Player Matchup

Neith
Neith
DeadDudeFighter
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,320 Elo+
Solo
Osiris
Osiris
Marbio
Osiris
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 87L
1,576 Elo+
Party 1
Raijin
Raijin
MudHoleManHumper
Raijin
Level 16
God Stats
2W - 1L
1,720 SR
Queue Stats
33W - 19L
1,643 Elo+
Party 1
Team Averages
Level 70
1,573 SR
1,513 Elo+

VS

Team Averages
Level 59
1,486 SR
1,409 Elo+
Izanami
Izanami
OddlyHeated
Izanami
Level 2
God Stats
2W - 3L
1,241 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
kimazuii
Bacchus
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 11L
1,130 Elo+
Party 2
Ra
Ra
xXDARKILLEDXx
Ra
Level 122
God Stats
1W - 4L
1,716 SR
Queue Stats
155W - 167L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 11
10,269
1,027
15,646
10,950
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Marbio
Osiris
14
11 / 1 / 11
9,476
948
12,558
9,786
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 15
7,822
782
5,569
7,334
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OddlyHeated
Izanami
10
1 / 11 / 2
6,611
661
4,632
13,482
4,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
kimazuii
Bacchus
10
1 / 6 / 3
6,636
664
5,465
12,134
13,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 7 / 2
7,092
709
7,348
11,866
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
24
Kills
4
4
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
0
11
17.5
W
Osiris
Marbio
Osiris
11
1
11
16.5
W
1
3
15
2.83
L
Izanami
OddlyHeated
Izanami
1
11
2
0.18
L
Bacchus
kimazuii
Bacchus
1
6
3
0.42
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,773
Damage
17,445
28,070
Taken
37,482
14,444
Mitigated
22,940
8,079
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,646
9,565
0
4,964
10,950
4,715
1,351
4,959
5,991
0
53,530
W
Osiris
Marbio
Osiris
12,558
5,124
0
2,508
9,786
7,170
1,027
4,333
5,453
0
31,997
W
5,569
691
0
607
7,334
2,559
329
3,748
3,586
14,107
0
L
Izanami
OddlyHeated
Izanami
4,632
3,822
0
0
13,482
4,623
0
1,507
11,975
0
12,907
L
Bacchus
kimazuii
Bacchus
5,465
1,020
0
144
12,134
13,544
0
1,959
10,175
8,738
0
L
7,348
605
428
1,046
11,866
4,773
0
2,302
9,564
36,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
20,339
134
Minions Killed
94
7
Camps Cleared
2
568,690
Distance Traveled
479,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,269
1,027
78
8
4
185,198
0
W
Osiris
9,476
948
42
4
3
213,571
2
W
Raijin
7,822
782
14
1
0
169,921
1
L
Izanami
6,611
661
14
1
2
134,684
0
L
Bacchus
6,636
664
12
1
0
165,839
2
L
Ra
7,092
709
68
7
0
178,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role