Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
KingGlop
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,096 Elo+
Party 2
Poseidon
Poseidon
SrOfOlympus
Poseidon
Level 85
God Stats
2W - 2L
1,355 SR
Queue Stats
216W - 249L
1,370 Elo+
Solo
Cernunnos
Cernunnos
Tango-_-Effects
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,203 Elo+
Party 2
Loki
Loki
anuvis2016
Loki
Level 156
God Stats
9W - 9L
1,322 SR
Queue Stats
121W - 136L
1,385 Elo+
Solo
Team Averages
Level 65
1,435 SR
1,311 Elo+

VS

Team Averages
Level 67
1,619 SR
1,380 Elo+
Sol
Sol
Natsoki
Sol
Level 37
God Stats
5W - 1L
1,602 SR
Queue Stats
11W - 6L
1,432 Elo+
Party 1
Thanatos
Thanatos
WartyFilly84667
Thanatos
Level 83
God Stats
10W - 18L
1,445 SR
Queue Stats
134W - 145L
1,296 Elo+
Solo
Jing Wei
Jing Wei
ZQKENAI
Jing Wei
Level 80
God Stats
3W - 2L
1,495 SR
Queue Stats
57W - 62L
1,369 Elo+
Party 1
Ymir
Ymir
adiran-MC
Ymir
Level 109
God Stats
32W - 30L
1,697 SR
Queue Stats
160W - 179L
1,431 Elo+
Solo
Mulan
Mulan
mauqo
Mulan
Level 26
God Stats
3W - 0L
1,855 SR
Queue Stats
11W - 12L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 9 / 0
7,560
378
6,250
21,750
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
14
2 / 8 / 3
8,781
439
10,406
22,581
10,894
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SrOfOlympus
Poseidon
17
1 / 3 / 1
10,065
503
12,185
11,663
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Tango-_-Effects
Cernunnos
11
0 / 8 / 1
7,027
351
7,596
16,221
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 2
9,125
456
8,096
16,585
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
6 / 0 / 8
11,881
594
10,482
12,097
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
5 / 2 / 7
11,038
552
7,247
16,839
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ZQKENAI
Jing Wei
17
14 / 2 / 4
11,995
600
17,256
19,480
8,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
16
2 / 0 / 17
11,069
553
10,420
27,998
22,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
mauqo
Mulan
17
6 / 2 / 10
11,797
590
15,584
17,862
18,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
6
Kills
33
33
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
9
0
0
L
Nike
2
8
3
0.44
W
Sol
6
0
8
10
L
Poseidon
SrOfOlympus
Poseidon
1
3
1
0.5
L
Cernunnos
Tango-_-Effects
Cernunnos
0
8
1
0.06
W
Thanatos
5
2
7
4.25
W
Jing Wei
ZQKENAI
Jing Wei
14
2
4
8
W
Ymir
2
0
17
10.5
L
3
5
2
0.8
W
Mulan
mauqo
Mulan
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
60,989
88,800
Taken
94,276
42,736
Mitigated
63,414
13,107
Healing
48,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,250
1,179
0
2,593
21,750
13,730
455
6,992
14,758
25,332
0
L
Nike
10,406
2,139
0
2,824
22,581
10,894
311
4,588
17,993
0
51,339
W
Sol
10,482
5,592
650
6,265
12,097
4,967
5,883
3,181
8,491
88,229
0
L
Poseidon
SrOfOlympus
Poseidon
12,185
1,478
0
0
11,663
5,092
0
5,773
5,890
108,627
0
L
Cernunnos
Tango-_-Effects
Cernunnos
7,596
4,239
0
2,551
16,221
5,929
691
4,132
12,089
0
37,507
W
Thanatos
7,247
2,496
0
13,804
16,839
9,076
621
1,894
14,841
0
75,558
W
Jing Wei
ZQKENAI
Jing Wei
17,256
13,550
1,062
6,580
19,480
8,174
5,022
3,935
15,477
0
103,255
W
Ymir
10,420
2,118
374
15,001
27,998
22,394
396
8,317
19,418
46,522
0
L
8,096
1,828
725
4,414
16,585
7,091
0
4,919
11,666
0
47,619
W
Mulan
mauqo
Mulan
15,584
2,037
251
4,146
17,862
18,803
1,711
2,885
14,873
12,743
67,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
57,780
379
Minions Killed
575
0
Camps Cleared
0
1,696,627
Distance Traveled
1,906,208
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,560
378
6
0
0
337,858
2
L
Nike
8,781
439
75
4
0
316,964
0
W
Sol
11,881
594
152
8
0
399,845
0
L
Poseidon
10,065
503
163
8
0
372,122
3
L
Cernunnos
7,027
351
51
3
0
280,661
1
W
Thanatos
11,038
552
114
6
0
397,974
0
W
Jing Wei
11,995
600
132
7
0
377,395
3
W
Ymir
11,069
553
52
3
0
359,581
5
L
Loki
9,125
456
84
4
0
389,022
5
W
Mulan
11,797
590
125
6
0
371,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role