Player Matchup

Geb
Geb
BiggestBossHog
Geb
Level 18
God Stats
14W - 2L
1,983 SR
Queue Stats
121W - 17L
1,868 Elo+
Party 2
Merlin
Merlin
HiggestHossBog
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,739 Elo+
Party 2
Cliodhna
Cliodhna
KaZuuMaZ
Cliodhna
Level 49
God Stats
13W - 9L
1,607 SR
Queue Stats
170W - 58L
1,736 Elo+
Party 2
Team Averages
Level 26
1,696 SR
1,781 Elo+

VS

Team Averages
Level 87
1,561 SR
1,534 Elo+
Chaac
Chaac
DavidFrost4470
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,581 Elo+
Party 1
Charybdis
Charybdis
OneGraph
Charybdis
Level 91
God Stats
19W - 15L
1,513 SR
Queue Stats
258W - 240L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
msg lod
Sylvanus
Level 148
God Stats
4W - 2L
1,671 SR
Queue Stats
414W - 222L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
10,235
682
9,878
16,029
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 3 / 2
10,839
723
19,953
14,279
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
KaZuuMaZ
Cliodhna
14
2 / 3 / 5
9,370
625
12,292
13,054
5,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,322
621
13,882
17,456
9,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
OneGraph
Charybdis
16
5 / 3 / 2
10,596
706
7,691
16,786
13,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
msg lod
Sylvanus
14
1 / 4 / 5
9,474
632
11,147
15,768
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
7
7
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
W
1
3
5
1.17
L
7
3
2
2.67
L
Cliodhna
KaZuuMaZ
Cliodhna
2
3
5
1.5
W
Charybdis
OneGraph
Charybdis
5
3
2
2
W
Sylvanus
msg lod
Sylvanus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
32,720
43,362
Taken
50,010
30,071
Mitigated
32,288
10,014
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,878
1,616
0
5,016
16,029
17,683
29
2,945
13,084
16,079
0
W
13,882
3,398
0
4,970
17,456
9,440
0
9,481
7,603
0
32,820
L
19,953
1,770
0
2,360
14,279
6,455
866
5,735
8,544
59,083
0
L
Cliodhna
KaZuuMaZ
Cliodhna
12,292
827
0
2,638
13,054
5,933
101
1,825
11,229
0
22,571
W
Charybdis
OneGraph
Charybdis
7,691
2,925
703
1,793
16,786
13,850
722
10,458
5,800
0
28,596
W
Sylvanus
msg lod
Sylvanus
11,147
2,475
2,781
5,578
15,768
8,998
484
8,835
6,497
27,838
5,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
29,392
147
Minions Killed
153
5
Camps Cleared
6
787,502
Distance Traveled
745,889
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,235
682
13
1
0
279,441
0
W
Chaac
9,322
621
55
4
1
280,401
1
L
Merlin
10,839
723
115
8
4
242,118
1
L
Cliodhna
9,370
625
19
1
1
265,943
0
W
Charybdis
10,596
706
39
3
0
227,245
3
W
Sylvanus
9,474
632
59
4
5
238,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role