Player Matchup

Baron Samedi
Baron Samedi
Dvotchka
Baron Samedi
Level 128
God Stats
91W - 59L
1,590 SR
Queue Stats
520W - 364L
1,588 Elo+
Party 2
Horus
Horus
mugui100
Horus
Level 158
God Stats
23W - 11L
1,600 SR
Queue Stats
660W - 494L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
sammerstime
Danzaburou
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 87L
1,672 Elo+
Party 2
Team Averages
Level 109
1,563 SR
1,602 Elo+

VS

Team Averages
Level 100
1,594 SR
1,529 Elo+
Chang'e
Chang'e
Bush_Phrog
Chang'e
Level 138
God Stats
0W - 2L
1,340 SR
Queue Stats
20W - 31L
1,524 Elo+
Party 1
Khepri
Khepri
Jake oconnor229
Khepri
Level 45
God Stats
7W - 9L
1,624 SR
Queue Stats
63W - 90L
1,456 Elo+
Party 1
Ullr
Ullr
SvagL22
Ullr
Level 116
God Stats
12W - 10L
1,819 SR
Queue Stats
287W - 279L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dvotchka
Baron Samedi
18
3 / 1 / 5
12,927
646
25,989
17,718
14,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
mugui100
Horus
17
4 / 1 / 4
13,687
684
21,186
29,939
36,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
sammerstime
Danzaburou
17
1 / 3 / 6
12,791
640
22,057
17,493
9,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bush_Phrog
Chang'e
16
3 / 4 / 2
11,682
584
14,595
24,963
14,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 4
12,278
614
7,455
28,520
45,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
SvagL22
Ullr
17
1 / 3 / 4
12,187
609
22,415
21,900
12,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bush_Phrog
Chang'e
3
4
2
1
W
Baron Samedi
Dvotchka
Baron Samedi
3
1
5
5.5
L
1
1
4
3
L
Ullr
SvagL22
Ullr
1
3
4
1
W
Horus
mugui100
Horus
4
1
4
6
W
Danzaburou
sammerstime
Danzaburou
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,232
Damage
44,465
65,150
Taken
75,383
61,124
Mitigated
72,788
32,984
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bush_Phrog
Chang'e
14,595
1,360
6,678
7,991
24,963
14,074
111
8,782
16,181
41,649
0
W
Baron Samedi
Dvotchka
Baron Samedi
25,989
2,266
6,545
8,910
17,718
14,599
175
7,007
10,711
61,789
0
L
7,455
914
0
4,903
28,520
45,943
0
7,666
20,854
23,707
0
L
Ullr
SvagL22
Ullr
22,415
8,861
0
56
21,900
12,771
0
9,879
12,021
0
69,615
W
Horus
mugui100
Horus
21,186
8,370
4,239
9,322
29,939
36,721
86
10,295
19,644
0
40,891
W
Danzaburou
sammerstime
Danzaburou
22,057
12,498
0
3,968
17,493
9,804
2,195
5,730
11,763
0
90,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
36,147
219
Minions Killed
205
13
Camps Cleared
4
1,079,945
Distance Traveled
1,069,129
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,682
584
43
2
1
351,872
5
W
Baron Samedi
12,927
646
59
3
3
379,678
5
L
Khepri
12,278
614
35
2
0
382,278
6
L
Ullr
12,187
609
127
6
3
334,979
3
W
Horus
13,687
684
32
2
3
380,047
7
W
Danzaburou
12,791
640
128
6
7
320,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role