Player Matchup

Hades
Hades
Silver I
Lanzerosk
Hades
Silver I
Level 123
God Stats
33W - 19L
1,876 SR
Queue Stats
40W - 31L
1,572 MMR
Party 1
Izanami
Izanami
Silver I
Luhnatix
Izanami
Silver I
Level 84
God Stats
2W - 0L
1,462 SR
Queue Stats
13W - 15L
1,578 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
MetalAlex
Ao Kuang
Silver I
Level 155
God Stats
4W - 1L
1,551 SR
Queue Stats
26W - 17L
1,572 MMR
Party 1
Atlas
Atlas
Gold III
Odollas2touchit
Atlas
Gold III
Level 122
God Stats
17W - 27L
1,558 SR
Queue Stats
109W - 104L
1,583 MMR
Solo
Bellona
Bellona
Silver I
Ophinams
Bellona
Silver I
Level 129
God Stats
1W - 2L
1,694 SR
Queue Stats
67W - 60L
1,566 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,628 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,495 SR
1,575 MMR
Kumbhakarna
Kumbhakarna
Silver I
HelionReaper
Kumbhakarna
Silver I
Level 86
God Stats
0W - 1L
1,731 SR
Queue Stats
15W - 24L
1,557 MMR
Solo
Hachiman
Hachiman
Gold I
Kenji_Mist
Hachiman
Gold I
Level 123
God Stats
1W - 4L
1,361 SR
Queue Stats
53W - 55L
1,597 MMR
Solo
Bastet
Bastet
Gold III
MI_10_LO
Bastet
Gold III
Level 115
God Stats
0W - 2L
1,279 SR
Queue Stats
27W - 26L
1,572 MMR
Solo
Ra
Ra
Platinum V
saadolf
Ra
Platinum V
Level 143
God Stats
0W - 2L
1,607 SR
Queue Stats
352W - 358L
1,754 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
xAryy_
Baron Samedi
Gold IV
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 121L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lanzerosk
Hades
15
4 / 0 / 4
9,191
613
10,900
11,066
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Luhnatix
Izanami
16
3 / 1 / 2
9,952
663
9,724
8,283
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
MetalAlex
Ao Kuang
14
7 / 0 / 3
8,678
579
11,949
13,254
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 8
7,920
528
4,543
13,421
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Ophinams
Bellona
14
2 / 0 / 1
8,855
590
6,149
9,663
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
PersephoneBacchusShiva

VS

Bans
MercuryDanzaburouRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HelionReaper
Kumbhakarna
11
2 / 5 / 0
7,106
474
3,348
14,768
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Kenji_Mist
Hachiman
12
0 / 4 / 1
7,231
482
3,062
12,070
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
MI_10_LO
Bastet
13
0 / 1 / 1
7,158
477
5,597
14,543
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
7,300
487
6,060
9,817
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
xAryy_
Baron Samedi
13
0 / 4 / 0
7,692
513
2,719
10,327
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
HelionReaper
Kumbhakarna
2
5
0
0.4
L
Hachiman
Kenji_Mist
Hachiman
0
4
1
0.13
W
Hades
Lanzerosk
Hades
4
0
4
6
W
Izanami
Luhnatix
Izanami
3
1
2
4
L
Bastet
MI_10_LO
Bastet
0
1
1
0.5
W
Ao Kuang
MetalAlex
Ao Kuang
7
0
3
8.5
W
1
1
8
5
W
Bellona
Ophinams
Bellona
2
0
1
2.5
L
0
3
1
0.17
L
Baron Samedi
xAryy_
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,265
Damage
20,786
55,687
Taken
61,525
31,411
Mitigated
28,642
27,407
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
HelionReaper
Kumbhakarna
3,348
606
0
874
14,768
8,620
0
9,055
5,713
20,240
0
L
Hachiman
Kenji_Mist
Hachiman
3,062
1,925
0
3,410
12,070
3,604
0
2,291
9,779
0
58,789
W
Hades
Lanzerosk
Hades
10,900
1,779
515
8,727
11,066
5,418
484
2,933
8,133
82,461
0
W
Izanami
Luhnatix
Izanami
9,724
6,146
0
1,660
8,283
3,495
1,046
1,681
6,602
0
99,054
L
Bastet
MI_10_LO
Bastet
5,597
1,758
0
7,445
14,543
5,894
0
6,228
8,315
0
65,221
W
Ao Kuang
MetalAlex
Ao Kuang
11,949
3,881
0
5,010
13,254
5,226
508
1,685
11,569
59,885
0
W
4,543
2,201
2,348
4,160
13,421
9,480
0
3,295
9,626
11,703
0
W
Bellona
Ophinams
Bellona
6,149
1,655
0
4,987
9,663
7,792
1,142
2,533
7,130
0
58,559
L
6,060
453
741
2,721
9,817
4,326
0
7,412
2,405
68,950
0
L
Baron Samedi
xAryy_
Baron Samedi
2,719
339
0
2,848
10,327
6,198
0
2,406
7,921
52,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
36,487
548
Minions Killed
455
0
Camps Cleared
0
1,534,327
Distance Traveled
1,412,493
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,106
474
30
2
0
298,059
0
L
Hachiman
7,231
482
98
7
0
258,957
8
W
Hades
9,191
613
161
11
0
289,928
1
W
Izanami
9,952
663
182
12
0
277,235
1
L
Bastet
7,158
477
112
7
0
320,878
0
W
Ao Kuang
8,678
579
75
5
0
336,488
0
W
Atlas
7,920
528
10
1
0
315,746
9
W
Bellona
8,855
590
120
8
0
314,930
0
L
Ra
7,300
487
106
7
0
295,396
5
L
Baron Samedi
7,692
513
109
7
0
239,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role