Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Cake_pop30
Neith
Level 114
God Stats
44W - 37L
1,497 SR
Queue Stats
308W - 333L
1,399 Elo+
Party 1
Medusa
Medusa
DrankStar09
Medusa
Level 66
God Stats
19W - 17L
1,499 SR
Queue Stats
193W - 240L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
PoisonLord63
Amaterasu
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 97L
1,421 Elo+
Party 2
Pele
Pele
Tyler11223354
Pele
Level 86
God Stats
13W - 9L
1,635 SR
Queue Stats
271W - 321L
1,359 Elo+
Party 1
Team Averages
Level 93
1,526 SR
1,405 Elo+

VS

Team Averages
Level 39
1,351 SR
1,164 Elo+
Tyr
Tyr
ChetKroger5874
Tyr
Level 34
God Stats
9W - 24L
1,154 SR
Queue Stats
110W - 138L
1,159 Elo+
Party 4
Arachne
Arachne
FluidicAxe6359
Arachne
Level 29
God Stats
19W - 33L
1,397 SR
Queue Stats
72W - 103L
1,049 Elo+
Party 3
Baron Samedi
Baron Samedi
ZedLeppelin5528
Baron Samedi
Level 58
God Stats
85W - 97L
1,469 SR
Queue Stats
267W - 278L
1,326 Elo+
Party 3
Bacchus
Bacchus
haveityourway91
Bacchus
Level 48
God Stats
1W - 5L
1,232 SR
Queue Stats
126W - 177L
1,182 Elo+
Party 3
Danzaburou
Danzaburou
stryver99
Danzaburou
Level 27
God Stats
52W - 44L
1,500 SR
Queue Stats
66W - 90L
1,105 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 1 / 9
8,347
464
4,835
13,685
11,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
17
6 / 0 / 6
11,053
614
9,471
5,985
3,243
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
12
4 / 5 / 2
8,091
450
8,356
11,455
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
PoisonLord63
Amaterasu
17
6 / 1 / 5
10,781
599
12,179
16,290
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 11
9,476
526
7,946
13,343
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,760
431
4,409
13,079
6,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 1
7,806
434
3,390
13,583
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ZedLeppelin5528
Baron Samedi
13
1 / 4 / 1
7,633
424
6,909
10,795
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 4
7,228
402
6,286
14,389
17,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
stryver99
Danzaburou
12
3 / 4 / 2
8,065
448
8,562
11,461
4,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
8
8
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
9
6.5
W
Neith
6
0
6
9
L
1
4
0
0.25
W
Medusa
4
5
2
1
L
2
3
1
0.83
W
Amaterasu
PoisonLord63
Amaterasu
6
1
5
8.5
W
1
1
11
6.5
L
Baron Samedi
ZedLeppelin5528
Baron Samedi
1
4
1
0.38
L
1
4
4
0.75
L
Danzaburou
stryver99
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
29,556
60,758
Taken
63,307
35,057
Mitigated
39,434
13,009
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,835
565
155
844
13,685
11,881
714
2,721
10,964
25,780
0
W
Neith
9,471
6,171
486
2,837
5,985
3,243
2,404
1,257
4,728
0
104,956
L
4,409
424
0
2,219
13,079
6,066
740
506
12,573
0
41,861
W
Medusa
8,356
4,391
156
1,648
11,455
4,743
1,989
3,754
7,701
0
33,759
L
3,390
2,753
0
1,667
13,583
5,290
0
314
13,269
0
52,100
W
Amaterasu
PoisonLord63
Amaterasu
12,179
6,168
0
5,529
16,290
9,197
2,135
2,519
13,771
0
76,371
W
7,946
1,840
0
1,354
13,343
5,993
1,266
3,420
9,923
0
71,320
L
Baron Samedi
ZedLeppelin5528
Baron Samedi
6,909
193
795
2,471
10,795
5,495
112
530
10,265
64,440
0
L
6,286
1,626
319
3,288
14,389
17,921
0
1,810
12,579
26,602
0
L
Danzaburou
stryver99
Danzaburou
8,562
2,937
0
3,003
11,461
4,662
912
1,675
9,786
0
48,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
38,492
473
Minions Killed
357
0
Camps Cleared
0
1,684,505
Distance Traveled
1,590,407
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,347
464
31
2
0
361,258
0
W
Neith
11,053
614
165
9
0
318,199
3
L
Tyr
7,760
431
78
4
0
331,712
0
W
Medusa
8,091
450
41
2
0
238,883
2
L
Arachne
7,806
434
86
5
0
375,100
0
W
Amaterasu
10,781
599
111
6
0
376,076
2
W
Pele
9,476
526
125
7
0
390,089
3
L
Baron Samedi
7,633
424
90
5
0
279,385
2
L
Bacchus
7,228
402
29
2
0
251,156
5
L
Danzaburou
8,065
448
74
4
0
353,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role