Player Matchup

King Arthur
King Arthur
AceLSpades1996
King Arthur
Level 89
God Stats
13W - 16L
1,427 SR
Queue Stats
33W - 46L
1,297 Elo+
Party 1
Cernunnos
Cernunnos
INFANTRYMAN21
Cernunnos
Level 143
God Stats
14W - 6L
1,896 SR
Queue Stats
55W - 79L
1,295 Elo+
Party 1
Sol
Sol
carpentercraft0
Sol
Level 62
God Stats
1W - 2L
1,572 SR
Queue Stats
19W - 25L
1,295 Elo+
Party 1
Team Averages
Level 98
1,632 SR
1,296 Elo+

VS

Team Averages
Level 79
1,356 SR
1,265 Elo+
Ullr
Ullr
Bean1977
Ullr
Level 66
God Stats
3W - 10L
1,333 SR
Queue Stats
53W - 100L
1,241 Elo+
Party 2
Atlas
Atlas
MyrceneFiend
Atlas
Level 103
God Stats
6W - 8L
1,400 SR
Queue Stats
51W - 80L
1,290 Elo+
Party 2
Vulcan
Vulcan
SirRipAlotOnYou
Vulcan
Level 69
God Stats
22W - 41L
1,334 SR
Queue Stats
60W - 105L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceLSpades1996
King Arthur
17
2 / 5 / 3
12,862
585
16,922
36,234
33,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
INFANTRYMAN21
Cernunnos
18
3 / 5 / 5
13,926
633
24,767
32,952
13,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 5 / 0
14,338
652
16,994
25,658
9,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
5 / 3 / 7
14,849
675
10,452
19,571
9,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 0 / 9
15,810
719
33,724
33,106
44,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 11
15,070
685
33,087
17,519
8,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
14
15
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceLSpades1996
King Arthur
2
5
3
0.7
W
Ullr
5
3
7
2.83
L
Cernunnos
INFANTRYMAN21
Cernunnos
3
5
5
1.1
W
5
0
9
9.5
W
4
7
11
1.36
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,683
Damage
77,263
94,844
Taken
70,196
56,895
Mitigated
62,767
29,435
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceLSpades1996
King Arthur
16,922
2,155
441
9,668
36,234
33,597
133
24,633
11,601
0
54,058
W
Ullr
10,452
7,726
291
4,058
19,571
9,542
1,459
4,977
14,594
0
47,578
L
Cernunnos
INFANTRYMAN21
Cernunnos
24,767
7,309
478
10,778
32,952
13,510
495
23,912
9,040
0
90,624
W
33,724
11,015
0
2,581
33,106
44,549
564
8,728
24,378
81,173
0
W
33,087
14,421
762
1,641
17,519
8,676
1,654
4,685
12,834
58,958
0
L
16,994
5,636
0
8,070
25,658
9,788
675
19,344
6,314
79,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
45,729
273
Minions Killed
209
9
Camps Cleared
8
1,127,411
Distance Traveled
1,185,157
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,862
585
39
2
3
398,973
1
W
Ullr
14,849
675
63
3
5
337,222
0
L
Cernunnos
13,926
633
118
5
1
367,302
11
W
Atlas
15,810
719
79
4
2
427,047
1
W
Vulcan
15,070
685
67
3
1
420,888
4
L
Sol
14,338
652
116
5
5
361,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role