Player Matchup

Hera
Hera
IIILucaII
Hera
Level 57
God Stats
4W - 0L
1,508 SR
Queue Stats
167W - 177L
1,360 Elo+
Solo
Vamana
Vamana
Nivalaya
Vamana
Level 28
God Stats
24W - 34L
1,330 SR
Queue Stats
61W - 74L
1,311 Elo+
Party 1
Thanatos
Thanatos
SashaShadewalker
Thanatos
Level 58
God Stats
5W - 6L
1,365 SR
Queue Stats
152W - 185L
1,390 Elo+
Party 1
Izanami
Izanami
SunkistTurtle
Izanami
Level 66
God Stats
26W - 23L
1,459 SR
Queue Stats
47W - 49L
1,292 Elo+
Party 2
Xing Tian
Xing Tian
rall96
Xing Tian
Level 23
God Stats
2W - 0L
1,730 SR
Queue Stats
6W - 9L
1,295 Elo+
Party 2
Team Averages
Level 46
1,478 SR
1,330 Elo+

VS

Team Averages
Level 44
1,392 SR
1,269 Elo+
Kali
Kali
MrPani93
Kali
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 3
Poseidon
Poseidon
Saw2003
Poseidon
Level 16
God Stats
0W - 1L
1,088 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 3
King Arthur
King Arthur
Yijxn
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,308 Elo+
Solo
Neith
Neith
lokopani513
Neith
Level 12
God Stats
4W - 3L
1,546 SR
Queue Stats
21W - 36L
1,197 Elo+
Party 3
Ymir
Ymir
mamotoneitor
Ymir
Level 72
God Stats
1W - 5L
1,324 SR
Queue Stats
2W - 13L
1,141 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 0 / 1
6,776
678
3,836
5,007
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Nivalaya
Vamana
10
1 / 1 / 0
5,932
593
4,019
7,650
5,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 1
5,243
524
4,228
7,758
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
9
2 / 0 / 2
5,650
565
6,146
5,625
2,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
rall96
Xing Tian
9
2 / 0 / 2
5,964
596
2,922
5,568
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
1 / 3 / 0
5,078
508
4,174
9,888
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Saw2003
Poseidon
6
0 / 0 / 0
4,193
419
473
1,559
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Yijxn
King Arthur
9
1 / 1 / 0
5,440
544
3,507
8,195
7,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 1
4,212
421
3,460
6,092
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,619
462
2,278
9,257
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
2
0
1
2.5
L
Kali
1
3
0
0.33
W
Vamana
Nivalaya
Vamana
1
1
0
1
W
1
1
1
1.5
L
Poseidon
Saw2003
Poseidon
0
0
0
0
W
Izanami
2
0
2
3
L
King Arthur
Yijxn
King Arthur
1
1
0
1
L
0
2
1
0.25
L
0
2
1
0.25
W
Xing Tian
rall96
Xing Tian
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,151
Damage
13,892
31,608
Taken
34,991
17,345
Mitigated
17,987
13,510
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,836
1,381
0
2,095
5,007
1,710
1,397
377
4,630
52,963
0
L
Kali
4,174
2,346
0
2,157
9,888
3,608
0
3,216
6,672
0
31,152
W
Vamana
Nivalaya
Vamana
4,019
2,886
0
1,058
7,650
5,470
0
0
7,650
0
32,812
W
4,228
1,147
0
6,559
7,758
3,412
0
580
7,178
0
31,209
L
Poseidon
Saw2003
Poseidon
473
38
0
125
1,559
392
0
413
1,146
16,606
0
W
Izanami
6,146
4,728
0
1,765
5,625
2,375
1,920
725
4,900
0
39,794
L
King Arthur
Yijxn
King Arthur
3,507
1,513
0
0
8,195
7,562
0
0
8,195
0
25,347
L
3,460
1,036
219
2,229
6,092
1,545
75
1,726
4,366
0
22,807
L
2,278
662
0
1,612
9,257
4,880
96
1,403
7,854
9,886
0
W
Xing Tian
rall96
Xing Tian
2,922
217
446
1,587
5,568
4,378
413
1,069
4,499
14,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
23,542
275
Minions Killed
163
0
Camps Cleared
0
965,478
Distance Traveled
869,934
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,776
678
93
9
0
191,709
3
L
Kali
5,078
508
55
6
0
187,163
0
W
Vamana
5,932
593
51
5
0
184,396
1
W
Thanatos
5,243
524
46
5
0
216,936
2
L
Poseidon
4,193
419
27
3
0
121,884
3
W
Izanami
5,650
565
72
7
0
167,144
1
L
King Arthur
5,440
544
43
4
0
193,118
5
L
Neith
4,212
421
30
3
0
177,437
0
L
Ymir
4,619
462
8
1
0
190,332
2
W
Xing Tian
5,964
596
13
1
0
205,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role