Player Matchup

Cthulhu
Cthulhu
Kyokugenfight
Cthulhu
Level 47
God Stats
13W - 7L
1,873 SR
Queue Stats
234W - 46L
1,955 Elo+
Party 1
Bacchus
Bacchus
NotAnEgirlLover
Bacchus
Level 104
God Stats
1W - 0L
1,707 SR
Queue Stats
251W - 62L
1,888 Elo+
Party 1
Chernobog
Chernobog
Wazwomp
Chernobog
Level 88
God Stats
2W - 0L
1,694 SR
Queue Stats
103W - 25L
1,941 Elo+
Party 1
Team Averages
Level 80
1,758 SR
1,928 Elo+

VS

Team Averages
Level 62
1,476 SR
1,575 Elo+
Merlin
Merlin
Bardley
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
DroneryAV
Erlang Shen
Level 65
God Stats
1W - 1L
1,668 SR
Queue Stats
87W - 84L
1,572 Elo+
Party 2
Xbalanque
Xbalanque
MonsterMania34
Xbalanque
Level 102
God Stats
0W - 2L
1,258 SR
Queue Stats
85W - 88L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 0 / 9
7,678
768
7,512
13,138
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 8
7,542
754
5,261
7,116
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Wazwomp
Chernobog
13
7 / 0 / 5
8,187
819
8,952
7,077
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bardley
Merlin
9
0 / 4 / 1
5,940
594
4,695
6,697
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
DroneryAV
Erlang Shen
9
0 / 4 / 1
5,716
572
3,571
10,439
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
MonsterMania34
Xbalanque
8
1 / 4 / 0
6,166
617
7,574
7,269
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bardley
Merlin
0
4
1
0.13
L
Erlang Shen
DroneryAV
Erlang Shen
0
4
1
0.13
W
Cthulhu
2
0
9
6.5
L
Xbalanque
MonsterMania34
Xbalanque
1
4
0
0.25
W
3
1
8
7
W
Chernobog
Wazwomp
Chernobog
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
15,840
27,331
Taken
24,405
20,546
Mitigated
13,405
8,287
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bardley
Merlin
4,695
269
0
240
6,697
2,472
0
4,487
2,012
17,139
0
L
Erlang Shen
DroneryAV
Erlang Shen
3,571
1,969
0
1,075
10,439
7,909
0
3,412
6,809
0
10,854
W
Cthulhu
7,512
310
0
4,198
13,138
12,532
130
2,750
10,388
15,735
0
L
Xbalanque
MonsterMania34
Xbalanque
7,574
3,143
483
640
7,269
3,024
0
4,319
2,811
0
13,510
W
5,261
385
0
779
7,116
4,984
262
973
6,143
16,464
0
W
Chernobog
Wazwomp
Chernobog
8,952
5,863
0
3,310
7,077
3,030
793
1,328
5,749
0
39,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,407
Gold Earned
17,822
116
Minions Killed
76
9
Camps Cleared
0
588,498
Distance Traveled
519,059
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,940
594
38
4
0
171,326
1
L
Erlang Shen
5,716
572
15
2
0
179,593
2
W
Cthulhu
7,678
768
20
2
0
203,753
3
L
Xbalanque
6,166
617
23
2
0
168,140
1
W
Bacchus
7,542
754
31
3
1
192,950
4
W
Chernobog
8,187
819
65
7
8
191,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role