Player Matchup

King Arthur
King Arthur
Conxty
King Arthur
Level 158
God Stats
11W - 12L
1,623 SR
Queue Stats
789W - 472L
1,663 Elo+
Party 1
Izanami
Izanami
Slammy02
Izanami
Level 35
God Stats
15W - 14L
1,661 SR
Queue Stats
24W - 28L
1,491 Elo+
Solo
Ymir
Ymir
SteavyWeavy
Ymir
Level 102
God Stats
6W - 6L
1,484 SR
Queue Stats
1,755W - 879L
1,755 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThyCodester
Tsukuyomi
Level 22
God Stats
15W - 8L
1,698 SR
Queue Stats
524W - 192L
1,734 Elo+
Party 1
Poseidon
Poseidon
Wolfganger
Poseidon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,523 Elo+
Solo
Team Averages
Level 71
1,593 SR
1,633 Elo+

VS

Team Averages
Level 55
1,602 SR
1,600 Elo+
Nemesis
Nemesis
Gliitchy
Nemesis
Level 100
God Stats
17W - 10L
1,626 SR
Queue Stats
530W - 412L
1,656 Elo+
Party 3
Ganesha
Ganesha
Icaruz99
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 2
Neith
Neith
JesusPieceFlexin
Neith
Level 11
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 2
King Arthur
King Arthur
NFran17
King Arthur
Level 32
God Stats
6W - 5L
1,652 SR
Queue Stats
211W - 126L
1,737 Elo+
Party 3
Discordia
Discordia
queffbeef
Discordia
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
403W - 342L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conxty
King Arthur
20
6 / 2 / 11
14,437
555
27,413
27,077
41,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Slammy02
Izanami
20
9 / 1 / 11
15,026
578
25,090
17,011
7,890
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 2 / 19
11,699
450
9,213
26,473
38,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
ThyCodester
Tsukuyomi
20
16 / 3 / 9
14,654
564
28,593
24,342
14,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Wolfganger
Poseidon
17
4 / 8 / 5
11,958
460
10,513
14,974
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gliitchy
Nemesis
17
5 / 7 / 4
11,766
453
16,558
25,660
14,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Icaruz99
Ganesha
14
0 / 10 / 5
9,526
366
7,491
31,421
43,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 10 / 3
10,976
422
12,529
19,145
11,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NFran17
King Arthur
17
4 / 6 / 4
11,638
448
19,084
29,841
45,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
queffbeef
Discordia
18
3 / 3 / 6
11,665
449
17,558
14,888
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
36
Kills
16
16
Deaths
36
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Conxty
King Arthur
6
2
11
5.75
L
Nemesis
Gliitchy
Nemesis
5
7
4
1
L
Ganesha
Icaruz99
Ganesha
0
10
5
0.25
L
4
10
3
0.55
L
King Arthur
NFran17
King Arthur
4
6
4
1
W
Izanami
Slammy02
Izanami
9
1
11
14.5
W
1
2
19
5.25
W
Tsukuyomi
ThyCodester
Tsukuyomi
16
3
9
6.83
W
Poseidon
Wolfganger
Poseidon
4
8
5
0.81
L
Discordia
queffbeef
Discordia
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,822
Damage
73,220
109,877
Taken
120,955
108,942
Mitigated
121,889
22,745
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Conxty
King Arthur
27,413
3,137
0
5,250
27,077
41,756
21
3,414
23,663
0
126,555
L
Nemesis
Gliitchy
Nemesis
16,558
7,542
0
2,134
25,660
14,012
0
5,245
20,223
0
95,257
L
Ganesha
Icaruz99
Ganesha
7,491
1,017
0
2,983
31,421
43,197
96
4,999
26,326
31,556
0
L
12,529
7,028
0
2,282
19,145
11,365
768
1,600
17,273
0
67,449
L
King Arthur
NFran17
King Arthur
19,084
534
0
5,018
29,841
45,646
0
2,689
27,060
0
85,359
W
Izanami
Slammy02
Izanami
25,090
17,034
0
5,686
17,011
7,890
5,332
4,184
12,137
0
146,821
W
9,213
2,228
0
2,099
26,473
38,620
0
7,565
18,908
36,312
0
W
Tsukuyomi
ThyCodester
Tsukuyomi
28,593
8,970
0
9,210
24,342
14,163
195
6,271
18,071
0
150,563
W
Poseidon
Wolfganger
Poseidon
10,513
762
0
500
14,974
6,513
1,300
5,035
9,939
77,100
0
L
Discordia
queffbeef
Discordia
17,558
1,494
0
1,000
14,888
7,669
0
5,327
9,481
104,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,774
Gold Earned
55,571
759
Minions Killed
588
0
Camps Cleared
0
2,308,573
Distance Traveled
2,206,458
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,437
555
199
8
0
472,600
5
L
Nemesis
11,766
453
124
5
0
533,865
1
L
Ganesha
9,526
366
3
0
0
401,452
4
L
Neith
10,976
422
159
6
0
406,554
0
L
King Arthur
11,638
448
144
6
0
388,579
8
W
Izanami
15,026
578
204
8
0
425,112
2
W
Ymir
11,699
450
39
2
0
477,947
7
W
Tsukuyomi
14,654
564
189
7
0
523,319
7
W
Poseidon
11,958
460
128
5
0
409,595
1
L
Discordia
11,665
449
158
6
0
476,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role