Player Matchup

Discordia
Discordia
Gold I
C9NN1
Discordia
Gold I
Level 149
God Stats
4W - 1L
1,778 SR
Queue Stats
143W - 179L
1,711 MMR
Party 1
Chaac
Chaac
Silver III
SweetPuss
Chaac
Silver III
Level 123
God Stats
24W - 31L
1,522 SR
Queue Stats
345W - 478L
984 MMR
Party 1
Nemesis
Nemesis
Silver I
Łegeήd
Nemesis
Silver I
Level 156
God Stats
3W - 0L
1,285 SR
Queue Stats
127W - 189L
1,344 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,528 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,588 SR
1,579 MMR
Izanami
Izanami
Gold V
Crokkeshpi
Izanami
Gold V
Level 128
God Stats
0W - 1L
1,268 SR
Queue Stats
8W - 6L
1,759 MMR
Party 2
Anubis
Anubis
Gold V
Pompking
Anubis
Gold V
Level 127
God Stats
0W - 1L
1,613 SR
Queue Stats
8W - 6L
1,725 MMR
Party 2
Terra
Terra
Silver III
Trisdiddy5003
Terra
Silver III
Level 38
God Stats
4W - 2L
1,882 SR
Queue Stats
29W - 39L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C9NN1
Discordia
18
4 / 4 / 11
13,503
675
19,523
9,907
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SweetPuss
Chaac
19
6 / 2 / 7
13,573
679
24,132
33,702
31,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Łegeήd
Nemesis
19
5 / 4 / 8
13,536
677
19,496
23,042
13,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Ah Muzen CabCharybdisAresAtlasNox

VS

Bans
CliodhnaAchillesKumbhakarnaKuzenboSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crokkeshpi
Izanami
18
3 / 5 / 4
12,842
642
17,727
22,492
9,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Pompking
Anubis
18
5 / 7 / 5
13,437
672
18,686
26,085
13,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 3
12,771
639
15,031
22,980
30,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
10
10
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
C9NN1
Discordia
4
4
11
2.38
L
Izanami
Crokkeshpi
Izanami
3
5
4
1
L
Anubis
Pompking
Anubis
5
7
5
1.07
W
Chaac
SweetPuss
Chaac
6
2
7
4.75
L
2
3
3
1.17
W
Nemesis
Łegeήd
Nemesis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,151
Damage
51,444
66,651
Taken
71,557
48,553
Mitigated
53,421
19,121
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
C9NN1
Discordia
19,523
874
0
500
9,907
3,840
828
5,952
3,955
70,414
0
L
Izanami
Crokkeshpi
Izanami
17,727
10,958
0
4,022
22,492
9,589
495
5,283
16,610
0
68,520
L
Anubis
Pompking
Anubis
18,686
471
0
7,230
26,085
13,760
390
8,640
16,949
63,112
0
W
Chaac
SweetPuss
Chaac
24,132
3,613
0
7,774
33,702
31,372
173
17,157
16,545
0
45,406
L
15,031
2,035
1,194
8,302
22,980
30,072
185
6,169
16,124
38,427
0
W
Nemesis
Łegeήd
Nemesis
19,496
5,198
0
10,847
23,042
13,341
1,755
11,243
11,799
0
49,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
39,050
231
Minions Killed
222
11
Camps Cleared
7
1,073,150
Distance Traveled
1,028,542
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,503
675
118
6
8
327,456
5
L
Izanami
12,842
642
101
5
2
338,037
2
L
Anubis
13,437
672
95
5
3
292,057
4
W
Chaac
13,573
679
47
2
1
390,688
1
L
Terra
12,771
639
26
1
2
398,448
15
W
Nemesis
13,536
677
66
3
2
355,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role