Player Matchup

Bastet
Bastet
Ahwi
Bastet
Level 108
God Stats
5W - 1L
1,859 SR
Queue Stats
81W - 34L
1,835 Elo+
Party 2
Danzaburou
Danzaburou
Aliway
Danzaburou
Level 160
God Stats
7W - 3L
1,833 SR
Queue Stats
524W - 325L
1,649 Elo+
Party 2
Olorun
Olorun
Liefwarrior
Olorun
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
482W - 328L
1,624 Elo+
Party 2
Khepri
Khepri
Ohnblatt
Khepri
Level 125
God Stats
11W - 3L
1,599 SR
Queue Stats
160W - 106L
1,546 Elo+
Party 2
Chaac
Chaac
SSlayerX
Chaac
Level 149
God Stats
5W - 2L
1,563 SR
Queue Stats
39W - 32L
1,621 Elo+
Party 2
Team Averages
Level 140
1,714 SR
1,655 Elo+

VS

Team Averages
Level 117
1,669 SR
1,549 Elo+
Scylla
Scylla
BallsDeepOptions
Scylla
Level 98
God Stats
15W - 16L
1,502 SR
Queue Stats
84W - 87L
1,530 Elo+
Solo
Anubis
Anubis
FoldedLight446
Anubis
Level 149
God Stats
2W - 2L
1,796 SR
Queue Stats
34W - 42L
1,577 Elo+
Party 1
King Arthur
King Arthur
KaizerRaijin
King Arthur
Level 124
God Stats
72W - 49L
1,803 SR
Queue Stats
133W - 113L
1,814 Elo+
Solo
Skadi
Skadi
Storm1478
Skadi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,421 Elo+
Party 1
Loki
Loki
superjew0227
Loki
Level 106
God Stats
3W - 2L
1,744 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ahwi
Bastet
11
3 / 1 / 4
6,646
1,329
6,178
3,876
1,287
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Aliway
Danzaburou
11
1 / 1 / 7
6,316
1,263
5,448
4,712
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
1 / 0 / 3
6,201
1,240
4,979
4,083
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Ohnblatt
Khepri
11
1 / 0 / 5
6,350
1,270
3,076
2,331
1,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
SSlayerX
Chaac
11
4 / 0 / 3
6,768
1,354
3,618
2,864
2,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

386

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,805
1,161
2,173
5,078
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,039
1,208
5,674
8,917
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
KaizerRaijin
King Arthur
9
0 / 0 / 0
5,031
1,006
0
0
0
Skadi
Storm1478
Skadi
11
0 / 1 / 1
5,752
1,150
2,958
5,748
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,677
1,135
3,749
5,716
2,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
10
Kills
2
2
Deaths
10
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ahwi
Bastet
3
1
4
5
W
Danzaburou
Aliway
Danzaburou
1
1
7
4.5
L
0
1
1
0.5
L
1
5
1
0.3
L
King Arthur
KaizerRaijin
King Arthur
0
0
0
0
W
Olorun
1
0
3
2.5
W
Khepri
Ohnblatt
Khepri
1
0
5
3.5
W
Chaac
SSlayerX
Chaac
4
0
3
5.5
L
Skadi
Storm1478
Skadi
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
14,554
17,866
Taken
25,459
9,132
Mitigated
10,503
5,662
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ahwi
Bastet
6,178
1,334
0
460
3,876
1,287
0
1,031
2,811
0
10,138
W
Danzaburou
Aliway
Danzaburou
5,448
2,098
0
1,289
4,712
1,843
0
1,927
2,501
0
15,916
L
2,173
470
0
539
5,078
1,574
0
1,364
3,714
17,495
0
L
5,674
143
0
968
8,917
4,430
0
2,144
6,773
14,191
0
L
King Arthur
KaizerRaijin
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
4,979
2,787
486
1,183
4,083
1,420
0
1,444
2,577
23,538
0
W
Khepri
Ohnblatt
Khepri
3,076
539
351
745
2,331
1,655
0
1,363
920
7,244
0
W
Chaac
SSlayerX
Chaac
3,618
1,054
0
1,148
2,864
2,927
0
1,793
984
0
11,172
L
Skadi
Storm1478
Skadi
2,958
894
0
0
5,748
2,260
0
2,284
3,464
0
18,143
L
3,749
853
0
0
5,716
2,239
0
2,263
3,453
0
7,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
28,304
106
Minions Killed
107
5
Camps Cleared
4
554,225
Distance Traveled
429,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,646
1,329
7
1
1
118,336
0
W
Danzaburou
6,316
1,263
24
5
2
109,872
0
L
Scylla
5,805
1,161
51
10
1
118,929
0
L
Anubis
6,039
1,208
18
4
3
94,000
0
L
King Arthur
5,031
1,006
0
0
0
0
0
W
Olorun
6,201
1,240
49
10
2
104,333
0
W
Khepri
6,350
1,270
8
2
0
109,143
0
W
Chaac
6,768
1,354
18
4
0
112,541
0
L
Skadi
5,752
1,150
37
7
0
105,207
0
L
Loki
5,677
1,135
1
0
0
111,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role