Player Matchup

Chronos
Chronos
 
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Cyndåquil
Awilix
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,774 Elo+
Party 1
Chernobog
Chernobog
Equenoxx
Chernobog
Level 65
God Stats
0W - 2L
1,234 SR
Queue Stats
65W - 58L
1,425 Elo+
Party 3
Olorun
Olorun
LeDukeKaboom
Olorun
Level 44
God Stats
3W - 7L
1,500 SR
Queue Stats
70W - 90L
1,373 Elo+
Party 3
Cthulhu
Cthulhu
xRELIKx
Cthulhu
Level 128
God Stats
0W - 1L
1,239 SR
Queue Stats
5W - 6L
1,774 Elo+
Party 1
Team Averages
Level 72
1,395 SR
1,569 Elo+

VS

Team Averages
Level 51
1,509 SR
1,434 Elo+
Kukulkan
Kukulkan
Barst
Kukulkan
Level 63
God Stats
3W - 7L
1,483 SR
Queue Stats
80W - 84L
1,440 Elo+
Solo
Mercury
Mercury
ConnorDraco
Mercury
Level 80
God Stats
56W - 34L
1,581 SR
Queue Stats
85W - 86L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
Monngo
Sun Wukong
Level 46
God Stats
8W - 5L
1,542 SR
Queue Stats
44W - 46L
1,379 Elo+
Party 2
Hachiman
Hachiman
SirMonkington
Hachiman
Level 47
God Stats
2W - 1L
1,530 SR
Queue Stats
70W - 69L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
nimger
Kuzenbo
Level 21
God Stats
3W - 0L
1,407 SR
Queue Stats
13W - 16L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 4 / 0
6,789
485
4,274
8,494
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Cyndåquil
Awilix
10
0 / 2 / 0
5,878
420
2,486
9,895
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Equenoxx
Chernobog
10
0 / 2 / 0
5,824
416
5,400
6,382
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
12
1 / 1 / 0
6,834
488
1,897
9,883
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
xRELIKx
Cthulhu
10
0 / 2 / 0
6,023
430
5,796
11,386
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barst
Kukulkan
13
0 / 1 / 0
7,552
539
4,361
5,320
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ConnorDraco
Mercury
14
4 / 0 / 1
8,216
587
4,922
9,130
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Monngo
Sun Wukong
14
5 / 0 / 2
8,675
620
9,602
11,666
7,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
SirMonkington
Hachiman
11
2 / 0 / 3
6,851
489
8,644
6,510
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
nimger
Kuzenbo
11
0 / 0 / 4
6,860
490
3,659
9,032
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
Kukulkan
Barst
Kukulkan
0
1
0
0
W
Mercury
ConnorDraco
Mercury
4
0
1
4.5
L
Awilix
Cyndåquil
Awilix
0
2
0
0
L
Chernobog
Equenoxx
Chernobog
0
2
0
0
L
Olorun
1
1
0
1
W
Sun Wukong
Monngo
Sun Wukong
5
0
2
6
W
Hachiman
SirMonkington
Hachiman
2
0
3
3.5
W
Kuzenbo
nimger
Kuzenbo
0
0
4
2
L
Cthulhu
xRELIKx
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,853
Damage
31,188
46,040
Taken
41,658
24,111
Mitigated
25,201
12,589
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,274
1,531
0
1,922
8,494
3,847
0
0
8,494
47,321
4,270
W
Kukulkan
Barst
Kukulkan
4,361
149
0
554
5,320
2,251
438
1,233
4,087
57,087
0
W
Mercury
ConnorDraco
Mercury
4,922
2,092
0
600
9,130
3,551
1,843
1,105
8,025
0
76,387
L
Awilix
Cyndåquil
Awilix
2,486
763
0
500
9,895
3,856
0
541
9,270
0
41,782
L
Chernobog
Equenoxx
Chernobog
5,400
2,383
0
1,534
6,382
2,879
0
927
5,455
0
41,963
L
Olorun
1,897
814
61
5,143
9,883
4,414
252
3,470
6,061
48,321
0
W
Sun Wukong
Monngo
Sun Wukong
9,602
3,156
0
5,409
11,666
7,281
52
3,971
7,695
0
59,813
W
Hachiman
SirMonkington
Hachiman
8,644
4,954
0
3,661
6,510
2,617
58
1,868
4,642
0
55,394
W
Kuzenbo
nimger
Kuzenbo
3,659
1,965
233
3,257
9,032
9,501
122
3,226
5,806
17,269
0
L
Cthulhu
xRELIKx
Cthulhu
5,796
437
0
3,429
11,386
9,115
0
2,646
8,740
30,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
38,154
375
Minions Killed
465
0
Camps Cleared
0
1,197,868
Distance Traveled
1,385,074
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,789
485
98
7
0
189,178
4
W
Kukulkan
7,552
539
110
8
0
268,891
1
W
Mercury
8,216
587
121
9
0
315,174
1
L
Awilix
5,878
420
68
5
0
293,026
0
L
Chernobog
5,824
416
85
6
0
218,994
0
L
Olorun
6,834
488
81
6
0
220,408
1
W
Sun Wukong
8,675
620
113
8
0
288,407
2
W
Hachiman
6,851
489
104
7
0
239,651
3
W
Kuzenbo
6,860
490
17
1
0
272,951
1
L
Cthulhu
6,023
430
43
3
0
276,262
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role