Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Falloutboyz670
Chernobog
Level 73
God Stats
3W - 2L
1,445 SR
Queue Stats
279W - 246L
1,446 Elo+
Solo
Arachne
Arachne
LegendaryPR23
Arachne
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 86L
1,505 Elo+
Solo
Yu Huang
Yu Huang
SrPiccione15
Yu Huang
Level 62
God Stats
7W - 5L
1,564 SR
Queue Stats
355W - 385L
1,454 Elo+
Solo
Ra
Ra
im god awful 80
Ra
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 56L
1,469 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,475 Elo+

VS

Team Averages
Level 83
1,317 SR
1,458 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FalcoLikesPork7
Scylla
Level 69
God Stats
34W - 27L
1,520 SR
Queue Stats
305W - 319L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Juderax_6
Cthulhu
Level 99
God Stats
1W - 3L
1,206 SR
Queue Stats
202W - 220L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
King_Jdaboss78
Gilgamesh
Level 62
God Stats
0W - 4L
1,116 SR
Queue Stats
142W - 164L
1,452 Elo+
Party 2
Ravana
Ravana
specialkelley
Ravana
Level 61
God Stats
2W - 8L
1,244 SR
Queue Stats
123W - 148L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 2 / 14
13,295
1,209
21,853
8,660
3,239
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Falloutboyz670
Chernobog
18
1 / 0 / 12
12,007
1,092
12,083
6,050
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
18
9 / 3 / 11
12,895
1,172
14,782
13,657
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
SrPiccione15
Yu Huang
19
6 / 1 / 16
12,877
1,171
16,246
6,641
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 12
12,543
1,140
12,609
13,173
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

222

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 7 / 8
11,837
1,076
10,882
14,809
5,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 2 / 6
11,537
1,049
8,107
8,134
2,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Juderax_6
Cthulhu
17
2 / 6 / 6
11,519
1,047
8,813
20,706
24,896
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
King_Jdaboss78
Gilgamesh
17
1 / 7 / 6
11,003
1,000
7,524
23,676
12,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 7 / 4
11,615
1,056
10,414
16,662
8,169
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
29
Kills
9
9
Deaths
29
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
14
7
L
Heimdallr
 
Heimdallr
1
7
8
0.71
L
2
2
6
2.5
W
Chernobog
Falloutboyz670
Chernobog
1
0
12
7
L
Cthulhu
Juderax_6
Cthulhu
2
6
6
0.83
L
Gilgamesh
King_Jdaboss78
Gilgamesh
1
7
6
0.57
W
Arachne
9
3
11
4.83
W
Yu Huang
SrPiccione15
Yu Huang
6
1
16
14
W
6
3
12
4
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,573
Damage
45,740
48,181
Taken
83,987
21,289
Mitigated
54,636
7,921
Healing
1,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,853
2,376
0
1,454
8,660
3,239
0
3,392
5,268
44,086
0
L
Heimdallr
 
Heimdallr
10,882
1,045
0
0
14,809
5,675
0
9,509
5,076
0
38,360
L
8,107
728
0
16
8,134
2,969
0
5,585
2,427
26,438
0
W
Chernobog
Falloutboyz670
Chernobog
12,083
5,197
0
1,200
6,050
2,768
0
1,777
4,273
0
46,847
L
Cthulhu
Juderax_6
Cthulhu
8,813
711
73
92
20,706
24,896
0
11,326
9,101
35,069
0
L
Gilgamesh
King_Jdaboss78
Gilgamesh
7,524
2,005
0
733
23,676
12,927
0
13,187
10,133
0
23,200
W
Arachne
14,782
10,486
0
2,823
13,657
6,584
0
3,517
10,140
0
17,150
W
Yu Huang
SrPiccione15
Yu Huang
16,246
1,267
0
0
6,641
3,031
0
3,666
2,975
26,995
0
W
12,609
747
1,399
1,045
13,173
5,667
0
4,568
8,605
37,190
0
L
10,414
2,859
0
254
16,662
8,169
0
9,975
6,542
0
32,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,617
Gold Earned
57,511
242
Minions Killed
249
11
Camps Cleared
7
1,066,124
Distance Traveled
1,023,333
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,295
1,209
59
5
2
225,075
1
L
Heimdallr
11,837
1,076
57
5
5
180,024
0
L
Scylla
11,537
1,049
51
5
0
197,213
0
W
Chernobog
12,007
1,092
68
6
5
211,123
3
L
Cthulhu
11,519
1,047
52
5
0
199,464
0
L
Gilgamesh
11,003
1,000
31
3
0
225,563
3
W
Arachne
12,895
1,172
7
1
0
184,094
0
W
Yu Huang
12,877
1,171
27
2
2
225,451
1
W
Ra
12,543
1,140
81
7
2
220,381
0
L
Ravana
11,615
1,056
58
5
2
221,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role