Player Matchup

Janus
Janus
Silver I
DROPBOMBSONMOMS
Janus
Silver I
Level 123
God Stats
2W - 5L
1,493 SR
Queue Stats
66W - 69L
1,105 MMR
Party 2
Fafnir
Fafnir
Silver I
IceCreamFellow
Fafnir
Silver I
Level 86
God Stats
22W - 20L
1,506 SR
Queue Stats
250W - 262L
1,248 MMR
Solo
Xbalanque
Xbalanque
Bronze IV
Jeanie0415
Xbalanque
Bronze IV
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,434 MMR
Party 2
Mulan
Mulan
Gold V
Lieutenant_Kefla
Mulan
Gold V
Level 87
God Stats
14W - 14L
1,475 SR
Queue Stats
324W - 323L
1,256 MMR
Solo
Loki
Loki
Gold III
sirwolfmp
Loki
Gold III
Level 109
God Stats
8W - 11L
1,527 SR
Queue Stats
251W - 259L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,500 SR
1,259 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,577 SR
1,249 MMR
Shiva
Shiva
Gold V
ChRiSss619
Shiva
Gold V
Level 128
God Stats
5W - 4L
1,647 SR
Queue Stats
330W - 344L
1,273 MMR
Solo
Ne Zha
Ne Zha
Gold V
InternalUzi
Ne Zha
Gold V
Level 109
God Stats
1W - 1L
1,577 SR
Queue Stats
377W - 382L
1,217 MMR
Solo
Danzaburou
Danzaburou
Silver I
djmanza8015
Danzaburou
Silver I
Level 160
God Stats
14W - 11L
1,604 SR
Queue Stats
211W - 214L
1,260 MMR
Solo
Eset
Eset
Gold IV
eruptacus
Eset
Gold IV
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
184W - 188L
1,182 MMR
Party 1
Ganesha
Ganesha
Gold III
soltek10
Ganesha
Gold III
Level 122
God Stats
4W - 4L
1,557 SR
Queue Stats
96W - 97L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,136
415
6,072
14,468
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 0
9,185
418
6,111
17,398
22,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Jeanie0415
Xbalanque
18
3 / 3 / 2
11,159
507
14,199
15,001
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 1
9,259
421
11,684
22,987
20,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
15
1 / 3 / 0
9,126
415
5,263
18,553
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BakasuraPersephoneCliodhnaBastet

VS

Bans
ChironJing WeiArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
19
5 / 0 / 8
12,550
570
21,232
18,302
16,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
18
7 / 0 / 7
12,039
547
13,477
17,786
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
djmanza8015
Danzaburou
17
2 / 4 / 3
11,240
511
9,497
18,653
7,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
4 / 2 / 4
10,989
500
9,846
10,948
5,265
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
soltek10
Ganesha
14
0 / 1 / 13
9,950
452
4,770
8,138
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
18
18
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Shiva
5
0
8
9
L
0
3
2
0.33
L
0
4
0
0
W
Ne Zha
7
0
7
10.5
L
Xbalanque
Jeanie0415
Xbalanque
3
3
2
1.33
L
3
5
1
0.7
W
Danzaburou
djmanza8015
Danzaburou
2
4
3
0.88
W
Eset
4
2
4
3
L
Loki
1
3
0
0.33
W
Ganesha
soltek10
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,329
Damage
58,822
88,407
Taken
73,827
61,758
Mitigated
47,242
25,965
Healing
26,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
21,232
5,901
247
8,983
18,302
16,578
0
5,801
12,501
125
102,174
L
6,072
465
0
4,866
14,468
5,089
0
5,498
8,970
76,121
0
L
6,111
1,583
0
4,858
17,398
22,518
1,050
1,075
16,323
50,684
4,782
W
Ne Zha
13,477
4,866
0
3,478
17,786
8,468
408
2,910
14,876
0
130,081
L
Xbalanque
Jeanie0415
Xbalanque
14,199
6,069
0
4,557
15,001
6,177
0
3,108
11,893
0
106,901
L
11,684
1,287
0
4,678
22,987
20,893
0
4,265
18,722
0
43,731
W
Danzaburou
djmanza8015
Danzaburou
9,497
4,992
0
8,416
18,653
7,610
1,592
431
17,946
0
88,293
W
Eset
9,846
955
1,179
2,703
10,948
5,265
516
2,106
8,842
77,365
0
L
Loki
5,263
1,855
0
7,006
18,553
7,081
0
795
17,758
0
89,950
W
Ganesha
soltek10
Ganesha
4,770
560
0
1,977
8,138
9,321
0
1,409
6,729
24,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
56,768
578
Minions Killed
591
0
Camps Cleared
0
1,881,016
Distance Traveled
2,240,478
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,550
570
159
7
0
436,004
1
L
Janus
9,136
415
136
6
0
409,739
7
L
Fafnir
9,185
418
102
5
0
291,480
3
W
Ne Zha
12,039
547
156
7
0
511,705
9
L
Xbalanque
11,159
507
183
8
0
366,328
9
L
Mulan
9,259
421
40
2
0
358,981
8
W
Danzaburou
11,240
511
151
7
0
401,603
4
W
Eset
10,989
500
122
6
0
439,496
7
L
Loki
9,126
415
117
5
0
454,488
0
W
Ganesha
9,950
452
3
0
0
451,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role