Player Matchup

Zhong Kui
Zhong Kui
CptHowdy21
Zhong Kui
Level 64
God Stats
12W - 9L
1,564 SR
Queue Stats
93W - 84L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
DCUFatman
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1
Thor
Thor
TightLines11775
Thor
Level 4
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 5L
1,119 Elo+
Party 1
Team Averages
Level 24
1,443 SR
1,276 Elo+

VS

Team Averages
Level 106
1,490 SR
1,488 Elo+
Danzaburou
Danzaburou
QueenLady96
Danzaburou
Level 51
God Stats
3W - 4L
1,373 SR
Queue Stats
35W - 59L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
SWEATIESTBISON
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,296 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iAphrodisiac
Morgan Le Fay
Level 160
God Stats
16W - 6L
1,597 SR
Queue Stats
460W - 197L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CptHowdy21
Zhong Kui
14
2 / 9 / 1
9,758
574
12,829
20,145
13,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
DCUFatman
Cthulhu
14
1 / 6 / 1
10,035
590
11,000
23,771
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 9 / 3
8,951
527
5,287
18,968
8,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
QueenLady96
Danzaburou
15
2 / 2 / 14
11,272
663
10,581
10,092
3,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 18
12,988
764
13,034
17,722
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
iAphrodisiac
Morgan Le Fay
20
17 / 0 / 6
14,079
828
30,099
16,488
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
24
24
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CptHowdy21
Zhong Kui
2
9
1
0.28
L
Cthulhu
DCUFatman
Cthulhu
1
6
1
0.25
W
Danzaburou
QueenLady96
Danzaburou
2
2
14
4.5
W
5
1
18
14
L
0
9
3
0.17
W
Morgan Le Fay
iAphrodisiac
Morgan Le Fay
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
53,714
62,884
Taken
44,302
45,546
Mitigated
27,952
6,035
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CptHowdy21
Zhong Kui
12,829
2,961
0
4,308
20,145
13,400
0
14,450
5,695
37,761
3,634
L
Cthulhu
DCUFatman
Cthulhu
11,000
790
100
1,282
23,771
24,140
0
13,931
9,840
35,979
0
W
Danzaburou
QueenLady96
Danzaburou
10,581
2,323
217
1,239
10,092
3,966
1,332
6,959
3,133
0
27,660
W
13,034
713
703
3,753
17,722
15,939
611
7,447
10,275
28,407
0
L
5,287
509
0
345
18,968
8,006
0
14,889
4,079
0
11,405
W
Morgan Le Fay
iAphrodisiac
Morgan Le Fay
30,099
3,898
748
7,760
16,488
8,047
1,272
8,732
7,756
91,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
38,339
129
Minions Killed
193
4
Camps Cleared
10
788,083
Distance Traveled
940,294
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,758
574
57
3
3
253,558
3
L
Cthulhu
10,035
590
60
4
1
266,956
3
W
Danzaburou
11,272
663
37
2
0
290,141
2
W
Cthulhu
12,988
764
36
2
0
339,788
2
L
Thor
8,951
527
12
1
0
267,569
4
W
Morgan Le Fay
14,079
828
120
7
10
310,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role