Player Matchup

Persephone
Persephone
DrippyKelvo
Persephone
Level 126
God Stats
1W - 0L
1,303 SR
Queue Stats
21W - 28L
1,405 Elo+
Party 2
Hercules
Hercules
JAYSHAMMY
Hercules
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,089 Elo+
Party 2
Baron Samedi
Baron Samedi
bpdiabloflorida
Baron Samedi
Level 129
God Stats
18W - 8L
1,670 SR
Queue Stats
591W - 613L
1,402 Elo+
Solo
Anubis
Anubis
c0g0w
Anubis
Level 89
God Stats
1W - 0L
1,599 SR
Queue Stats
32W - 27L
1,535 Elo+
Party 2
Pele
Pele
thugjaymz
Pele
Level 105
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 8L
1,202 Elo+
Party 2
Team Averages
Level 102
1,558 SR
1,327 Elo+

VS

Team Averages
Level 57
1,490 SR
1,388 Elo+
Baron Samedi
Baron Samedi
BATHsltZOMBiE25
Baron Samedi
Level 58
God Stats
2W - 3L
1,633 SR
Queue Stats
245W - 212L
1,454 Elo+
Party 1
Sobek
Sobek
Big Funyun1
Sobek
Level 17
God Stats
1W - 2L
1,454 SR
Queue Stats
37W - 72L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
ChiefMamba24476
Nu Wa
Level 107
God Stats
1W - 3L
1,518 SR
Queue Stats
137W - 148L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
DrDoback23
Danzaburou
Level 82
God Stats
3W - 4L
1,472 SR
Queue Stats
148W - 140L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
andredrumstick
Cernunnos
Level 19
God Stats
5W - 8L
1,371 SR
Queue Stats
235W - 259L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrippyKelvo
Persephone
20
5 / 3 / 25
13,781
725
29,036
19,005
7,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JAYSHAMMY
Hercules
20
7 / 3 / 21
13,363
703
9,703
24,871
30,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
bpdiabloflorida
Baron Samedi
20
4 / 3 / 20
13,939
734
19,329
19,103
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
c0g0w
Anubis
20
14 / 3 / 17
14,543
765
28,843
23,547
13,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
19
6 / 7 / 21
12,572
662
24,436
24,637
11,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BATHsltZOMBiE25
Baron Samedi
20
7 / 7 / 8
12,404
653
27,919
24,913
21,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 8 / 13
10,404
548
4,780
30,375
36,639
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 7 / 10
12,449
655
24,375
18,429
8,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DrDoback23
Danzaburou
19
2 / 5 / 12
11,617
611
15,619
24,318
11,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
andredrumstick
Cernunnos
19
3 / 9 / 11
12,112
637
12,529
23,991
11,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
73
36
Kills
19
19
Deaths
36
104
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BATHsltZOMBiE25
Baron Samedi
7
7
8
1.57
L
1
8
13
0.94
L
6
7
10
1.57
L
Danzaburou
DrDoback23
Danzaburou
2
5
12
1.6
W
Persephone
DrippyKelvo
Persephone
5
3
25
5.83
W
Hercules
JAYSHAMMY
Hercules
7
3
21
5.83
L
Cernunnos
andredrumstick
Cernunnos
3
9
11
0.94
W
Baron Samedi
bpdiabloflorida
Baron Samedi
4
3
20
4.67
W
Anubis
c0g0w
Anubis
14
3
17
7.5
W
Pele
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,347
Damage
85,222
111,163
Taken
122,026
76,509
Mitigated
89,444
64,048
Healing
41,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BATHsltZOMBiE25
Baron Samedi
27,919
1,390
7,047
6,553
24,913
21,852
0
17,103
7,700
43,177
0
L
4,780
301
0
2,028
30,375
36,639
0
17,262
12,902
9,294
0
L
24,375
4,530
565
2,336
18,429
8,288
0
11,457
6,900
47,729
0
L
Danzaburou
DrDoback23
Danzaburou
15,619
3,493
6,803
8,591
24,318
11,069
0
17,167
6,945
0
38,174
W
Persephone
DrippyKelvo
Persephone
29,036
1,052
4,033
7,584
19,005
7,939
1,881
10,878
8,124
56,970
0
W
Hercules
JAYSHAMMY
Hercules
9,703
1,282
882
8,574
24,871
30,541
1,008
10,360
14,511
0
18,969
L
Cernunnos
andredrumstick
Cernunnos
12,529
5,220
2,960
4,260
23,991
11,596
162
14,219
9,521
0
28,329
W
Baron Samedi
bpdiabloflorida
Baron Samedi
19,329
1,105
8,722
10,014
19,103
12,690
2,184
9,821
9,282
46,426
0
W
Anubis
c0g0w
Anubis
28,843
705
1,042
12,486
23,547
13,631
2,207
13,154
10,393
61,572
0
W
Pele
24,436
3,552
1,259
9,452
24,637
11,708
0
12,858
11,779
0
48,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,198
Gold Earned
58,986
225
Minions Killed
178
0
Camps Cleared
0
1,739,496
Distance Traveled
1,557,023
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,404
653
43
2
0
305,503
0
L
Sobek
10,404
548
6
0
0
332,423
0
L
Nu Wa
12,449
655
45
2
0
290,909
0
L
Danzaburou
11,617
611
50
3
0
320,221
0
W
Persephone
13,781
725
54
3
0
374,461
0
W
Hercules
13,363
703
14
1
0
364,210
0
L
Cernunnos
12,112
637
34
2
0
307,967
2
W
Baron Samedi
13,939
734
62
3
0
315,701
0
W
Anubis
14,543
765
51
3
0
325,291
0
W
Pele
12,572
662
44
2
0
359,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role