Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Decisions12
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 31L
1,479 Elo+
Party 3
Ne Zha
Ne Zha
LargeGuy
Ne Zha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,495 Elo+
Party 3
Ganesha
Ganesha
MR B0NA
Ganesha
Level 14
God Stats
5W - 3L
1,808 SR
Queue Stats
18W - 17L
1,638 Elo+
Party 3
Cernunnos
Cernunnos
SphincDaddy
Cernunnos
Level 6
God Stats
1W - 2L
1,563 SR
Queue Stats
10W - 13L
1,629 Elo+
Party 3
Sylvanus
Sylvanus
Support uhh
Sylvanus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,547 Elo+
Party 3
Team Averages
Level 82
1,574 SR
1,558 Elo+

VS

Team Averages
Level 97
1,662 SR
1,658 Elo+
Vamana
Vamana
GrymTheGod
Vamana
Level 35
God Stats
5W - 0L
1,500 SR
Queue Stats
78W - 8L
1,904 Elo+
Party 1
Osiris
Osiris
ItzKazu
Osiris
Level 154
God Stats
3W - 4L
1,485 SR
Queue Stats
161W - 89L
1,750 Elo+
Party 1
Hercules
Hercules
Mr Real T
Hercules
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 191L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Mrs lBlossom
Nu Wa
Level 15
God Stats
7W - 2L
1,721 SR
Queue Stats
84W - 82L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ĺich
Ah Muzen Cab
Level 158
God Stats
4W - 0L
2,102 SR
Queue Stats
47W - 27L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Decisions12
Ah Muzen Cab
13
2 / 5 / 0
7,560
504
6,566
11,639
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
LargeGuy
Ne Zha
10
3 / 7 / 0
6,719
448
5,100
14,165
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
MR B0NA
Ganesha
9
0 / 2 / 1
6,271
418
3,202
10,207
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
SphincDaddy
Cernunnos
11
0 / 2 / 1
6,283
419
4,807
7,975
2,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Support uhh
Sylvanus
12
1 / 5 / 2
7,314
488
7,957
11,859
12,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GrymTheGod
Vamana
16
3 / 3 / 2
9,632
642
7,284
13,368
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ItzKazu
Osiris
16
12 / 1 / 1
9,775
652
11,191
11,338
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Mr Real T
Hercules
12
1 / 0 / 3
7,547
503
5,660
8,534
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 1 / 7
7,240
483
8,461
6,949
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ĺich
Ah Muzen Cab
14
3 / 2 / 1
8,409
561
7,464
11,661
4,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
20
21
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Decisions12
Ah Muzen Cab
2
5
0
0.4
W
Vamana
GrymTheGod
Vamana
3
3
2
1.33
W
Osiris
ItzKazu
Osiris
12
1
1
12.5
L
Ne Zha
LargeGuy
Ne Zha
3
7
0
0.43
L
Ganesha
MR B0NA
Ganesha
0
2
1
0.25
W
Hercules
Mr Real T
Hercules
1
0
3
2.5
W
1
1
7
4.5
L
Cernunnos
SphincDaddy
Cernunnos
0
2
1
0.25
L
Sylvanus
Support uhh
Sylvanus
1
5
2
0.4
W
Ah Muzen Cab
Ĺich
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,632
Damage
40,060
55,845
Taken
51,850
31,862
Mitigated
30,676
14,146
Healing
22,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Decisions12
Ah Muzen Cab
6,566
2,980
0
2,092
11,639
4,340
0
535
11,104
0
64,575
W
Vamana
GrymTheGod
Vamana
7,284
4,317
0
7,387
13,368
6,849
0
4,092
9,276
0
79,791
W
Osiris
ItzKazu
Osiris
11,191
5,749
0
5,848
11,338
8,612
0
2,066
9,272
0
77,247
L
Ne Zha
LargeGuy
Ne Zha
5,100
1,983
0
4,354
14,165
5,089
0
1,289
12,876
0
34,928
L
Ganesha
MR B0NA
Ganesha
3,202
253
292
2,183
10,207
6,663
0
2,660
7,547
15,800
0
W
Hercules
Mr Real T
Hercules
5,660
733
0
2,823
8,534
8,232
0
2,458
6,076
0
31,929
W
8,461
4,490
0
0
6,949
2,516
296
1,434
5,515
40,182
0
L
Cernunnos
SphincDaddy
Cernunnos
4,807
2,234
0
2,931
7,975
2,846
0
3,318
4,657
0
48,756
L
Sylvanus
Support uhh
Sylvanus
7,957
2,907
201
2,093
11,859
12,924
0
659
11,200
40,278
9,934
W
Ah Muzen Cab
Ĺich
Ah Muzen Cab
7,464
2,676
0
6,079
11,661
4,467
2,688
0
11,661
0
70,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
42,603
355
Minions Killed
537
0
Camps Cleared
0
1,308,903
Distance Traveled
1,497,970
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,560
504
125
8
0
255,477
0
W
Vamana
9,632
642
165
11
0
318,802
3
W
Osiris
9,775
652
140
9
0
340,025
2
L
Ne Zha
6,719
448
48
3
0
291,675
2
L
Ganesha
6,271
418
0
0
0
288,469
0
W
Hercules
7,547
503
33
2
0
304,274
3
W
Nu Wa
7,240
483
67
4
0
269,030
0
L
Cernunnos
6,283
419
92
6
0
243,723
0
L
Sylvanus
7,314
488
90
6
0
229,559
0
W
Ah Muzen Cab
8,409
561
132
9
0
265,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role