Player Matchup

Bakasura
Bakasura
BlindEagles
Bakasura
Level 112
God Stats
13W - 12L
1,756 SR
Queue Stats
311W - 277L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
CMoneyGman
Danzaburou
Level 68
God Stats
6W - 8L
1,962 SR
Queue Stats
63W - 73L
1,670 Elo+
Party 2
Kumbhakarna
Kumbhakarna
D1etRootBeer
Kumbhakarna
Level 26
God Stats
15W - 22L
1,531 SR
Queue Stats
205W - 181L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Grandelf66
Cthulhu
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
232W - 216L
1,500 Elo+
Party 2
Poseidon
Poseidon
Jeekyboi
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Team Averages
Level 50
1,650 SR
1,492 Elo+

VS

Team Averages
Level 75
1,648 SR
1,615 Elo+
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Durahcell
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 79L
1,774 Elo+
Party 3
Bastet
Bastet
Quickshot888
Bastet
Level 29
God Stats
2W - 1L
1,561 SR
Queue Stats
38W - 40L
1,459 Elo+
Party 1
Charybdis
Charybdis
Saucy Spuds
Charybdis
Level 44
God Stats
4W - 1L
1,603 SR
Queue Stats
33W - 40L
1,496 Elo+
Party 1
Mercury
Mercury
StuttBuffer
Mercury
Level 24
God Stats
7W - 1L
2,075 SR
Queue Stats
87W - 15L
1,847 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlindEagles
Bakasura
10
1 / 3 / 0
6,322
452
6,152
13,776
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
CMoneyGman
Danzaburou
11
1 / 0 / 1
6,468
462
5,492
5,433
2,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
D1etRootBeer
Kumbhakarna
11
1 / 0 / 1
6,641
474
3,002
8,911
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Grandelf66
Cthulhu
12
0 / 2 / 0
6,792
485
3,560
7,971
6,150
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Jeekyboi
Poseidon
10
0 / 4 / 1
5,768
412
1,508
6,713
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 1
6,758
483
3,784
5,823
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
15
4 / 1 / 2
8,496
607
7,359
5,893
2,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
11
2 / 0 / 1
6,988
499
4,687
11,766
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Saucy Spuds
Charybdis
11
0 / 2 / 0
6,293
450
5,088
9,133
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
StuttBuffer
Mercury
16
3 / 0 / 0
9,784
699
7,445
9,107
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
9
9
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
1
0.5
L
Bakasura
BlindEagles
Bakasura
1
3
0
0.33
L
Danzaburou
CMoneyGman
Danzaburou
1
0
1
1.5
L
Kumbhakarna
D1etRootBeer
Kumbhakarna
1
0
1
1.5
W
Agni
4
1
2
5
L
Cthulhu
Grandelf66
Cthulhu
0
2
0
0
L
Poseidon
Jeekyboi
Poseidon
0
4
1
0.13
W
Bastet
2
0
1
2.5
W
Charybdis
Saucy Spuds
Charybdis
0
2
0
0
W
Mercury
StuttBuffer
Mercury
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
28,363
42,804
Taken
41,722
23,173
Mitigated
17,326
10,578
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,784
505
0
2,552
5,823
3,649
246
1,021
4,802
25,206
0
L
Bakasura
BlindEagles
Bakasura
6,152
4,039
0
2,743
13,776
5,796
0
2,270
11,506
0
35,038
L
Danzaburou
CMoneyGman
Danzaburou
5,492
1,518
0
2,155
5,433
2,178
198
1,748
3,685
0
45,077
L
Kumbhakarna
D1etRootBeer
Kumbhakarna
3,002
0
0
2,806
8,911
6,094
0
2,036
6,875
28,301
0
W
Agni
7,359
657
0
2,182
5,893
2,207
0
1,607
4,048
73,347
0
L
Cthulhu
Grandelf66
Cthulhu
3,560
325
0
2,624
7,971
6,150
52
350
7,621
52,005
0
L
Poseidon
Jeekyboi
Poseidon
1,508
191
0
250
6,713
2,955
0
4,739
1,974
34,860
0
W
Bastet
4,687
1,204
0
5,705
11,766
4,148
0
908
10,048
0
49,343
W
Charybdis
Saucy Spuds
Charybdis
5,088
3,293
0
3,582
9,133
3,323
213
1,981
7,152
0
55,494
W
Mercury
StuttBuffer
Mercury
7,445
3,272
0
2,458
9,107
3,999
0
2,553
6,069
0
94,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
38,319
338
Minions Killed
545
0
Camps Cleared
0
1,387,006
Distance Traveled
1,398,979
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,758
483
42
3
0
244,653
0
L
Bakasura
6,322
452
79
6
0
329,308
2
L
Danzaburou
6,468
462
82
6
0
274,587
0
L
Kumbhakarna
6,641
474
32
2
0
281,639
6
W
Agni
8,496
607
134
10
0
263,213
2
L
Cthulhu
6,792
485
95
7
0
247,946
0
L
Poseidon
5,768
412
50
4
0
253,526
0
W
Bastet
6,988
499
79
6
0
305,832
6
W
Charybdis
6,293
450
97
7
0
232,076
3
W
Mercury
9,784
699
193
14
0
353,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role