Player Matchup

Morgan Le Fay
Morgan Le Fay
NsK Pakk
Morgan Le Fay
Level 124
God Stats
13W - 21L
1,279 SR
Queue Stats
69W - 86L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Syndetic Chaos
Danzaburou
Level 103
God Stats
19W - 22L
1,449 SR
Queue Stats
251W - 332L
1,292 Elo+
Party 1
Bacchus
Bacchus
druidswraith
Bacchus
Level 72
God Stats
7W - 3L
1,693 SR
Queue Stats
319W - 429L
1,286 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,320 Elo+

VS

Team Averages
Level 81
1,484 SR
1,297 Elo+
Cupid
Cupid
Kililk
Cupid
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,358 Elo+
Solo
Vulcan
Vulcan
OswaldTheTurtle
Vulcan
Level 61
God Stats
4W - 5L
1,557 SR
Queue Stats
118W - 166L
1,266 Elo+
Party 2
Chaac
Chaac
crusadercreator
Chaac
Level 37
God Stats
4W - 7L
1,394 SR
Queue Stats
93W - 132L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NsK Pakk
Morgan Le Fay
18
7 / 2 / 5
13,623
681
17,287
15,776
8,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Syndetic Chaos
Danzaburou
20
8 / 1 / 6
14,283
714
30,170
15,350
7,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
druidswraith
Bacchus
17
1 / 2 / 13
13,730
687
11,584
25,703
41,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kililk
Cupid
18
2 / 4 / 2
12,103
605
14,757
19,328
8,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 7 / 2
11,755
588
12,558
18,017
7,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 5 / 3
11,340
567
15,874
28,025
23,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Kililk
Cupid
2
4
2
0.75
W
Morgan Le Fay
NsK Pakk
Morgan Le Fay
7
2
5
4.75
L
2
7
2
0.43
W
Danzaburou
Syndetic Chaos
Danzaburou
8
1
6
11
L
1
5
3
0.5
W
Bacchus
druidswraith
Bacchus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,041
Damage
43,189
56,829
Taken
65,370
56,740
Mitigated
39,922
8,407
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Kililk
Cupid
14,757
7,601
667
5,931
19,328
8,525
0
9,902
9,426
0
61,072
W
Morgan Le Fay
NsK Pakk
Morgan Le Fay
17,287
2,372
0
1,364
15,776
8,060
407
3,886
11,644
67,158
0
L
12,558
4,297
0
936
18,017
7,938
0
8,955
9,062
33,111
0
W
Danzaburou
Syndetic Chaos
Danzaburou
30,170
15,151
0
3,958
15,350
7,393
1,006
2,028
12,801
0
75,074
L
15,874
2,936
0
7,615
28,025
23,459
0
10,680
17,345
0
31,759
W
Bacchus
druidswraith
Bacchus
11,584
1,571
722
2,363
25,703
41,287
100
7,090
17,940
21,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
35,198
212
Minions Killed
188
10
Camps Cleared
7
1,015,481
Distance Traveled
1,004,350
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,103
605
115
6
3
317,303
1
W
Morgan Le Fay
13,623
681
110
6
6
284,331
2
L
Vulcan
11,755
588
39
2
4
314,083
4
W
Danzaburou
14,283
714
84
4
4
372,002
2
L
Chaac
11,340
567
34
2
0
372,964
2
W
Bacchus
13,730
687
18
1
0
359,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role