Player Matchup

King Arthur
King Arthur
EZEAF
King Arthur
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 33L
1,271 Elo+
Party 3
Odin
Odin
Jynx13
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Cliodhna
Cliodhna
Matelos
Cliodhna
Level 77
God Stats
1W - 3L
1,210 SR
Queue Stats
28W - 38L
1,307 Elo+
Party 3
Merlin
Merlin
MkKlayne
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,458 Elo+
Solo
Nu Wa
Nu Wa
drewOTF
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Team Averages
Level 40
1,442 SR
1,272 Elo+

VS

Team Averages
Level 52
1,435 SR
1,395 Elo+
Cthulhu
Cthulhu
AceFrosty0541
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,458 Elo+
Party 2
King Arthur
King Arthur
IamChronosMain
King Arthur
Level 36
God Stats
2W - 1L
1,369 SR
Queue Stats
20W - 25L
1,555 Elo+
Solo
Da Ji
Da Ji
MissshapenCorgi
Da Ji
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,268 Elo+
Party 2
Nu Wa
Nu Wa
dailykid
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
qlVegetalp
Danzaburou
Level 87
God Stats
4W - 5L
1,306 SR
Queue Stats
41W - 49L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EZEAF
King Arthur
11
1 / 1 / 0
7,250
426
5,644
16,132
15,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Jynx13
Odin
11
1 / 3 / 1
7,186
423
3,033
13,585
5,062
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Matelos
Cliodhna
11
1 / 4 / 0
7,018
413
3,490
15,602
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MkKlayne
Merlin
15
2 / 3 / 2
8,894
523
9,595
9,931
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
drewOTF
Nu Wa
11
2 / 10 / 1
6,867
404
7,032
13,185
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 1 / 7
7,595
447
5,064
10,373
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
IamChronosMain
King Arthur
15
2 / 0 / 2
8,625
507
11,193
14,345
18,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 6
7,774
457
2,713
10,671
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
dailykid
Nu Wa
14
3 / 1 / 7
8,801
518
9,782
9,448
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
qlVegetalp
Danzaburou
14
13 / 3 / 2
10,063
592
14,149
11,124
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
20
21
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
7
3.5
L
King Arthur
EZEAF
King Arthur
1
1
0
1
W
King Arthur
IamChronosMain
King Arthur
2
0
2
3
L
Odin
Jynx13
Odin
1
3
1
0.5
L
Cliodhna
Matelos
Cliodhna
1
4
0
0.25
W
2
2
6
2.5
L
Merlin
MkKlayne
Merlin
2
3
2
1
W
Nu Wa
dailykid
Nu Wa
3
1
7
6.5
L
Nu Wa
drewOTF
Nu Wa
2
10
1
0.25
W
Danzaburou
qlVegetalp
Danzaburou
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
42,901
68,435
Taken
55,961
32,877
Mitigated
39,549
8,368
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,064
457
65
721
10,373
9,791
0
2,106
8,267
25,413
0
L
King Arthur
EZEAF
King Arthur
5,644
864
0
2,156
16,132
15,356
0
2,188
13,944
0
31,324
W
King Arthur
IamChronosMain
King Arthur
11,193
1,184
0
1,771
14,345
18,030
117
1,086
13,259
0
68,642
L
Odin
Jynx13
Odin
3,033
1,428
0
0
13,585
5,062
468
4,442
9,143
0
35,108
L
Cliodhna
Matelos
Cliodhna
3,490
326
130
3,622
15,602
5,904
176
1,477
14,125
0
44,671
W
2,713
719
0
4,336
10,671
4,293
0
2,199
8,472
0
39,983
L
Merlin
MkKlayne
Merlin
9,595
463
0
1,581
9,931
3,583
365
3,820
6,111
93,177
0
W
Nu Wa
dailykid
Nu Wa
9,782
1,361
50
1,181
9,448
3,142
1,951
7,063
2,385
61,015
0
L
Nu Wa
drewOTF
Nu Wa
7,032
2,894
0
879
13,185
2,972
570
2,919
10,266
27,679
0
W
Danzaburou
qlVegetalp
Danzaburou
14,149
8,311
198
1,710
11,124
4,293
2,250
4,173
6,951
0
60,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
42,858
356
Minions Killed
400
0
Camps Cleared
0
1,556,384
Distance Traveled
1,516,687
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,595
447
38
2
0
290,131
2
L
King Arthur
7,250
426
57
3
0
321,171
3
W
King Arthur
8,625
507
106
6
0
317,559
6
L
Odin
7,186
423
57
3
0
314,708
0
L
Cliodhna
7,018
413
73
4
0
345,050
3
W
Da Ji
7,774
457
71
4
0
343,667
1
L
Merlin
8,894
523
134
8
0
301,396
5
W
Nu Wa
8,801
518
99
6
0
313,229
3
L
Nu Wa
6,867
404
35
2
0
274,059
0
W
Danzaburou
10,063
592
86
5
0
252,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role