Player Matchup

Jormungandr
Jormungandr
J_Saurer15
Jormungandr
Level 104
God Stats
15W - 15L
1,585 SR
Queue Stats
152W - 138L
1,498 Elo+
Party 2
Janus
Janus
Jus_2106
Janus
Level 118
God Stats
13W - 15L
1,573 SR
Queue Stats
297W - 327L
1,435 Elo+
Solo
Susano
Susano
KanyesRightNut
Susano
Level 46
God Stats
9W - 14L
1,532 SR
Queue Stats
386W - 358L
1,492 Elo+
Solo
Izanami
Izanami
Saurer_Puss
Izanami
Level 107
God Stats
20W - 23L
1,586 SR
Queue Stats
141W - 124L
1,529 Elo+
Party 2
Cerberus
Cerberus
SussManAhlie
Cerberus
Level 59
God Stats
45W - 47L
1,480 SR
Queue Stats
67W - 74L
1,479 Elo+
Party 2
Team Averages
Level 87
1,551 SR
1,487 Elo+

VS

Team Averages
Level 106
1,508 SR
1,504 Elo+
Kuzenbo
Kuzenbo
Fear Cloaker
Kuzenbo
Level 124
God Stats
1W - 0L
1,437 SR
Queue Stats
38W - 20L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I8IMisfit
Cu Chulainn
Level 124
God Stats
1W - 0L
1,633 SR
Queue Stats
9W - 8L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
andDemise
Heimdallr
Level 49
God Stats
1W - 1L
1,524 SR
Queue Stats
87W - 110L
1,499 Elo+
Solo
Arachne
Arachne
iDoctorRangelX_
Arachne
Level 87
God Stats
7W - 14L
1,443 SR
Queue Stats
90W - 81L
1,538 Elo+
Solo
Chronos
Chronos
lebulon
Chronos
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
425W - 408L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
J_Saurer15
Jormungandr
11
2 / 1 / 0
6,575
658
5,262
4,553
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
Jus_2106
Janus
9
0 / 1 / 0
5,422
542
3,483
4,298
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,790
479
2,959
7,524
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Saurer_Puss
Izanami
10
0 / 2 / 1
5,632
563
3,503
7,114
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SussManAhlie
Cerberus
7
1 / 1 / 0
5,358
536
2,342
9,422
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fear Cloaker
Kuzenbo
9
1 / 0 / 2
5,299
530
4,757
5,350
3,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
I8IMisfit
Cu Chulainn
10
2 / 1 / 1
5,715
572
6,850
7,284
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
andDemise
Heimdallr
10
0 / 2 / 2
5,782
578
2,586
8,081
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 0
6,309
631
4,590
8,260
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Chronos
lebulon
Chronos
10
0 / 0 / 2
5,708
571
2,133
5,487
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Fear Cloaker
Kuzenbo
1
0
2
2
W
Cu Chulainn
I8IMisfit
Cu Chulainn
2
1
1
2.5
L
Jormungandr
J_Saurer15
Jormungandr
2
1
0
2
L
Janus
Jus_2106
Janus
0
1
0
0
L
0
2
0
0
L
Izanami
Saurer_Puss
Izanami
0
2
1
0.25
L
Cerberus
SussManAhlie
Cerberus
1
1
0
1
W
Heimdallr
andDemise
Heimdallr
0
2
2
0.5
W
4
0
0
4
W
Chronos
lebulon
Chronos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,549
Damage
20,916
32,911
Taken
34,462
16,524
Mitigated
14,764
10,517
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Fear Cloaker
Kuzenbo
4,757
1,918
628
1,231
5,350
3,364
0
961
4,389
17,596
0
W
Cu Chulainn
I8IMisfit
Cu Chulainn
6,850
1,999
177
1,837
7,284
2,813
0
1,082
6,202
0
47,684
L
Jormungandr
J_Saurer15
Jormungandr
5,262
2,450
0
875
4,553
2,372
308
0
4,553
45,744
0
L
Janus
Jus_2106
Janus
3,483
504
0
1,546
4,298
1,492
0
1,906
2,392
41,419
0
L
2,959
556
0
2,739
7,524
2,602
0
589
6,935
0
26,091
L
Izanami
Saurer_Puss
Izanami
3,503
3,190
0
2,254
7,114
2,586
0
1,590
5,524
0
51,216
L
Cerberus
SussManAhlie
Cerberus
2,342
112
375
2,728
9,422
7,472
0
2,805
6,617
10,050
0
W
Heimdallr
andDemise
Heimdallr
2,586
1,364
0
4,299
8,081
3,023
0
4,910
3,171
0
37,212
W
4,590
3,576
0
1,597
8,260
3,303
0
1,216
7,044
0
48,961
W
Chronos
lebulon
Chronos
2,133
762
0
3,092
5,487
2,261
558
2,918
2,569
39,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
28,813
336
Minions Killed
348
0
Camps Cleared
0
941,558
Distance Traveled
1,062,610
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,299
530
20
2
0
228,042
1
W
Cu Chulainn
5,715
572
93
9
0
230,196
1
L
Jormungandr
6,575
658
93
9
0
181,698
3
L
Janus
5,422
542
76
8
0
164,070
0
L
Susano
4,790
479
55
6
0
222,075
4
L
Izanami
5,632
563
93
9
0
168,073
4
L
Cerberus
5,358
536
19
2
0
205,642
0
W
Heimdallr
5,782
578
75
8
0
190,411
1
W
Arachne
6,309
631
87
9
0
226,161
0
W
Chronos
5,708
571
73
7
0
187,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role