Player Matchup

Cthulhu
Cthulhu
Arleys
Cthulhu
Level 39
God Stats
6W - 5L
1,498 SR
Queue Stats
33W - 44L
1,315 Elo+
Party 3
Baba Yaga
Baba Yaga
CobraTheEnemy
Baba Yaga
Level 64
God Stats
7W - 3L
1,728 SR
Queue Stats
113W - 108L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
OnTheMoonV
Cliodhna
Level 48
God Stats
12W - 4L
1,650 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 1
Nike
Nike
Skatoz
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 54L
1,355 Elo+
Party 3
Apollo
Apollo
TheBigKaz1908
Apollo
Level 50
God Stats
7W - 4L
1,360 SR
Queue Stats
104W - 124L
1,351 Elo+
Party 3
Team Averages
Level 45
1,547 SR
1,394 Elo+

VS

Team Averages
Level 33
1,528 SR
1,566 Elo+
Hachiman
Hachiman
 
Hachiman
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BrattyPotato
Persephone
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,639 Elo+
Party 2
Tiamat
Tiamat
Chronosvore
Tiamat
Level 24
God Stats
9W - 13L
1,640 SR
Queue Stats
34W - 48L
1,594 Elo+
Party 2
Thanatos
Thanatos
FurryPotato
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 40L
1,503 Elo+
Party 2
Thor
Thor
Yaggra
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arleys
Cthulhu
19
3 / 0 / 17
12,192
1,016
12,344
14,534
23,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
CobraTheEnemy
Baba Yaga
19
7 / 1 / 18
13,730
1,144
24,373
9,440
4,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
OnTheMoonV
Cliodhna
19
9 / 1 / 10
13,186
1,099
19,635
13,245
6,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Skatoz
Nike
18
2 / 3 / 15
12,191
1,016
12,544
12,576
11,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 14
12,849
1,071
11,797
10,266
5,357
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

272

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
0 / 3 / 6
11,130
928
11,800
19,194
8,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
BrattyPotato
Persephone
16
1 / 1 / 3
11,323
944
10,451
16,132
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
16
0 / 6 / 3
10,707
892
10,165
15,051
8,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
FurryPotato
Thanatos
16
3 / 7 / 1
11,477
956
8,690
16,707
7,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Yaggra
Thor
16
3 / 8 / 2
11,490
958
12,342
21,109
9,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
25
Kills
7
7
Deaths
25
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
6
1
W
Cthulhu
Arleys
Cthulhu
3
0
17
11.5
L
Persephone
BrattyPotato
Persephone
1
1
3
2.5
L
Tiamat
0
6
3
0.25
W
Baba Yaga
CobraTheEnemy
Baba Yaga
7
1
18
16
L
Thanatos
FurryPotato
Thanatos
3
7
1
0.5
W
Cliodhna
OnTheMoonV
Cliodhna
9
1
10
14
W
Nike
Skatoz
Nike
2
3
15
3.17
W
4
2
14
5.5
L
Thor
Yaggra
Thor
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,693
Damage
53,448
60,061
Taken
88,193
50,604
Mitigated
41,029
9,058
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,800
8,170
0
1,884
19,194
8,403
0
9,668
9,526
0
23,129
W
Cthulhu
Arleys
Cthulhu
12,344
609
403
0
14,534
23,030
0
3,074
11,208
27,211
0
L
Persephone
BrattyPotato
Persephone
10,451
769
180
2,028
16,132
6,630
0
5,575
10,556
34,574
0
L
Tiamat
10,165
740
0
951
15,051
8,921
0
6,619
8,432
29,746
0
W
Baba Yaga
CobraTheEnemy
Baba Yaga
24,373
1,427
733
2,356
9,440
4,713
0
4,787
4,415
46,796
0
L
Thanatos
FurryPotato
Thanatos
8,690
2,319
0
3,189
16,707
7,605
0
6,164
10,543
0
17,896
W
Cliodhna
OnTheMoonV
Cliodhna
19,635
4,311
0
5,096
13,245
6,460
0
5,017
8,014
0
34,115
W
Nike
Skatoz
Nike
12,544
883
0
470
12,576
11,044
0
3,846
8,494
24
32,709
W
11,797
9,650
0
0
10,266
5,357
0
2,845
7,314
0
45,866
L
Thor
Yaggra
Thor
12,342
1,899
0
324
21,109
9,470
0
8,715
12,394
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,148
Gold Earned
56,127
258
Minions Killed
180
14
Camps Cleared
4
1,237,288
Distance Traveled
1,058,396
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,130
928
22
2
1
166,420
0
W
Cthulhu
12,192
1,016
37
3
1
276,088
4
L
Persephone
11,323
944
43
4
0
217,248
0
L
Tiamat
10,707
892
58
5
2
221,046
1
W
Baba Yaga
13,730
1,144
63
5
0
231,840
2
L
Thanatos
11,477
956
24
2
1
209,999
0
W
Cliodhna
13,186
1,099
27
2
1
259,180
0
W
Nike
12,191
1,016
43
4
5
247,752
0
W
Apollo
12,849
1,071
88
7
7
222,428
1
L
Thor
11,490
958
33
3
0
243,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role