Player Matchup

Bacchus
Bacchus
KevTails
Bacchus
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
670W - 245L
1,892 Elo+
Party 2
Chernobog
Chernobog
Ranfelix02
Chernobog
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
497W - 213L
1,806 Elo+
Party 2
Ares
Ares
don-13121968
Ares
Level 156
God Stats
1W - 0L
1,285 SR
Queue Stats
98W - 94L
1,639 Elo+
Party 2
Team Averages
Level 79
1,428 SR
1,779 Elo+

VS

Team Averages
Level 71
1,540 SR
1,358 Elo+
Mulan
Mulan
Anubis983948
Mulan
Level 12
God Stats
1W - 5L
1,708 SR
Queue Stats
14W - 26L
1,237 Elo+
Party 1
Merlin
Merlin
EdoggoKIC
Merlin
Level 91
God Stats
4W - 7L
1,413 SR
Queue Stats
64W - 71L
1,533 Elo+
Party 1
Loki
Loki
SGG Bigs
Loki
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 212L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KevTails
Bacchus
6
0 / 0 / 1
7,205
554
399
1,970
1,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Ranfelix02
Chernobog
18
10 / 0 / 4
11,829
910
20,996
14,911
8,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 10
11,018
848
7,033
16,934
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,036
618
10,061
16,171
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
EdoggoKIC
Merlin
14
0 / 6 / 0
8,589
661
8,975
14,200
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
6
0 / 2 / 1
7,087
545
1,930
2,526
848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
1
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Merlin
EdoggoKIC
Merlin
0
6
0
0
W
Bacchus
KevTails
Bacchus
0
0
1
0.5
W
Chernobog
Ranfelix02
Chernobog
10
0
4
12
L
Loki
0
2
1
0.25
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
20,966
33,815
Taken
32,897
28,550
Mitigated
21,503
8,576
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,061
2,131
0
1,099
16,171
14,671
0
3,374
12,797
0
19,821
L
Merlin
EdoggoKIC
Merlin
8,975
396
166
1,351
14,200
5,984
0
3,732
10,468
46,541
0
W
Bacchus
KevTails
Bacchus
399
0
60
530
1,970
1,316
0
352
1,511
2,282
0
W
Chernobog
Ranfelix02
Chernobog
20,996
15,315
0
3,684
14,911
8,073
2,530
4,613
9,661
0
84,170
L
Loki
1,930
0
0
0
2,526
848
0
374
2,152
0
6,030
W
7,033
134
0
4,302
16,934
19,161
419
3,753
12,327
17,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
23,712
154
Minions Killed
118
9
Camps Cleared
2
560,314
Distance Traveled
479,346
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,036
618
16
1
1
226,873
1
L
Merlin
8,589
661
97
7
1
216,398
1
W
Bacchus
7,205
554
3
0
1
70,065
1
W
Chernobog
11,829
910
141
11
7
263,779
2
L
Loki
7,087
545
5
0
0
36,075
0
W
Ares
11,018
848
10
1
1
226,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role