Player Matchup

Osiris
Osiris
AgentShrimpo757
Osiris
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 82L
1,436 Elo+
Party 1
Atlas
Atlas
AwesomeLordy
Atlas
Level 67
God Stats
44W - 53L
1,539 SR
Queue Stats
627W - 698L
1,412 Elo+
Solo
Skadi
Skadi
CEOShrimpo
Skadi
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 101L
1,443 Elo+
Party 1
Mercury
Mercury
Duluth55
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,451 Elo+
Party 1
Charybdis
Charybdis
ShrimpoLORD
Charybdis
Level 78
God Stats
1W - 3L
1,346 SR
Queue Stats
152W - 172L
1,441 Elo+
Party 1
Team Averages
Level 55
1,477 SR
1,437 Elo+

VS

Team Averages
Level 60
1,566 SR
1,476 Elo+
Bakasura
Bakasura
 
Bakasura
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Cell7535
Danzaburou
Level 83
God Stats
6W - 0L
1,854 SR
Queue Stats
93W - 100L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
MyticPluto421
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 113L
1,403 Elo+
Party 2
Shiva
Shiva
Toadnt
Shiva
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Horus
Horus
ToePicsPlz
Horus
Level 55
God Stats
9W - 7L
1,478 SR
Queue Stats
50W - 33L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
7,141
510
7,009
15,563
13,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 3
6,415
458
6,287
13,235
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
11
2 / 3 / 1
7,067
505
9,485
7,725
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Duluth55
Mercury
10
0 / 3 / 1
6,218
444
3,808
9,792
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ShrimpoLORD
Charybdis
11
2 / 5 / 2
7,117
508
8,930
9,393
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 1 / 9
7,687
549
8,219
12,844
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Cell7535
Danzaburou
12
8 / 1 / 4
7,867
562
12,827
11,420
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MyticPluto421
Zhong Kui
10
3 / 1 / 6
6,467
462
6,076
7,367
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Toadnt
Shiva
11
2 / 4 / 7
6,727
481
6,413
9,794
7,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
11
2 / 1 / 7
7,074
505
6,390
11,037
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
20
20
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
9
9.5
L
4
6
1
0.75
L
0
3
3
0.5
L
Skadi
2
3
1
0.83
W
Danzaburou
Cell7535
Danzaburou
8
1
4
10
L
Mercury
Duluth55
Mercury
0
3
1
0.17
W
Zhong Kui
MyticPluto421
Zhong Kui
3
1
6
6
L
Charybdis
ShrimpoLORD
Charybdis
2
5
2
0.6
W
Shiva
Toadnt
Shiva
2
4
7
1.38
W
Horus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,519
Damage
39,925
55,708
Taken
52,462
31,476
Mitigated
30,921
9,674
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,219
5,143
0
2,616
12,844
5,739
135
516
12,328
0
46,618
L
7,009
4,541
0
4,041
15,563
13,262
0
1,150
14,025
0
36,722
L
6,287
2,495
0
3,493
13,235
9,798
0
1,628
11,532
18,976
0
L
Skadi
9,485
4,193
0
461
7,725
2,959
588
1,321
6,326
0
44,690
W
Danzaburou
Cell7535
Danzaburou
12,827
6,400
0
5,308
11,420
4,470
1,374
2,131
9,289
0
53,127
L
Mercury
Duluth55
Mercury
3,808
1,876
0
250
9,792
3,224
0
1,435
8,314
0
37,524
W
Zhong Kui
MyticPluto421
Zhong Kui
6,076
124
0
1,215
7,367
4,349
0
558
6,809
18,189
0
L
Charybdis
ShrimpoLORD
Charybdis
8,930
5,838
0
1,429
9,393
2,233
1,068
542
8,811
0
44,326
W
Shiva
Toadnt
Shiva
6,413
2,429
134
414
9,794
7,686
1,076
1,450
8,344
0
28,975
W
Horus
6,390
3,274
1,133
4,987
11,037
8,677
0
1,632
9,405
0
20,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,958
Gold Earned
35,822
292
Minions Killed
246
0
Camps Cleared
0
1,247,502
Distance Traveled
1,279,951
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,687
549
84
6
0
341,016
0
L
Osiris
7,141
510
53
4
0
227,290
1
L
Atlas
6,415
458
23
2
0
258,521
3
L
Skadi
7,067
505
74
5
0
221,655
0
W
Danzaburou
7,867
562
75
5
0
247,409
2
L
Mercury
6,218
444
61
4
0
301,831
1
W
Zhong Kui
6,467
462
23
2
0
162,316
2
L
Charybdis
7,117
508
81
6
0
238,205
0
W
Shiva
6,727
481
34
2
0
250,005
3
W
Horus
7,074
505
30
2
0
279,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role