Player Matchup

Neith
Neith
JnrDDDamage
Neith
Level 119
God Stats
2W - 1L
1,661 SR
Queue Stats
111W - 75L
1,629 Elo+
Party 2
Cabrakan
Cabrakan
mmSHENNA
Cabrakan
Level 123
God Stats
4W - 1L
1,849 SR
Queue Stats
192W - 106L
1,694 Elo+
Party 2
Agni
Agni
waltzy1969
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 128L
1,669 Elo+
Party 2
Team Averages
Level 123
1,670 SR
1,664 Elo+

VS

Team Averages
Level 78
1,440 SR
1,472 Elo+
Tyr
Tyr
Caliberr9
Tyr
Level 157
God Stats
12W - 7L
1,706 SR
Queue Stats
278W - 92L
1,807 Elo+
Solo
Sylvanus
Sylvanus
PERIKUSH420
Sylvanus
Level 23
God Stats
1W - 1L
1,241 SR
Queue Stats
11W - 15L
1,297 Elo+
Party 1
Discordia
Discordia
SaloRasta
Discordia
Level 54
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 13L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
10,475
698
11,583
12,999
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
mmSHENNA
Cabrakan
16
6 / 1 / 9
11,118
741
16,353
18,058
14,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 9
11,593
773
13,603
9,905
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
10,020
668
14,923
21,614
24,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
PERIKUSH420
Sylvanus
14
0 / 6 / 4
8,814
588
6,771
18,557
17,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
SaloRasta
Discordia
14
3 / 5 / 3
9,571
638
10,226
10,762
4,555
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
8
8
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
4
5
8
1.6
L
Sylvanus
PERIKUSH420
Sylvanus
0
6
4
0.33
L
Discordia
SaloRasta
Discordia
3
5
3
0.9
W
Cabrakan
mmSHENNA
Cabrakan
6
1
9
10.5
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
31,920
40,962
Taken
50,933
25,721
Mitigated
46,737
13,001
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,923
762
0
8,094
21,614
24,208
0
10,555
11,059
0
29,586
W
11,583
4,887
0
2,629
12,999
6,860
329
4,846
7,810
0
36,327
L
Sylvanus
PERIKUSH420
Sylvanus
6,771
1,924
1,879
4,285
18,557
17,974
282
12,026
6,531
19,435
3,837
L
Discordia
SaloRasta
Discordia
10,226
970
479
637
10,762
4,555
268
7,522
3,240
35,296
0
W
Cabrakan
mmSHENNA
Cabrakan
16,353
3,051
127
7,085
18,058
14,512
132
8,251
9,472
34,250
0
W
13,603
1,256
0
3,160
9,905
4,349
136
3,701
5,958
55,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
28,405
194
Minions Killed
126
11
Camps Cleared
2
778,952
Distance Traveled
826,901
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,020
668
26
2
1
297,600
0
W
Neith
10,475
698
66
4
2
234,311
0
L
Sylvanus
8,814
588
44
3
1
293,590
1
L
Discordia
9,571
638
56
4
0
235,711
4
W
Cabrakan
11,118
741
42
3
6
267,964
0
W
Agni
11,593
773
86
6
3
276,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role