Player Matchup

Ra
Ra
BeamyChibiRa
Ra
Level 59
God Stats
224W - 184L
1,554 SR
Queue Stats
224W - 184L
1,575 Elo+
Solo
Hachiman
Hachiman
D3v0id
Hachiman
Level 121
God Stats
0W - 1L
1,340 SR
Queue Stats
73W - 53L
1,579 Elo+
Party 3
Camazotz
Camazotz
Dr0wzy
Camazotz
Level 136
God Stats
1W - 2L
1,550 SR
Queue Stats
18W - 13L
1,631 Elo+
Party 1
Chaac
Chaac
SnipesQT
Chaac
Level 144
God Stats
3W - 3L
1,838 SR
Queue Stats
28W - 28L
1,602 Elo+
Party 1
Khepri
Khepri
Tugged
Khepri
Level 160
God Stats
4W - 1L
2,104 SR
Queue Stats
82W - 67L
1,645 Elo+
Party 3
Team Averages
Level 124
1,677 SR
1,606 Elo+

VS

Team Averages
Level 142
1,557 SR
1,578 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
BigD_i_cEnergy
Ravana
Level 148
God Stats
13W - 12L
1,614 SR
Queue Stats
242W - 197L
1,603 Elo+
Party 4
Baron Samedi
Baron Samedi
Bloodlaser
Baron Samedi
Level 106
God Stats
14W - 8L
1,740 SR
Queue Stats
217W - 178L
1,571 Elo+
Party 4
Hercules
Hercules
Ghost_Wolf_505
Hercules
Level 154
God Stats
15W - 12L
1,661 SR
Queue Stats
307W - 299L
1,653 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iSprK1
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,270 SR
Queue Stats
15W - 15L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,929
638
8,462
9,728
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
D3v0id
Hachiman
15
0 / 5 / 4
8,808
629
12,272
14,021
6,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Dr0wzy
Camazotz
17
4 / 2 / 2
9,629
688
11,517
21,662
12,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
SnipesQT
Chaac
17
3 / 1 / 4
9,571
684
11,926
20,783
22,725
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
Tugged
Khepri
16
1 / 3 / 2
9,863
705
5,773
15,265
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 2 / 7
10,262
733
19,167
15,225
6,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 3
10,576
755
10,748
11,428
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Bloodlaser
Baron Samedi
16
2 / 2 / 10
9,983
713
11,385
15,487
12,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
2 / 0 / 5
10,268
733
11,501
11,384
7,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
iSprK1
Morgan Le Fay
18
4 / 3 / 7
10,673
762
17,124
12,633
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
8
Kills
15
15
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
7
3.25
L
0
4
5
0.63
W
4
1
3
5.5
W
Baron Samedi
Bloodlaser
Baron Samedi
2
2
10
3.5
L
Hachiman
D3v0id
Hachiman
0
5
4
0.4
L
Camazotz
Dr0wzy
Camazotz
4
2
2
2.5
W
Hercules
2
0
5
4.5
L
Chaac
SnipesQT
Chaac
3
1
4
5
L
Khepri
Tugged
Khepri
1
3
2
0.67
W
Morgan Le Fay
iSprK1
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,950
Damage
69,925
81,459
Taken
66,157
66,365
Mitigated
43,987
20,955
Healing
29,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,167
8,245
0
7,617
15,225
6,820
3,562
2,672
12,553
52,151
0
L
8,462
218
1,664
1,569
9,728
4,837
0
6,366
3,322
36,054
0
W
10,748
1,590
0
3,476
11,428
10,614
348
2,312
9,116
0
34,206
W
Baron Samedi
Bloodlaser
Baron Samedi
11,385
787
4,683
6,301
15,487
12,697
84
4,681
10,806
25,961
0
L
Hachiman
D3v0id
Hachiman
12,272
6,192
0
505
14,021
6,191
0
8,958
4,884
0
38,257
L
Camazotz
Dr0wzy
Camazotz
11,517
1,659
0
8,449
21,662
12,709
0
12,131
9,248
0
26,278
W
Hercules
11,501
3,293
0
5,128
11,384
7,269
790
2,797
8,587
0
33,515
L
Chaac
SnipesQT
Chaac
11,926
902
0
6,557
20,783
22,725
0
11,769
8,861
0
33,233
L
Khepri
Tugged
Khepri
5,773
146
0
2,211
15,265
19,903
0
8,452
6,575
26,575
0
W
Morgan Le Fay
iSprK1
Morgan Le Fay
17,124
1,448
160
2,198
12,633
6,587
1,391
1,773
10,860
45,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
51,762
229
Minions Killed
286
0
Camps Cleared
0
1,449,649
Distance Traveled
1,489,817
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,262
733
72
5
0
278,553
1
L
Ra
8,929
638
57
4
0
238,084
1
W
Ravana
10,576
755
67
5
0
316,409
2
W
Baron Samedi
9,983
713
32
2
0
295,436
1
L
Hachiman
8,808
629
54
4
0
251,312
3
L
Camazotz
9,629
688
35
3
0
325,590
1
W
Hercules
10,268
733
59
4
0
321,453
4
L
Chaac
9,571
684
40
3
0
329,571
0
L
Khepri
9,863
705
43
3
0
305,092
3
W
Morgan Le Fay
10,673
762
56
4
0
277,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role