Player Matchup

Mercury
Mercury
ItsStormGod
Mercury
Level 160
God Stats
6W - 5L
1,616 SR
Queue Stats
163W - 113L
1,686 Elo+
Party 1
Chernobog
Chernobog
Mestasvilla17
Chernobog
Level 160
God Stats
3W - 1L
1,739 SR
Queue Stats
132W - 95L
1,723 Elo+
Party 1
Poseidon
Poseidon
MikeZahard
Poseidon
Level 160
God Stats
11W - 6L
1,889 SR
Queue Stats
167W - 115L
1,716 Elo+
Party 1
Cerberus
Cerberus
RudyyBlue
Cerberus
Level 28
God Stats
12W - 11L
1,489 SR
Queue Stats
25W - 18L
1,512 Elo+
Party 1
Osiris
Osiris
criskill3r
Osiris
Level 37
God Stats
2W - 2L
1,424 SR
Queue Stats
100W - 119L
1,419 Elo+
Party 1
Team Averages
Level 109
1,631 SR
1,611 Elo+

VS

Team Averages
Level 96
1,608 SR
1,641 Elo+
Arachne
Arachne
Block3ddd
Arachne
Level 145
God Stats
1W - 2L
1,298 SR
Queue Stats
332W - 278L
1,678 Elo+
Party 2
Tyr
Tyr
CrunchyTowel
Tyr
Level 107
God Stats
14W - 4L
1,885 SR
Queue Stats
227W - 205L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
LordOfRamen666
Danzaburou
Level 42
God Stats
50W - 44L
1,685 SR
Queue Stats
199W - 190L
1,430 Elo+
Solo
Xing Tian
Xing Tian
ORVAC
Xing Tian
Level 143
God Stats
7W - 9L
1,474 SR
Queue Stats
410W - 362L
1,670 Elo+
Party 2
Yu Huang
Yu Huang
SLOWSHOT1
Yu Huang
Level 45
God Stats
22W - 9L
1,698 SR
Queue Stats
183W - 122L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsStormGod
Mercury
20
17 / 9 / 11
22,942
620
40,515
37,145
26,353
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Mestasvilla17
Chernobog
20
8 / 12 / 14
18,918
511
41,878
37,320
22,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
MikeZahard
Poseidon
20
20 / 8 / 15
23,573
637
59,646
35,015
24,023
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
RudyyBlue
Cerberus
20
1 / 6 / 21
16,294
440
10,336
37,687
58,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
criskill3r
Osiris
20
0 / 4 / 14
17,143
463
12,689
40,277
55,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Block3ddd
Arachne
20
26 / 8 / 5
23,068
623
40,699
45,806
40,304
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 3 / 17
17,845
482
32,650
37,252
70,356
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
LordOfRamen666
Danzaburou
20
3 / 13 / 10
17,387
470
21,577
43,705
22,787
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
ORVAC
Xing Tian
19
2 / 13 / 17
16,736
452
17,510
52,273
87,272
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
SLOWSHOT1
Yu Huang
20
6 / 9 / 8
17,285
467
35,614
34,122
19,756
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
96
46
Kills
39
39
Deaths
46
75
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
Block3ddd
Arachne
26
8
5
3.56
L
2
3
17
3.5
W
Mercury
ItsStormGod
Mercury
17
9
11
2.5
L
Danzaburou
LordOfRamen666
Danzaburou
3
13
10
0.62
W
Chernobog
Mestasvilla17
Chernobog
8
12
14
1.25
W
Poseidon
MikeZahard
Poseidon
20
8
15
3.44
L
Xing Tian
ORVAC
Xing Tian
2
13
17
0.81
W
Cerberus
RudyyBlue
Cerberus
1
6
21
1.92
L
Yu Huang
SLOWSHOT1
Yu Huang
6
9
8
1.11
W
Osiris
criskill3r
Osiris
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,064
Damage
148,050
187,444
Taken
213,158
185,915
Mitigated
240,475
59,123
Healing
50,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Block3ddd
Arachne
40,699
27,931
0
13,722
45,806
40,304
905
11,675
34,131
33
243,254
L
32,650
1,856
0
8,515
37,252
70,356
719
9,406
27,846
0
126,950
W
Mercury
ItsStormGod
Mercury
40,515
25,740
0
10,838
37,145
26,353
8,272
8,085
29,060
0
246,353
L
Danzaburou
LordOfRamen666
Danzaburou
21,577
12,293
0
12,881
43,705
22,787
2,194
19,138
24,567
0
156,965
W
Chernobog
Mestasvilla17
Chernobog
41,878
30,168
0
5,460
37,320
22,122
3,687
15,619
21,701
0
198,882
W
Poseidon
MikeZahard
Poseidon
59,646
13,386
0
14,767
35,015
24,023
561
10,488
24,527
260,441
0
L
Xing Tian
ORVAC
Xing Tian
17,510
1,104
4,316
6,378
52,273
87,272
80
19,706
32,567
39,025
0
W
Cerberus
RudyyBlue
Cerberus
10,336
486
206
12,201
37,687
58,355
0
11,984
25,703
43,855
0
L
Yu Huang
SLOWSHOT1
Yu Huang
35,614
2,198
346
4,488
34,122
19,756
956
10,131
23,991
147,828
0
W
Osiris
criskill3r
Osiris
12,689
6,376
0
15,651
40,277
55,062
271
8,358
31,919
0
99,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,870
Gold Earned
92,321
989
Minions Killed
834
0
Camps Cleared
0
3,509,969
Distance Traveled
3,349,908
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
23,068
623
231
6
0
794,738
7
L
Tyr
17,845
482
175
5
0
752,534
6
W
Mercury
22,942
620
262
7
0
737,547
4
L
Danzaburou
17,387
470
178
5
0
553,385
4
W
Chernobog
18,918
511
240
6
0
583,424
2
W
Poseidon
23,573
637
269
7
0
731,794
3
L
Xing Tian
16,736
452
41
1
0
665,599
7
W
Cerberus
16,294
440
59
2
0
717,876
1
L
Yu Huang
17,285
467
209
6
0
583,652
3
W
Osiris
17,143
463
159
4
0
739,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role