Player Matchup

Ra
Ra
DarkNeokuma
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,505 Elo+
Party 2
Cupid
Cupid
IIRugby17II
Cupid
Level 22
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 3L
1,350 Elo+
Party 2
Neith
Neith
PHATTY SM0KE
Neith
Level 29
God Stats
4W - 4L
1,309 SR
Queue Stats
36W - 48L
1,373 Elo+
Party 1
Mercury
Mercury
Shadow0fWars
Mercury
Level 44
God Stats
0W - 3L
1,270 SR
Queue Stats
28W - 44L
1,377 Elo+
Party 1
Shiva
Shiva
skyrim12359
Shiva
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Team Averages
Level 47
1,376 SR
1,391 Elo+

VS

Team Averages
Level 87
1,455 SR
1,498 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jimmy_The_Gimp
Atlas
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,530 Elo+
Solo
Kukulkan
Kukulkan
KrzyKorean
Kukulkan
Level 76
God Stats
15W - 20L
1,556 SR
Queue Stats
97W - 85L
1,528 Elo+
Party 3
Cernunnos
Cernunnos
Skrull90
Cernunnos
Level 42
God Stats
25W - 21L
1,164 SR
Queue Stats
197W - 228L
1,420 Elo+
Party 3
Ah Puch
Ah Puch
t3ssi3r
Ah Puch
Level 117
God Stats
5W - 5L
1,555 SR
Queue Stats
286W - 264L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
8,959
640
8,135
14,433
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 0
8,524
609
4,279
18,260
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 0 / 0
9,214
658
8,432
10,168
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Shadow0fWars
Mercury
15
0 / 4 / 1
8,985
642
3,366
16,609
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 10 / 0
7,965
569
4,434
19,143
7,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
15 / 0 / 11
12,377
884
20,722
11,483
6,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 0 / 18
10,885
778
10,111
12,024
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
KrzyKorean
Kukulkan
19
6 / 0 / 8
11,595
828
13,946
5,331
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Skrull90
Cernunnos
18
4 / 1 / 8
11,038
788
9,287
10,245
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
t3ssi3r
Ah Puch
17
2 / 0 / 13
10,833
774
13,283
8,358
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
87
1
Kills
29
29
Deaths
1
1
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
0
11
20.5
L
0
7
0
0
L
0
8
0
0
W
2
0
18
11
W
Kukulkan
KrzyKorean
Kukulkan
6
0
8
10
L
1
0
0
1
L
Mercury
Shadow0fWars
Mercury
0
4
1
0.13
W
Cernunnos
Skrull90
Cernunnos
4
1
8
8
L
0
10
0
0
W
Ah Puch
t3ssi3r
Ah Puch
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
67,349
78,613
Taken
47,441
29,450
Mitigated
30,543
8,522
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,722
5,409
0
12,682
11,483
6,065
1,188
3,056
8,427
0
50,441
L
8,135
380
686
1,363
14,433
5,766
0
6,886
7,547
44,136
0
L
4,279
1,988
0
522
18,260
6,294
0
7,762
10,498
0
17,752
W
10,111
3,600
0
1,984
12,024
12,348
819
2,171
9,853
27,762
0
W
Kukulkan
KrzyKorean
Kukulkan
13,946
1,033
0
0
5,331
2,922
313
324
5,007
50,806
0
L
8,432
2,237
0
3,646
10,168
3,669
0
4,482
5,686
0
27,867
L
Mercury
Shadow0fWars
Mercury
3,366
1,479
0
1,132
16,609
5,959
0
9,478
7,131
0
25,762
W
Cernunnos
Skrull90
Cernunnos
9,287
3,212
0
4,140
10,245
5,475
5,798
1,814
8,431
0
42,236
L
4,434
1,154
236
937
19,143
7,762
0
8,732
10,411
0
12,676
W
Ah Puch
t3ssi3r
Ah Puch
13,283
720
0
2,007
8,358
3,733
1,279
770
7,588
46,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
56,728
218
Minions Killed
320
0
Camps Cleared
0
1,321,133
Distance Traveled
1,454,320
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,377
884
59
4
0
328,683
3
L
Ra
8,959
640
77
6
0
260,234
2
L
Cupid
8,524
609
39
3
0
233,908
2
W
Atlas
10,885
778
37
3
0
276,080
2
W
Kukulkan
11,595
828
88
6
0
303,542
2
L
Neith
9,214
658
33
2
0
290,792
0
L
Mercury
8,985
642
50
4
0
290,665
0
W
Cernunnos
11,038
788
67
5
0
280,938
1
L
Shiva
7,965
569
19
1
0
245,534
0
W
Ah Puch
10,833
774
69
5
0
265,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role