Player Matchup

Nemesis
Nemesis
AyeBrophy
Nemesis
Level 14
God Stats
7W - 8L
1,225 SR
Queue Stats
24W - 24L
1,378 Elo+
Party 2
Cernunnos
Cernunnos
Dandalf1273
Cernunnos
Level 88
God Stats
22W - 16L
1,669 SR
Queue Stats
272W - 265L
1,492 Elo+
Party 2
Pele
Pele
Meowseph0Stalin
Pele
Level 109
God Stats
12W - 7L
1,613 SR
Queue Stats
113W - 107L
1,511 Elo+
Party 2
Nox
Nox
TcHexx
Nox
Level 126
God Stats
29W - 33L
1,500 SR
Queue Stats
283W - 275L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
philswift326
Baron Samedi
Level 29
God Stats
12W - 8L
1,542 SR
Queue Stats
106W - 114L
1,450 Elo+
Party 2
Team Averages
Level 73
1,510 SR
1,460 Elo+

VS

Team Averages
Level 96
1,521 SR
1,423 Elo+
Loki
Loki
Agent Illusions
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,354 Elo+
Party 1
Medusa
Medusa
IDFKVELO
Medusa
Level 55
God Stats
3W - 6L
1,409 SR
Queue Stats
22W - 34L
1,350 Elo+
Solo
Anubis
Anubis
SlippyOnMaPippy
Anubis
Level 119
God Stats
15W - 11L
1,475 SR
Queue Stats
44W - 45L
1,366 Elo+
Solo
Olorun
Olorun
UtmostFlame
Olorun
Level 125
God Stats
3W - 8L
1,707 SR
Queue Stats
293W - 317L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
waki3000
Cu Chulainn
Level 99
God Stats
6W - 9L
1,513 SR
Queue Stats
348W - 314L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AyeBrophy
Nemesis
20
8 / 4 / 10
13,922
516
11,040
21,062
10,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Dandalf1273
Cernunnos
20
20 / 2 / 10
15,441
572
32,781
25,227
13,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 2 / 18
14,703
545
36,077
37,843
33,383
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
TcHexx
Nox
19
6 / 2 / 30
14,421
534
14,598
22,430
31,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
philswift326
Baron Samedi
20
7 / 3 / 18
14,349
531
37,510
26,296
30,843
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 4
11,430
423
13,637
27,084
11,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
IDFKVELO
Medusa
14
1 / 14 / 5
9,993
370
12,686
32,533
16,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 3
10,537
390
8,337
19,605
10,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
3 / 11 / 2
12,534
464
16,501
40,442
21,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
waki3000
Cu Chulainn
17
3 / 12 / 3
11,771
436
19,545
38,370
24,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
28
55
Kills
11
13
Deaths
55
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Nemesis
AyeBrophy
Nemesis
8
4
10
3.25
W
Cernunnos
Dandalf1273
Cernunnos
20
2
10
12.5
L
Medusa
IDFKVELO
Medusa
1
14
5
0.25
W
14
2
18
11.5
L
1
7
3
0.36
W
Nox
TcHexx
Nox
6
2
30
10.5
L
Olorun
3
11
2
0.36
W
Baron Samedi
philswift326
Baron Samedi
7
3
18
5.33
L
Cu Chulainn
waki3000
Cu Chulainn
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,006
Damage
70,706
132,858
Taken
158,034
120,185
Mitigated
83,271
54,954
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,637
4,723
0
3,483
27,084
11,884
0
6,476
20,512
0
71,623
W
Nemesis
AyeBrophy
Nemesis
11,040
5,457
0
1,935
21,062
10,463
744
2,960
16,621
0
118,645
W
Cernunnos
Dandalf1273
Cernunnos
32,781
19,664
0
12,821
25,227
13,623
7,349
4,016
20,973
0
135,778
L
Medusa
IDFKVELO
Medusa
12,686
3,968
224
1,767
32,533
16,093
0
10,198
22,083
0
44,426
W
36,077
9,052
0
16,125
37,843
33,383
1,234
7,581
30,262
0
139,350
L
8,337
529
0
3,984
19,605
10,008
0
4,794
14,639
56,887
0
W
Nox
TcHexx
Nox
14,598
2,905
0
3,609
22,430
31,873
2,221
3,378
19,052
59,201
0
L
Olorun
16,501
8,888
629
12,207
40,442
21,067
1,410
21,108
19,334
79,767
0
W
Baron Samedi
philswift326
Baron Samedi
37,510
3,197
6,876
13,588
26,296
30,843
2,339
7,687
18,609
119,397
0
L
Cu Chulainn
waki3000
Cu Chulainn
19,545
5,762
0
3,701
38,370
24,219
0
9,012
29,358
0
88,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,836
Gold Earned
56,265
664
Minions Killed
463
0
Camps Cleared
0
2,516,083
Distance Traveled
1,831,801
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,430
423
89
3
0
438,255
5
W
Nemesis
13,922
516
140
5
0
576,083
6
W
Cernunnos
15,441
572
158
6
0
462,160
0
L
Medusa
9,993
370
54
2
0
378,873
1
W
Pele
14,703
545
149
6
0
559,248
1
L
Anubis
10,537
390
79
3
0
308,974
2
W
Nox
14,421
534
72
3
0
478,529
0
L
Olorun
12,534
464
122
5
0
318,998
1
W
Baron Samedi
14,349
531
145
5
0
440,063
3
L
Cu Chulainn
11,771
436
119
4
0
386,701
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role