - 286L
2,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
3 / 3 / 4
12,991
764
14,166
31,419
40,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 5 / 4
11,163
657
18,176
21,013
10,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 2
11,136
655
12,873
16,646
7,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshGebAtlas

VS

Bans
AresOdinJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
11,734
690
17,414
17,086
7,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Jeff559
Kuzenbo
16
2 / 3 / 9
12,233
720
13,906
23,664
34,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Lumioso
Artemis
19
9 / 1 / 4
14,233
837
21,427
17,698
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Fafnir
3
3
4
1.67
L
2
5
4
0.8
W
Kuzenbo
Jeff559
Kuzenbo
2
3
9
2.17
W
Artemis
Lumioso
Artemis
9
1
4
11
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
52,747
69,078
Taken
58,448
58,143
Mitigated
51,576
22,588
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,414
4,167
0
1,887
17,086
7,363
478
8,618
8,468
0
50,588
L
Fafnir
14,166
4,389
0
11,280
31,419
40,551
411
5,310
26,109
33,456
0
L
18,176
15,316
0
4,492
21,013
10,118
1,215
5,139
15,874
0
55,582
W
Kuzenbo
Jeff559
Kuzenbo
13,906
5,828
661
7,251
23,664
34,324
372
9,654
14,010
30,623
0
W
Artemis
Lumioso
Artemis
21,427
10,284
0
7,470
17,698
9,889
1,633
9,134
8,564
0
57,713
L
12,873
33
2,807
4,009
16,646
7,474
418
4,078
12,568
76,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
38,200
249
Minions Killed
180
9
Camps Cleared
6
872,537
Distance Traveled
995,053
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,734
690
58
3
4
363,380
7
L
Fafnir
12,991
764
32
2
1
306,672
3
L
Rama
11,163
657
82
5
4
270,947
1
W
Kuzenbo
12,233
720
28
2
1
317,587
10
W
Artemis
14,233
837
94
6
1
314,086
6
L
Ra
11,136
655
135
8
4
294,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role