Player Matchup

Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
JZ_5-0
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 223L
1,422 Elo+
Party 1
Janus
Janus
Rhed Queen
Janus
Level 160
God Stats
0W - 2L
1,627 SR
Queue Stats
108W - 111L
1,539 Elo+
Solo
Achilles
Achilles
Zander7
Achilles
Level 128
God Stats
0W - 2L
1,449 SR
Queue Stats
1W - 7L
1,154 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,423 Elo+

VS

Team Averages
Level 115
1,503 SR
1,443 Elo+
Poseidon
Poseidon
AwesomeJohn209
Poseidon
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 69L
1,346 Elo+
Party 2
Nemesis
Nemesis
DAquino92
Nemesis
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
136W - 140L
1,506 Elo+
Party 2
Skadi
Skadi
Dramua
Skadi
Level 129
God Stats
13W - 15L
1,404 SR
Queue Stats
46W - 48L
1,473 Elo+
Solo
Ymir
Ymir
GueS2WH088
Ymir
Level 62
God Stats
5W - 3L
1,578 SR
Queue Stats
11W - 15L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IRONMAN6VI
Cu Chulainn
Level 107
God Stats
17W - 15L
1,531 SR
Queue Stats
187W - 192L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 3 / 5
6,970
536
4,526
14,384
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
 
Mercury
11
1 / 3 / 1
6,536
503
3,784
12,405
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
JZ_5-0
Rama
11
3 / 4 / 1
6,235
480
4,971
11,124
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
12
1 / 1 / 3
6,398
492
4,029
4,707
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Zander7
Achilles
11
0 / 3 / 1
5,930
456
4,457
11,148
9,058
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
2 / 3 / 5
7,039
541
7,271
6,856
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DAquino92
Nemesis
13
4 / 1 / 3
7,599
585
6,565
11,377
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Dramua
Skadi
13
3 / 2 / 1
7,537
580
8,811
7,244
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 1 / 5
6,585
507
1,828
7,273
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
IRONMAN6VI
Cu Chulainn
14
5 / 1 / 2
8,611
662
12,464
10,708
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
14
14
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
5
1.5
L
Mercury
 
Mercury
1
3
1
0.5
W
Poseidon
2
3
5
1.5
W
Nemesis
DAquino92
Nemesis
4
1
3
5.5
W
Skadi
Dramua
Skadi
3
2
1
1.75
W
0
1
5
2.5
W
Cu Chulainn
IRONMAN6VI
Cu Chulainn
5
1
2
6
L
Rama
JZ_5-0
Rama
3
4
1
0.88
L
Janus
1
1
3
2.5
L
Achilles
Zander7
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
36,939
53,768
Taken
43,458
34,762
Mitigated
21,433
11,494
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,526
775
636
4,628
14,384
15,104
283
3,289
10,941
19,827
0
L
Mercury
 
Mercury
3,784
1,487
0
1,550
12,405
4,904
0
2,214
10,039
0
41,410
W
Poseidon
7,271
1,012
0
1,375
6,856
2,523
427
1,176
5,680
47,111
0
W
Nemesis
DAquino92
Nemesis
6,565
3,120
0
1,416
11,377
4,776
0
1,492
9,885
0
56,041
W
Skadi
Dramua
Skadi
8,811
4,683
0
2,078
7,244
2,739
1,730
2,403
4,841
0
55,802
W
1,828
528
0
1,206
7,273
4,738
0
2,586
4,687
17,296
0
W
Cu Chulainn
IRONMAN6VI
Cu Chulainn
12,464
2,788
0
5,700
10,708
6,657
0
898
9,810
0
66,387
L
Rama
JZ_5-0
Rama
4,971
4,265
0
2,682
11,124
3,951
701
1,090
9,956
0
44,813
L
Janus
4,029
162
0
950
4,707
1,745
322
1,230
3,301
42,114
0
L
Achilles
Zander7
Achilles
4,457
521
0
1,048
11,148
9,058
168
686
10,432
0
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
37,371
272
Minions Killed
412
0
Camps Cleared
0
1,291,649
Distance Traveled
1,306,580
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,970
536
33
3
0
276,052
3
L
Mercury
6,536
503
57
4
0
301,420
1
W
Poseidon
7,039
541
74
6
0
245,345
0
W
Nemesis
7,599
585
100
8
0
303,606
4
W
Skadi
7,537
580
94
7
0
226,390
3
W
Ymir
6,585
507
31
2
0
246,525
0
W
Cu Chulainn
8,611
662
113
9
0
284,714
4
L
Rama
6,235
480
63
5
0
205,610
3
L
Janus
6,398
492
71
5
0
254,918
5
L
Achilles
5,930
456
48
4
0
253,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role