Player Matchup

Cerberus
Cerberus
Ancient2War
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Cynderous6
Anubis
Level 158
God Stats
15W - 9L
1,653 SR
Queue Stats
39W - 43L
1,495 Elo+
Party 1
Arachne
Arachne
tshrtpntr
Arachne
Level 97
God Stats
3W - 3L
1,547 SR
Queue Stats
230W - 205L
1,574 Elo+
Solo
Team Averages
Level 89
1,567 SR
1,523 Elo+

VS

Team Averages
Level 83
1,552 SR
1,583 Elo+
Ymir
Ymir
Drag0nflly
Ymir
Level 87
God Stats
17W - 28L
1,497 SR
Queue Stats
44W - 74L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
deekay1119
Baron Samedi
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 35L
1,839 Elo+
Party 2
Sun Wukong
Sun Wukong
threeMANIACS
Sun Wukong
Level 157
God Stats
1W - 1L
1,661 SR
Queue Stats
41W - 44L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ancient2War
Cerberus
15
1 / 7 / 11
11,488
676
7,160
26,087
31,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
Cynderous6
Anubis
17
12 / 8 / 3
12,710
748
24,936
18,236
10,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
tshrtpntr
Arachne
16
2 / 5 / 10
10,903
641
12,230
19,945
9,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
11,616
683
10,209
18,044
18,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
deekay1119
Baron Samedi
15
5 / 8 / 6
11,549
679
10,788
15,719
9,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
threeMANIACS
Sun Wukong
20
12 / 4 / 8
14,986
882
32,795
24,802
12,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
15
Kills
19
20
Deaths
15
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ancient2War
Cerberus
1
7
11
0.93
L
Anubis
Cynderous6
Anubis
12
8
3
1.69
W
2
3
14
3
W
Baron Samedi
deekay1119
Baron Samedi
5
8
6
1
W
Sun Wukong
threeMANIACS
Sun Wukong
12
4
8
4
L
Arachne
tshrtpntr
Arachne
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
53,792
64,268
Taken
58,565
52,513
Mitigated
41,225
6,141
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ancient2War
Cerberus
7,160
997
0
3,348
26,087
31,981
0
8,186
17,901
22,311
0
L
Anubis
Cynderous6
Anubis
24,936
1,392
0
0
18,236
10,901
0
6,586
11,650
57,321
0
W
10,209
532
0
2,436
18,044
18,511
240
8,765
9,279
31,474
0
W
Baron Samedi
deekay1119
Baron Samedi
10,788
1,791
1,328
1,997
15,719
9,933
111
10,771
4,948
30,798
0
W
Sun Wukong
threeMANIACS
Sun Wukong
32,795
14,403
0
10,210
24,802
12,781
1,323
13,186
11,616
0
85,542
L
Arachne
tshrtpntr
Arachne
12,230
7,688
0
2,793
19,945
9,631
812
6,473
13,472
0
28,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
38,151
152
Minions Killed
219
4
Camps Cleared
10
768,280
Distance Traveled
816,608
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,488
676
44
3
1
272,979
0
L
Anubis
12,710
748
71
4
2
206,887
1
W
Ymir
11,616
683
48
3
4
271,289
3
W
Baron Samedi
11,549
679
34
2
1
234,252
0
W
Sun Wukong
14,986
882
137
8
5
311,067
2
L
Arachne
10,903
641
37
2
1
288,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role