Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AutoMaTiiXx
Rama
Level 84
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
J1nxo
Morgan Le Fay
Level 78
God Stats
29W - 34L
1,536 SR
Queue Stats
57W - 67L
1,509 Elo+
Solo
Fenrir
Fenrir
Jakeprux13
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Hercules
Hercules
Nogardhero
Hercules
Level 153
God Stats
3W - 2L
1,625 SR
Queue Stats
126W - 144L
1,481 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,392 Elo+

VS

Team Averages
Level 130
1,656 SR
1,549 Elo+
Terra
Terra
Ahhkward
Terra
Level 158
God Stats
13W - 14L
1,772 SR
Queue Stats
553W - 565L
1,515 Elo+
Party 2
Odin
Odin
PistolPetey25
Odin
Level 125
God Stats
2W - 1L
1,516 SR
Queue Stats
47W - 37L
1,579 Elo+
Solo
Anubis
Anubis
RIP Yondu
Anubis
Level 158
God Stats
6W - 4L
1,530 SR
Queue Stats
579W - 583L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sawmill98
Ah Muzen Cab
Level 108
God Stats
21W - 14L
1,657 SR
Queue Stats
155W - 121L
1,578 Elo+
Solo
Cliodhna
Cliodhna
cookiecrumbler14
Cliodhna
Level 99
God Stats
3W - 1L
1,804 SR
Queue Stats
137W - 119L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 10 / 10
10,309
687
12,124
29,527
24,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 3 / 12
11,730
782
15,285
14,262
6,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
J1nxo
Morgan Le Fay
18
4 / 6 / 9
11,199
747
11,624
20,342
10,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Jakeprux13
Fenrir
18
6 / 6 / 7
11,140
743
8,754
18,119
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Nogardhero
Hercules
18
4 / 2 / 15
10,977
732
14,207
22,881
26,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ahhkward
Terra
18
1 / 5 / 21
11,984
799
12,310
26,070
34,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 4 / 14
12,228
815
14,323
18,891
23,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
RIP Yondu
Anubis
19
7 / 6 / 12
11,644
776
19,667
15,105
10,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Sawmill98
Ah Muzen Cab
20
6 / 3 / 11
12,433
829
22,810
15,566
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 12
12,066
804
24,593
16,711
8,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
97
21
Kills
27
27
Deaths
22
53
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
10
10
0.8
W
Terra
Ahhkward
Terra
1
5
21
2.3
L
4
3
12
3.33
L
Morgan Le Fay
J1nxo
Morgan Le Fay
4
6
9
1.42
L
Fenrir
Jakeprux13
Fenrir
6
6
7
1.58
L
Hercules
Nogardhero
Hercules
4
2
15
5.75
W
7
4
14
3.5
W
Anubis
RIP Yondu
Anubis
7
6
12
2.17
W
Ah Muzen Cab
Sawmill98
Ah Muzen Cab
6
3
11
3.83
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,994
Damage
93,703
105,131
Taken
92,343
76,156
Mitigated
86,106
23,495
Healing
23,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,124
1,478
1,904
5,992
29,527
24,735
0
9,819
19,708
25,293
0
W
Terra
Ahhkward
Terra
12,310
1,424
3,101
8,547
26,070
34,505
64
5,771
18,612
30,614
0
L
15,285
10,554
0
2,757
14,262
6,899
826
4,345
9,917
0
44,485
L
Morgan Le Fay
J1nxo
Morgan Le Fay
11,624
1,804
200
4,465
20,342
10,028
486
4,677
15,665
43,688
0
L
Fenrir
Jakeprux13
Fenrir
8,754
1,980
332
3,029
18,119
8,324
0
6,462
11,657
0
23,965
L
Hercules
Nogardhero
Hercules
14,207
3,717
0
4,816
22,881
26,170
0
6,674
16,207
0
27,220
W
14,323
1,139
0
500
18,891
23,281
222
5,204
13,489
0
39,394
W
Anubis
RIP Yondu
Anubis
19,667
354
0
3,081
15,105
10,989
492
3,279
11,713
40,804
0
W
Ah Muzen Cab
Sawmill98
Ah Muzen Cab
22,810
8,206
0
3,470
15,566
8,945
6,390
4,773
10,655
0
67,818
W
24,593
1,818
0
4,391
16,711
8,386
1,682
4,721
11,882
0
50,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,355
Gold Earned
60,355
261
Minions Killed
281
0
Camps Cleared
0
1,283,986
Distance Traveled
1,572,102
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,309
687
29
2
0
230,716
4
W
Terra
11,984
799
33
2
0
330,223
4
L
Rama
11,730
782
91
6
0
245,073
4
L
Morgan Le Fay
11,199
747
75
5
0
266,188
0
L
Fenrir
11,140
743
34
2
0
294,191
0
L
Hercules
10,977
732
32
2
0
247,818
0
W
Odin
12,228
815
63
4
0
324,670
0
W
Anubis
11,644
776
47
3
0
272,174
0
W
Ah Muzen Cab
12,433
829
88
6
0
304,977
0
W
Cliodhna
12,066
804
50
3
0
340,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role