Player Matchup

Mercury
Mercury
Le Josema O
Mercury
Level 65
God Stats
9W - 12L
1,372 SR
Queue Stats
162W - 250L
1,318 Elo+
Solo
Zeus
Zeus
Three60SoloKO
Zeus
Level 47
God Stats
4W - 7L
1,279 SR
Queue Stats
338W - 364L
1,246 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wiet-Thins21
Cu Chulainn
Level 75
God Stats
43W - 44L
1,329 SR
Queue Stats
425W - 516L
1,285 Elo+
Party 1
Team Averages
Level 62
1,327 SR
1,283 Elo+

VS

Team Averages
Level 47
1,608 SR
1,349 Elo+
Danzaburou
Danzaburou
LUKEtheCLAMPgod
Danzaburou
Level 58
God Stats
2W - 2L
1,652 SR
Queue Stats
10W - 7L
1,421 Elo+
Party 2
Olorun
Olorun
Whit3CH0C0LATE5
Olorun
Level 18
God Stats
8W - 7L
1,681 SR
Queue Stats
41W - 45L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
iChewChew
Kukulkan
Level 64
God Stats
17W - 18L
1,490 SR
Queue Stats
42W - 72L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Le Josema O
Mercury
11
0 / 1 / 4
6,795
680
1,879
6,106
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 2 / 0
8,100
810
12,795
7,131
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Wiet-Thins21
Cu Chulainn
12
2 / 0 / 4
7,233
723
7,615
8,237
6,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LUKEtheCLAMPgod
Danzaburou
10
1 / 2 / 1
6,551
655
5,268
10,161
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 0
6,282
628
3,887
7,638
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
iChewChew
Kukulkan
10
0 / 5 / 2
6,351
635
2,876
6,480
2,559
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LUKEtheCLAMPgod
Danzaburou
1
2
1
0.75
W
Mercury
Le Josema O
Mercury
0
1
4
2
W
8
2
0
4
L
1
3
0
0.33
W
Cu Chulainn
Wiet-Thins21
Cu Chulainn
2
0
4
4
L
Kukulkan
iChewChew
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
12,031
21,474
Taken
24,279
11,508
Mitigated
9,745
6,246
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LUKEtheCLAMPgod
Danzaburou
5,268
2,971
0
899
10,161
3,860
0
4,768
5,393
0
14,721
W
Mercury
Le Josema O
Mercury
1,879
211
267
1,139
6,106
2,469
319
1,660
4,446
0
20,252
W
12,795
837
0
1,840
7,131
2,593
0
2,269
4,862
27,443
0
L
3,887
1,610
467
1,279
7,638
3,326
0
4,335
3,303
9,380
785
W
Cu Chulainn
Wiet-Thins21
Cu Chulainn
7,615
611
0
3,000
8,237
6,446
358
3,010
5,227
0
24,373
L
Kukulkan
iChewChew
Kukulkan
2,876
59
383
267
6,480
2,559
0
4,176
2,304
22,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
19,184
117
Minions Killed
96
7
Camps Cleared
1
558,374
Distance Traveled
493,575
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,551
655
27
3
1
172,285
0
W
Mercury
6,795
680
36
4
7
159,833
0
W
Zeus
8,100
810
37
4
0
194,116
0
L
Olorun
6,282
628
19
2
0
155,819
0
W
Cu Chulainn
7,233
723
44
4
0
204,425
0
L
Kukulkan
6,351
635
50
5
0
165,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role